Player Matchup

Anubis
Anubis
CrispCabbage
Anubis
Level 84
God Stats
2W - 1L
1,480 SR
Queue Stats
43W - 39L
1,491 Elo+
Party 1
Skadi
Skadi
ErnestoIslas
Skadi
Level 141
God Stats
19W - 7L
1,669 SR
Queue Stats
746W - 805L
1,413 Elo+
Solo
Artio
Artio
Kitkidspookykid
Artio
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 130L
1,368 Elo+
Party 4
Xing Tian
Xing Tian
Mingoduck
Xing Tian
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,468 Elo+
Party 1
Eset
Eset
Vrrezzo
Eset
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 69L
1,522 Elo+
Party 4
Team Averages
Level 92
1,530 SR
1,452 Elo+

VS

Team Averages
Level 75
1,542 SR
1,451 Elo+
He Bo
He Bo
DuncanTruffle
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 87L
1,433 Elo+
Solo
Zeus
Zeus
Im Mance
Zeus
Level 112
God Stats
3W - 8L
1,488 SR
Queue Stats
224W - 234L
1,420 Elo+
Party 3
Ah Puch
Ah Puch
ImJorgeJones
Ah Puch
Level 29
God Stats
2W - 2L
1,723 SR
Queue Stats
144W - 185L
1,402 Elo+
Party 3
Mercury
Mercury
Superleche
Mercury
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
WetHamFootlong
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
13 / 2 / 9
11,755
904
21,319
14,973
9,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 1 / 16
10,628
818
9,819
10,442
7,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 17
9,722
748
4,922
14,677
18,117
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Mingoduck
Xing Tian
16
4 / 5 / 15
10,586
814
8,508
18,594
24,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eset
Vrrezzo
Eset
17
8 / 3 / 11
10,920
840
8,179
10,619
11,973
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
8,094
623
6,867
11,477
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
18
2 / 4 / 6
8,641
665
21,875
8,245
3,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
ImJorgeJones
Ah Puch
15
2 / 7 / 4
9,083
699
10,386
12,902
4,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Superleche
Mercury
14
3 / 8 / 3
8,437
649
5,537
11,867
5,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 7 / 7
9,631
741
10,366
13,955
6,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
39
31
Kills
14
14
Deaths
31
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
13
2
9
8.75
L
3
5
5
1.1
W
4
1
16
12
L
Zeus
2
4
6
1.25
L
Ah Puch
ImJorgeJones
Ah Puch
2
7
4
0.57
W
2
3
17
3.5
W
Xing Tian
Mingoduck
Xing Tian
4
5
15
2.3
L
Mercury
Superleche
Mercury
3
8
3
0.56
W
Eset
Vrrezzo
Eset
8
3
11
4.5
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,747
Damage
55,031
69,305
Taken
58,446
72,151
Mitigated
23,588
27,081
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
21,319
727
0
6,471
14,973
9,984
1,436
9,276
5,697
45,314
0
L
6,867
486
1,036
1,740
11,477
4,467
0
9,309
2,168
18,685
0
W
9,819
2,050
1,974
2,634
10,442
7,269
3,820
6,278
4,164
0
34,009
L
Zeus
21,875
1,544
743
766
8,245
3,744
0
5,578
2,667
36,796
0
L
Ah Puch
ImJorgeJones
Ah Puch
10,386
1,772
128
1,664
12,902
4,169
0
11,450
1,452
19,506
0
W
4,922
1,150
3,316
2,744
14,677
18,117
654
8,046
6,631
8,642
0
W
Xing Tian
Mingoduck
Xing Tian
8,508
744
1,093
2,373
18,594
24,808
0
10,252
8,342
12,036
0
L
Mercury
Superleche
Mercury
5,537
2,176
0
559
11,867
5,058
0
7,700
4,167
0
7,310
W
Eset
Vrrezzo
Eset
8,179
585
3,716
2,760
10,619
11,973
392
5,276
5,343
18,349
0
L
10,366
2,098
0
697
13,955
6,150
0
8,891
5,064
0
15,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,611
Gold Earned
43,886
131
Minions Killed
105
0
Camps Cleared
0
1,179,779
Distance Traveled
1,002,019
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,755
904
34
3
0
232,324
0
L
He Bo
8,094
623
34
3
0
229,218
1
W
Skadi
10,628
818
59
5
0
242,520
4
L
Zeus
8,641
665
29
2
0
215,658
0
L
Ah Puch
9,083
699
30
2
0
151,133
0
W
Artio
9,722
748
7
1
0
264,970
0
W
Xing Tian
10,586
814
6
0
0
232,240
0
L
Mercury
8,437
649
1
0
0
209,321
3
W
Eset
10,920
840
25
2
0
207,725
3
L
Fenrir
9,631
741
11
1
0
196,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role