Player Matchup

Janus
Janus
Akihiro11
Janus
Level 119
God Stats
1W - 1L
1,792 SR
Queue Stats
13W - 9L
1,591 Elo+
Solo
Neith
Neith
GeorgePinkFloyd
Neith
Level 25
God Stats
7W - 13L
1,730 SR
Queue Stats
167W - 319L
1,359 Elo+
Party 1
Horus
Horus
Saempylae
Horus
Level 68
God Stats
4W - 10L
1,392 SR
Queue Stats
193W - 344L
1,359 Elo+
Party 1
Team Averages
Level 71
1,638 SR
1,436 Elo+

VS

Team Averages
Level 54
1,432 SR
1,441 Elo+
Ra
Ra
 
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aspexct
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
RAGEOTIGER
Yemoja
Level 46
God Stats
2W - 1L
1,297 SR
Queue Stats
2W - 1L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Akihiro11
Janus
16
7 / 2 / 7
11,168
745
17,463
11,191
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
3 / 2 / 9
9,965
664
10,223
12,646
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Saempylae
Horus
15
5 / 3 / 8
11,195
746
7,584
20,000
15,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
6 / 1 / 1
12,224
815
23,044
11,245
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Aspexct
Neith
14
1 / 6 / 4
9,587
639
4,553
11,967
4,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
RAGEOTIGER
Yemoja
14
0 / 8 / 7
9,943
663
6,122
16,346
10,718
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
7
7
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
1
6.5
L
Janus
Akihiro11
Janus
7
2
7
5.25
W
Neith
Aspexct
Neith
1
6
4
0.5
L
3
2
9
3.75
W
Yemoja
RAGEOTIGER
Yemoja
0
8
7
0.44
L
Horus
Saempylae
Horus
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,270
Damage
33,719
43,837
Taken
39,558
27,336
Mitigated
20,059
14,203
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
23,044
1,003
1,527
5,233
11,245
4,854
1,183
3,314
7,578
78,030
0
L
Janus
Akihiro11
Janus
17,463
500
114
751
11,191
4,891
92
8,880
2,311
60,585
0
W
Neith
Aspexct
Neith
4,553
1,147
0
600
11,967
4,487
1,119
5,646
6,034
0
13,928
L
10,223
4,163
0
4,226
12,646
6,974
34
8,388
4,258
0
35,186
W
Yemoja
RAGEOTIGER
Yemoja
6,122
915
2,432
829
16,346
10,718
541
8,859
7,173
16,188
0
L
Horus
Saempylae
Horus
7,584
3,133
1,833
7,279
20,000
15,471
72
12,002
7,998
0
19,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,328
Gold Earned
31,754
168
Minions Killed
167
7
Camps Cleared
5
794,196
Distance Traveled
742,360
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,224
815
126
8
4
309,571
5
L
Janus
11,168
745
106
7
4
255,225
0
W
Neith
9,587
639
16
1
0
227,313
2
L
Neith
9,965
664
41
3
2
252,869
2
W
Yemoja
9,943
663
25
2
1
205,476
2
L
Horus
11,195
746
21
1
1
286,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role