Player Matchup

Sobek
Sobek
ApexJackz
Sobek
Level 46
God Stats
0W - 1L
1,711 SR
Queue Stats
53W - 8L
1,898 Elo+
Party 1
Cthulhu
Cthulhu
FreeHandHolding
Cthulhu
Level 72
God Stats
1W - 1L
1,870 SR
Queue Stats
111W - 48L
1,682 Elo+
Party 1
Ullr
Ullr
RythmicRick
Ullr
Level 128
God Stats
6W - 2L
1,757 SR
Queue Stats
110W - 81L
1,519 Elo+
Party 1
Team Averages
Level 82
1,779 SR
1,700 Elo+

VS

Team Averages
Level 120
1,415 SR
1,490 Elo+
Zeus
Zeus
TetchedSundew41
Zeus
Level 157
God Stats
88W - 62L
1,682 SR
Queue Stats
146W - 145L
1,643 Elo+
Solo
Xbalanque
Xbalanque
UnsnaggedWall48
Xbalanque
Level 74
God Stats
27W - 31L
1,434 SR
Queue Stats
153W - 201L
1,293 Elo+
Solo
Tyr
Tyr
XI RedOps IX
Tyr
Level 128
God Stats
1W - 1L
1,130 SR
Queue Stats
100W - 123L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ApexJackz
Sobek
16
6 / 1 / 5
11,843
740
12,405
25,120
36,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 6
10,944
684
14,602
24,290
23,413
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 6 / 9
9,952
622
10,184
21,797
9,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 4
12,786
799
27,698
11,575
5,434
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
UnsnaggedWall48
Xbalanque
14
1 / 5 / 6
10,911
682
16,120
17,503
8,028
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 4 / 7
11,417
714
12,702
16,099
16,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
13
Kills
11
11
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
ApexJackz
Sobek
6
1
5
8.5
L
5
4
6
2
L
2
6
9
1.08
W
7
4
4
2.25
W
Xbalanque
UnsnaggedWall48
Xbalanque
1
5
6
0.8
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,191
Damage
56,520
71,207
Taken
45,177
69,010
Mitigated
30,391
17,401
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ApexJackz
Sobek
12,405
1,614
0
7,489
25,120
36,100
58
8,675
16,001
27,541
0
L
14,602
1,534
1,735
5,400
24,290
23,413
0
11,261
12,629
37,405
0
L
10,184
5,210
0
2,777
21,797
9,497
172
8,070
13,389
0
36,373
W
27,698
3,372
0
1,162
11,575
5,434
980
8,028
3,547
64,555
0
W
Xbalanque
UnsnaggedWall48
Xbalanque
16,120
8,455
0
2,494
17,503
8,028
1,206
10,858
6,645
0
52,566
W
12,702
1,752
0
2,935
16,099
16,929
820
8,682
7,417
0
17,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
35,114
135
Minions Killed
179
6
Camps Cleared
7
866,948
Distance Traveled
851,933
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,843
740
38
2
1
325,731
2
L
Cthulhu
10,944
684
30
2
0
282,751
3
L
Ullr
9,952
622
67
4
5
258,466
0
W
Zeus
12,786
799
88
6
4
259,671
1
W
Xbalanque
10,911
682
77
5
2
262,004
1
W
Tyr
11,417
714
14
1
1
330,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role