Player Matchup

Cabrakan
Cabrakan
IMJASONGAMINGXD
Cabrakan
Level 130
God Stats
3W - 3L
1,599 SR
Queue Stats
74W - 73L
1,528 Elo+
Party 2
Neith
Neith
Impulse1912
Neith
Level 125
God Stats
3W - 0L
1,739 SR
Queue Stats
66W - 59L
1,527 Elo+
Party 2
Eset
Eset
xxSNIPERLEGEND1
Eset
Level 124
God Stats
4W - 3L
1,777 SR
Queue Stats
66W - 58L
1,509 Elo+
Party 2
Team Averages
Level 126
1,705 SR
1,521 Elo+

VS

Team Averages
Level 82
1,480 SR
1,263 Elo+
Yemoja
Yemoja
MrCSCP
Yemoja
Level 82
God Stats
64W - 174L
1,453 SR
Queue Stats
68W - 189L
1,081 Elo+
Party 1
Cupid
Cupid
MrShiestyy__
Cupid
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
340W - 371L
1,592 Elo+
Solo
Olorun
Olorun
oopsyobad
Olorun
Level 8
God Stats
0W - 9L
1,487 SR
Queue Stats
0W - 19L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
5 / 0 / 7
8,745
729
8,573
9,383
9,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 10
9,384
782
19,029
10,216
6,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 1 / 8
10,293
858
17,433
9,126
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MrCSCP
Yemoja
12
0 / 6 / 2
7,144
595
1,456
25,350
11,552
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 2 / 0
8,214
685
14,429
12,610
5,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
oopsyobad
Olorun
9
0 / 9 / 2
7,089
591
3,317
13,593
8,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
2
2
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
5
0
7
8.5
W
4
1
10
9
L
Yemoja
MrCSCP
Yemoja
0
6
2
0.17
L
2
2
0
1
L
Olorun
oopsyobad
Olorun
0
9
2
0.11
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,035
Damage
19,202
28,725
Taken
51,553
20,874
Mitigated
25,502
9,698
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
8,573
1,281
106
1,234
9,383
9,538
208
2,087
7,296
13,905
0
W
19,029
8,027
587
3,845
10,216
6,850
1,217
1,305
8,911
0
44,811
L
Yemoja
MrCSCP
Yemoja
1,456
517
1,229
4,843
25,350
11,552
0
13,011
11,545
4,214
0
L
14,429
6,511
253
3,974
12,610
5,045
0
4,595
7,716
0
42,311
L
Olorun
oopsyobad
Olorun
3,317
1,864
237
1,304
13,593
8,905
0
7,082
5,974
11,003
1,780
W
17,433
2,596
810
3,116
9,126
4,486
982
1,060
8,066
52,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,422
Gold Earned
22,447
161
Minions Killed
97
6
Camps Cleared
2
592,706
Distance Traveled
517,618
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,745
729
15
1
2
200,362
3
W
Neith
9,384
782
65
5
2
187,594
2
L
Yemoja
7,144
595
6
1
0
189,567
0
L
Cupid
8,214
685
76
6
2
214,399
2
L
Olorun
7,089
591
15
1
0
113,652
3
W
Eset
10,293
858
81
7
2
204,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role