Player Matchup

Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
EddyTargaryen
Izanami
Gold V
Level 109
God Stats
52W - 45L
1,561 SR
Queue Stats
233W - 236L
1,417 MMR
Solo
Vamana
Vamana
Bronze III
FreeHandHolding
Vamana
Bronze III
Level 72
God Stats
1W - 0L
1,585 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Bronze III
NEROSTAFFA
Yu Huang
Bronze III
Level 144
God Stats
1W - 0L
1,748 SR
Queue Stats
18W - 25L
1,459 MMR
Solo
Terra
Terra
Silver III
RythmicRick
Terra
Silver III
Level 128
God Stats
1W - 5L
1,212 SR
Queue Stats
5W - 14L
1,458 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,521 SR
1,467 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,596 SR
1,461 MMR
Neith
Neith
Bronze III
Aadwe
Neith
Bronze III
Level 63
God Stats
1W - 3L
1,480 SR
Queue Stats
46W - 69L
1,400 MMR
Solo
Merlin
Merlin
Gold III
Rv_Faxx
Merlin
Gold III
Level 60
God Stats
2W - 1L
1,738 SR
Queue Stats
320W - 314L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
VU-L-C-A_N_
Vulcan
Gold IV
Level 160
God Stats
47W - 37L
1,610 SR
Queue Stats
447W - 449L
1,469 MMR
Solo
Geb
Geb
Bronze V
YourboyKc
Geb
Bronze V
Level 115
God Stats
0W - 1L
1,700 SR
Queue Stats
10W - 9L
1,454 MMR
Solo
Mercury
Mercury
Silver II
maderiin01
Mercury
Silver II
Level 48
God Stats
0W - 1L
1,452 SR
Queue Stats
4W - 3L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
2 / 2 / 1
9,575
504
9,271
13,457
7,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
18
6 / 1 / 1
10,868
572
10,420
14,629
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 0 / 3
11,033
581
12,757
19,568
16,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
NEROSTAFFA
Yu Huang
15
1 / 1 / 5
9,591
505
9,786
11,747
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 3
9,002
474
3,962
17,059
16,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
FenrirAtlasBastetAh Muzen Cab

VS

Bans
ArachneBaron SamediAthenaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aadwe
Neith
15
2 / 3 / 1
8,598
453
10,184
15,075
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Rv_Faxx
Merlin
14
1 / 4 / 3
8,332
439
10,203
10,569
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
16
0 / 2 / 0
9,424
496
6,782
5,588
2,498
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 2 / 2
8,090
426
7,895
18,294
17,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
maderiin01
Mercury
14
0 / 3 / 3
8,029
423
8,263
17,260
6,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
5
5
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
2
1
1.25
L
Neith
Aadwe
Neith
2
3
1
0.83
W
Izanami
6
1
1
6.5
W
5
0
3
6.5
W
Yu Huang
NEROSTAFFA
Yu Huang
1
1
5
3.5
L
Merlin
Rv_Faxx
Merlin
1
4
3
0.63
W
0
1
3
1.5
L
Vulcan
0
2
0
0
L
2
2
2
1.5
L
Mercury
maderiin01
Mercury
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,196
Damage
43,327
76,460
Taken
66,786
52,517
Mitigated
37,526
38,725
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,271
3,586
0
5,432
13,457
7,215
888
5,065
8,392
0
78,327
L
Neith
Aadwe
Neith
10,184
4,125
0
3,680
15,075
5,897
0
2,935
12,140
0
62,997
W
Izanami
10,420
6,735
0
8,310
14,629
5,673
6,059
2,175
12,454
0
107,667
W
12,757
6,318
0
8,417
19,568
16,720
0
8,795
10,773
0
95,521
W
Yu Huang
NEROSTAFFA
Yu Huang
9,786
912
141
2,981
11,747
6,027
898
3,721
8,026
78,786
0
L
Merlin
Rv_Faxx
Merlin
10,203
273
0
2,783
10,569
4,921
0
2,887
7,682
69,509
0
W
3,962
293
6,049
7,395
17,059
16,882
54
6,141
10,918
25,046
0
L
Vulcan
6,782
3,658
0
587
5,588
2,498
1,026
0
5,588
74,254
0
L
7,895
455
0
1,619
18,294
17,740
0
3,922
14,372
33,307
0
L
Mercury
maderiin01
Mercury
8,263
3,361
0
1,615
17,260
6,470
0
4,004
13,256
0
70,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,069
Gold Earned
42,473
614
Minions Killed
491
0
Camps Cleared
0
1,806,813
Distance Traveled
1,826,991
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,575
504
134
7
0
399,948
7
L
Neith
8,598
453
95
5
0
335,903
1
W
Izanami
10,868
572
171
9
0
299,925
4
W
Vamana
11,033
581
153
8
0
370,210
7
W
Yu Huang
9,591
505
123
6
0
376,555
7
L
Merlin
8,332
439
118
6
0
364,330
7
W
Terra
9,002
474
33
2
0
360,175
2
L
Vulcan
9,424
496
141
7
0
311,795
8
L
Geb
8,090
426
37
2
0
364,343
5
L
Mercury
8,029
423
100
5
0
450,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role