Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
NoobArmyLeader
Mercury
Level 7
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 3
Hades
Hades
Sinicall
Hades
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 117L
1,494 Elo+
Party 2
Tyr
Tyr
TheBomofXGN
Tyr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 3
Baron Samedi
Baron Samedi
the5um0n3r
Baron Samedi
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 49L
1,602 Elo+
Solo
Team Averages
Level 68
1,543 SR
1,605 Elo+

VS

Team Averages
Level 80
1,796 SR
1,655 Elo+
Gilgamesh
Gilgamesh
Iunctus_Stamus
Gilgamesh
Level 37
God Stats
16W - 7L
1,770 SR
Queue Stats
21W - 11L
1,695 Elo+
Party 1
Fenrir
Fenrir
Lonesome_Pig
Fenrir
Level 128
God Stats
6W - 2L
1,884 SR
Queue Stats
224W - 151L
1,680 Elo+
Party 1
Danzaburou
Danzaburou
NUKED1
Danzaburou
Level 35
God Stats
10W - 2L
1,943 SR
Queue Stats
143W - 45L
1,773 Elo+
Party 1
Discordia
Discordia
SlippyTippy
Discordia
Level 46
God Stats
10W - 9L
1,550 SR
Queue Stats
86W - 107L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
rob78405
Zhong Kui
Level 156
God Stats
7W - 2L
1,834 SR
Queue Stats
91W - 50L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 4 / 2
7,786
779
7,144
12,291
5,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 3
6,938
694
1,765
9,496
3,517
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Sinicall
Hades
11
0 / 5 / 5
6,945
695
2,423
12,113
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 5 / 6
7,097
710
5,046
11,377
9,318
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
the5um0n3r
Baron Samedi
16
4 / 3 / 2
8,886
889
12,930
10,385
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Iunctus_Stamus
Gilgamesh
14
2 / 1 / 13
8,468
847
4,401
7,892
3,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
14
4 / 3 / 10
7,941
794
7,981
11,379
4,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
NUKED1
Danzaburou
17
10 / 2 / 6
9,701
970
16,907
9,744
4,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SlippyTippy
Discordia
14
4 / 1 / 7
7,837
784
4,598
3,839
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
rob78405
Zhong Kui
16
4 / 1 / 11
8,386
839
14,436
8,367
6,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
8
Kills
24
24
Deaths
8
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
4
2
1
W
Gilgamesh
Iunctus_Stamus
Gilgamesh
2
1
13
8.5
W
Fenrir
4
3
10
3
W
Danzaburou
NUKED1
Danzaburou
10
2
6
6.5
L
1
7
3
0.36
L
Hades
Sinicall
Hades
0
5
5
0.5
W
Discordia
SlippyTippy
Discordia
4
1
7
7.5
L
0
5
6
0.6
W
Zhong Kui
rob78405
Zhong Kui
4
1
11
9.5
L
Baron Samedi
the5um0n3r
Baron Samedi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,308
Damage
48,323
55,662
Taken
41,221
32,770
Mitigated
21,188
10,033
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,144
913
0
2,112
12,291
5,515
760
3,338
8,953
0
30,512
W
Gilgamesh
Iunctus_Stamus
Gilgamesh
4,401
1,625
1,647
2,291
7,892
3,689
0
3,643
4,249
0
9,538
W
Fenrir
7,981
1,275
0
2,090
11,379
4,969
420
1,731
9,648
0
26,445
W
Danzaburou
NUKED1
Danzaburou
16,907
10,369
0
1,539
9,744
4,672
760
3,721
6,023
0
41,914
L
1,765
1,005
0
315
9,496
3,517
1,429
2,587
6,909
0
7,650
L
Hades
Sinicall
Hades
2,423
241
122
2,187
12,113
8,812
0
4,373
7,740
6,498
0
W
Discordia
SlippyTippy
Discordia
4,598
248
68
576
3,839
1,416
0
1,842
1,997
21,932
0
L
5,046
588
203
825
11,377
9,318
0
4,498
6,879
0
10,257
W
Zhong Kui
rob78405
Zhong Kui
14,436
2,857
0
3,845
8,367
6,442
1,304
4,416
3,951
38,794
5,724
L
Baron Samedi
the5um0n3r
Baron Samedi
12,930
1,287
1,226
3,043
10,385
5,608
0
3,126
7,259
40,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
42,333
153
Minions Killed
215
0
Camps Cleared
0
1,000,695
Distance Traveled
998,518
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,786
779
42
4
0
240,738
1
W
Gilgamesh
8,468
847
12
1
0
223,451
0
W
Fenrir
7,941
794
34
3
0
192,038
2
W
Danzaburou
9,701
970
62
6
0
194,076
0
L
Mercury
6,938
694
11
1
0
215,434
0
L
Hades
6,945
695
11
1
0
150,994
0
W
Discordia
7,837
784
38
4
0
200,593
0
L
Tyr
7,097
710
20
2
0
200,796
1
W
Zhong Kui
8,386
839
69
7
0
188,360
2
L
Baron Samedi
8,886
889
69
7
0
192,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role