Player Matchup

Heimdallr
Heimdallr
Poseid0n98
Heimdallr
Level 133
God Stats
4W - 5L
1,537 SR
Queue Stats
295W - 264L
1,573 Elo+
Party 2
Anubis
Anubis
RealFreak
Anubis
Level 86
God Stats
3W - 5L
1,091 SR
Queue Stats
254W - 217L
1,676 Elo+
Party 2
Kali
Kali
SaltManWasTaken
Kali
Level 96
God Stats
9W - 1L
1,961 SR
Queue Stats
349W - 303L
1,563 Elo+
Party 2
Cerberus
Cerberus
ZønKY
Cerberus
Level 11
God Stats
2W - 3L
1,489 SR
Queue Stats
3W - 5L
1,745 Elo+
Party 2
Set
Set
megadewon
Set
Level 17
God Stats
2W - 1L
1,705 SR
Queue Stats
12W - 8L
1,571 Elo+
Party 2
Team Averages
Level 69
1,557 SR
1,626 Elo+

VS

Team Averages
Level 30
1,399 SR
1,286 Elo+
Tyr
Tyr
BinFrog
Tyr
Level 15
God Stats
0W - 3L
1,186 SR
Queue Stats
7W - 20L
1,239 Elo+
Party 1
Geb
Geb
Goodname02496
Geb
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,060 Elo+
Party 1
Aphrodite
Aphrodite
KarenJaeger
Aphrodite
Level 37
God Stats
0W - 1L
1,736 SR
Queue Stats
19W - 15L
1,449 Elo+
Solo
Chang'e
Chang'e
LordGarmadon2744
Chang'e
Level 56
God Stats
3W - 6L
1,073 SR
Queue Stats
41W - 68L
1,424 Elo+
Party 1
Apollo
Apollo
SquizzyWasTaken
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Poseid0n98
Heimdallr
20
7 / 2 / 5
14,375
599
18,322
20,606
10,149
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
RealFreak
Anubis
20
13 / 2 / 9
14,711
613
31,558
21,805
14,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 7
13,811
575
22,615
30,822
16,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
ZønKY
Cerberus
17
0 / 2 / 10
11,280
470
2,962
18,269
21,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
1 / 2 / 5
12,466
519
10,373
18,957
16,539
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
1 / 8 / 3
9,441
393
6,379
24,963
12,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

15
0 / 8 / 1
9,290
387
7,319
27,122
11,092
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
KarenJaeger
Aphrodite
17
7 / 6 / 1
11,347
473
13,837
24,188
13,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
3 / 3 / 0
12,017
501
12,393
21,935
10,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 4
8,029
335
6,345
13,132
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
30
Kills
11
11
Deaths
30
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
8
3
0.31
L
0
8
1
0.06
L
Aphrodite
KarenJaeger
Aphrodite
7
6
1
1.25
L
3
3
0
1
W
Heimdallr
Poseid0n98
Heimdallr
7
2
5
4.75
W
Anubis
RealFreak
Anubis
13
2
9
8.75
W
9
3
7
4.17
L
0
5
4
0.4
W
Cerberus
ZønKY
Cerberus
0
2
10
2.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,830
Damage
46,273
110,459
Taken
111,340
78,569
Mitigated
50,483
40,388
Healing
32,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
6,379
1,737
0
2,021
24,963
12,449
0
5,419
19,544
0
72,390
L
7,319
541
0
1,804
27,122
11,092
390
12,892
14,230
51,606
0
L
Aphrodite
KarenJaeger
Aphrodite
13,837
2,443
4,156
9,901
24,188
13,091
866
8,741
15,447
59,347
0
L
12,393
1,326
62
11,717
21,935
10,582
396
2,626
19,309
81,834
0
W
Heimdallr
Poseid0n98
Heimdallr
18,322
9,406
0
12,462
20,606
10,149
11,752
6,085
14,521
0
148,959
W
Anubis
RealFreak
Anubis
31,558
1,980
0
12,712
21,805
14,129
3,498
7,061
14,744
149,502
0
W
22,615
13,433
0
9,233
30,822
16,082
0
7,756
23,066
0
166,572
L
6,345
3,622
0
3,125
13,132
3,269
1,734
4,842
8,290
0
28,399
W
Cerberus
ZønKY
Cerberus
2,962
32
0
3,656
18,269
21,670
524
3,954
14,315
36,750
0
W
10,373
3,311
0
2,325
18,957
16,539
659
10,286
7,320
0
81,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,643
Gold Earned
50,124
831
Minions Killed
430
0
Camps Cleared
0
2,286,384
Distance Traveled
2,032,068
7
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,441
393
91
4
0
492,505
3
L
Geb
9,290
387
76
3
0
428,608
9
L
Aphrodite
11,347
473
76
3
0
448,720
10
L
Chang'e
12,017
501
146
6
0
399,644
6
W
Heimdallr
14,375
599
215
9
0
422,586
0
W
Anubis
14,711
613
197
8
0
456,992
1
W
Kali
13,811
575
191
8
0
509,371
2
L
Apollo
8,029
335
41
2
0
262,591
1
W
Cerberus
11,280
470
70
3
0
471,835
1
W
Set
12,466
519
158
7
0
425,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role