Player Matchup

Baron Samedi
Baron Samedi
FleX Sergent
Baron Samedi
Level 47
God Stats
11W - 7L
1,628 SR
Queue Stats
12W - 18L
1,444 Elo+
Solo
Jing Wei
Jing Wei
Kyzen002
Jing Wei
Level 64
God Stats
3W - 6L
1,418 SR
Queue Stats
106W - 101L
1,498 Elo+
Party 2
Sobek
Sobek
MegaCroc123
Sobek
Level 107
God Stats
5W - 2L
1,652 SR
Queue Stats
311W - 258L
1,526 Elo+
Party 2
Team Averages
Level 73
1,566 SR
1,489 Elo+

VS

Team Averages
Level 99
1,509 SR
1,395 Elo+
Fenrir
Fenrir
HoF Swish
Fenrir
Level 141
God Stats
5W - 4L
1,500 SR
Queue Stats
254W - 322L
1,325 Elo+
Party 1
Poseidon
Poseidon
Mixer Casual
Poseidon
Level 108
God Stats
12W - 17L
1,527 SR
Queue Stats
293W - 256L
1,537 Elo+
Solo
Scylla
Scylla
TheTrashBot
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FleX Sergent
Baron Samedi
14
1 / 3 / 10
9,254
712
9,509
11,752
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Kyzen002
Jing Wei
15
7 / 3 / 5
10,576
814
14,186
13,830
6,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 1 / 8
10,241
788
8,761
18,803
23,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HoF Swish
Fenrir
14
6 / 5 / 1
9,400
723
14,441
18,677
10,309
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Mixer Casual
Poseidon
15
1 / 2 / 5
9,095
700
13,621
11,054
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Scylla
12
0 / 5 / 5
8,035
618
6,843
8,988
3,792
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
12
Kills
7
7
Deaths
12
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FleX Sergent
Baron Samedi
1
3
10
2
L
Fenrir
HoF Swish
Fenrir
6
5
1
1.3
W
Jing Wei
Kyzen002
Jing Wei
7
3
5
3.17
W
4
1
8
8
L
Poseidon
Mixer Casual
Poseidon
1
2
5
1.75
L
Scylla
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,456
Damage
34,905
44,385
Taken
38,719
36,057
Mitigated
20,134
14,118
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FleX Sergent
Baron Samedi
9,509
420
1,890
3,285
11,752
6,420
189
5,943
5,809
33,465
0
L
Fenrir
HoF Swish
Fenrir
14,441
3,416
360
1,833
18,677
10,309
0
7,049
11,628
0
27,660
W
Jing Wei
Kyzen002
Jing Wei
14,186
11,206
0
1,893
13,830
6,607
2,139
4,320
9,510
0
39,059
W
8,761
490
358
6,692
18,803
23,030
187
10,279
8,524
15,763
0
L
Poseidon
Mixer Casual
Poseidon
13,621
2,368
261
4,248
11,054
6,033
0
6,106
4,948
56,356
0
L
Scylla
6,843
496
0
0
8,988
3,792
0
5,880
3,108
16,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
26,530
140
Minions Killed
154
1
Camps Cleared
10
770,825
Distance Traveled
719,862
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,254
712
58
4
0
241,177
2
L
Fenrir
9,400
723
29
2
3
232,673
1
W
Jing Wei
10,576
814
72
6
1
255,601
3
W
Sobek
10,241
788
10
1
0
274,047
1
L
Poseidon
9,095
700
103
8
7
265,488
3
L
Scylla
8,035
618
22
2
0
221,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role