Player Matchup

Ares
Ares
BTheGoat6962
Ares
Level 25
God Stats
0W - 3L
1,252 SR
Queue Stats
23W - 44L
1,176 Elo+
Party 3
Neith
Neith
ElFizzyLokot
Neith
Level 24
God Stats
2W - 6L
1,537 SR
Queue Stats
235W - 260L
1,319 Elo+
Party 2
Hel
Hel
ElPopeyeComito
Hel
Level 104
God Stats
2W - 2L
1,330 SR
Queue Stats
150W - 146L
1,385 Elo+
Party 2
Osiris
Osiris
XxXTentation311
Osiris
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 397L
1,363 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YungSavantt
Tsukuyomi
Level 63
God Stats
1W - 2L
1,309 SR
Queue Stats
47W - 72L
1,263 Elo+
Party 3
Team Averages
Level 64
1,386 SR
1,301 Elo+

VS

Team Averages
Level 75
1,493 SR
1,408 Elo+
Susano
Susano
ChangeeOnlineID
Susano
Level 23
God Stats
4W - 5L
1,311 SR
Queue Stats
17W - 20L
1,385 Elo+
Party 1
Skadi
Skadi
Dhillon_877
Skadi
Level 81
God Stats
15W - 13L
1,577 SR
Queue Stats
90W - 89L
1,363 Elo+
Party 1
Amaterasu
Amaterasu
EpicReliability
Amaterasu
Level 119
God Stats
1W - 5L
1,350 SR
Queue Stats
229W - 231L
1,416 Elo+
Party 1
Sol
Sol
Fazeganzombi
Sol
Level 128
God Stats
13W - 4L
1,804 SR
Queue Stats
366W - 344L
1,437 Elo+
Solo
Vamana
Vamana
Mysticalwaves
Vamana
Level 23
God Stats
8W - 10L
1,423 SR
Queue Stats
21W - 19L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,368
437
982
8,314
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 6 / 0
4,585
459
3,810
7,492
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 4 / 0
4,719
472
3,445
7,110
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 0
4,856
486
3,289
5,658
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
YungSavantt
Tsukuyomi
8
1 / 3 / 0
4,914
491
3,341
7,911
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,317
532
3,331
5,931
2,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 0 / 7
6,197
620
8,783
5,490
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
EpicReliability
Amaterasu
11
7 / 0 / 2
6,456
646
6,083
7,195
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 1 / 8
5,540
554
3,376
4,763
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 2 / 4
5,931
593
3,507
6,571
4,839
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
16
17
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
1
1
0
1
W
4
0
7
7.5
L
1
6
0
0.17
L
0
4
0
0
W
Amaterasu
EpicReliability
Amaterasu
7
0
2
8
W
0
1
8
4
W
4
2
4
3
L
0
0
0
0
L
Tsukuyomi
YungSavantt
Tsukuyomi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,867
Damage
25,080
36,485
Taken
29,950
15,852
Mitigated
13,785
10,403
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
982
147
88
1,752
8,314
3,996
0
455
7,859
9,871
0
W
3,331
703
0
750
5,931
2,036
0
0
5,931
0
25,444
W
8,783
5,704
0
2,198
5,490
1,626
2,583
1,415
4,075
0
36,245
L
3,810
2,177
0
1,006
7,492
2,853
0
369
7,123
0
18,436
L
3,445
176
191
1,939
7,110
2,480
0
1,351
5,759
31,850
0
W
Amaterasu
EpicReliability
Amaterasu
6,083
2,669
0
1,302
7,195
3,727
1,243
788
6,407
0
39,944
W
3,376
1,015
0
2,169
4,763
1,557
2,663
1,769
2,994
29,997
0
W
3,507
1,510
0
408
6,571
4,839
1,210
455
6,116
0
28,675
L
3,289
996
0
2,776
5,658
4,015
0
463
5,195
0
24,809
L
Tsukuyomi
YungSavantt
Tsukuyomi
3,341
973
0
2,651
7,911
2,508
0
738
7,173
0
22,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,442
Gold Earned
29,441
182
Minions Killed
271
0
Camps Cleared
0
879,556
Distance Traveled
995,182
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,368
437
16
2
0
159,025
2
W
Susano
5,317
532
47
5
0
201,256
2
W
Skadi
6,197
620
50
5
0
175,279
1
L
Neith
4,585
459
30
3
0
156,878
0
L
Hel
4,719
472
44
4
0
153,936
0
W
Amaterasu
6,456
646
71
7
0
228,693
0
W
Sol
5,540
554
49
5
0
187,333
0
W
Vamana
5,931
593
54
5
0
202,621
1
L
Osiris
4,856
486
38
4
0
192,136
2
L
Tsukuyomi
4,914
491
54
5
0
217,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role