Player Matchup

Athena
Athena
Chrisde12
Athena
Level 16
God Stats
5W - 10L
1,244 SR
Queue Stats
12W - 15L
1,488 Elo+
Party 1
Serqet
Serqet
Hieb
Serqet
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 60L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
JsKronos
Baron Samedi
Level 94
God Stats
21W - 14L
1,764 SR
Queue Stats
923W - 894L
1,560 Elo+
Party 2
Medusa
Medusa
Vajijio
Medusa
Level 59
God Stats
1W - 6L
1,532 SR
Queue Stats
31W - 26L
1,588 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jarodsan
Morgan Le Fay
Level 49
God Stats
14W - 15L
1,362 SR
Queue Stats
340W - 336L
1,470 Elo+
Party 2
Team Averages
Level 74
1,480 SR
1,536 Elo+

VS

Team Averages
Level 86
1,772 SR
1,645 Elo+
Kali
Kali
D8OX
Kali
Level 42
God Stats
34W - 12L
1,854 SR
Queue Stats
316W - 190L
1,721 Elo+
Party 3
King Arthur
King Arthur
Luis-Hunter92
King Arthur
Level 41
God Stats
2W - 0L
1,783 SR
Queue Stats
18W - 31L
1,446 Elo+
Solo
Anhur
Anhur
Nexo21
Anhur
Level 106
God Stats
4W - 2L
1,745 SR
Queue Stats
256W - 200L
1,631 Elo+
Party 3
Sylvanus
Sylvanus
PillzBuryHoe
Sylvanus
Level 118
God Stats
19W - 7L
1,698 SR
Queue Stats
278W - 193L
1,728 Elo+
Party 3
Nu Wa
Nu Wa
trevorbears
Nu Wa
Level 123
God Stats
9W - 5L
1,778 SR
Queue Stats
373W - 257L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chrisde12
Athena
17
1 / 6 / 7
11,798
407
8,032
29,290
40,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
Hieb
Serqet
20
5 / 5 / 2
13,436
463
19,542
30,456
17,765
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Baron Samedi
JsKronos
Baron Samedi
20
1 / 5 / 4
13,099
452
10,867
22,919
19,981
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Vajijio
Medusa
20
2 / 8 / 5
13,532
467
16,488
27,243
12,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
jarodsan
Morgan Le Fay
17
3 / 10 / 2
11,988
413
10,060
21,539
10,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
D8OX
Kali
20
8 / 2 / 7
16,100
555
14,489
29,040
17,967
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Luis-Hunter92
King Arthur
20
2 / 2 / 11
15,342
529
16,999
26,648
37,497
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Nexo21
Anhur
20
8 / 4 / 8
17,089
589
25,879
23,861
10,873
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
PillzBuryHoe
Sylvanus
20
8 / 2 / 16
14,941
515
12,759
27,718
34,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 4 / 13
15,969
551
30,644
18,095
7,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
12
Kills
34
34
Deaths
14
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Athena
Chrisde12
Athena
1
6
7
0.75
W
Kali
D8OX
Kali
8
2
7
5.75
L
Serqet
Hieb
Serqet
5
5
2
1.2
L
Baron Samedi
JsKronos
Baron Samedi
1
5
4
0.6
W
King Arthur
Luis-Hunter92
King Arthur
2
2
11
3.75
W
Anhur
Nexo21
Anhur
8
4
8
3
W
Sylvanus
PillzBuryHoe
Sylvanus
8
2
16
8
L
Medusa
Vajijio
Medusa
2
8
5
0.56
L
Morgan Le Fay
jarodsan
Morgan Le Fay
3
10
2
0.4
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,989
Damage
100,770
131,447
Taken
125,362
101,502
Mitigated
108,270
32,069
Healing
48,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Chrisde12
Athena
8,032
1,750
200
3,609
29,290
40,299
139
8,644
20,646
34,726
0
W
Kali
D8OX
Kali
14,489
6,913
0
13,637
29,040
17,967
48
7,189
20,984
0
177,236
L
Serqet
Hieb
Serqet
19,542
3,791
0
12,750
30,456
17,765
0
9,546
20,910
0
125,217
L
Baron Samedi
JsKronos
Baron Samedi
10,867
1,485
1,111
5,968
22,919
19,981
128
8,908
14,011
93,821
0
W
King Arthur
Luis-Hunter92
King Arthur
16,999
1,167
0
6,780
26,648
37,497
308
12,291
13,444
0
103,780
W
Anhur
Nexo21
Anhur
25,879
16,269
0
12,486
23,861
10,873
10,973
3,634
19,895
0
158,374
W
Sylvanus
PillzBuryHoe
Sylvanus
12,759
3,479
3,915
9,726
27,718
34,201
1,277
7,267
20,109
46,055
14,885
L
Medusa
Vajijio
Medusa
16,488
6,139
0
6,115
27,243
12,762
3,390
6,784
20,459
0
143,920
L
Morgan Le Fay
jarodsan
Morgan Le Fay
10,060
341
0
2,316
21,539
10,695
953
8,137
13,402
83,514
0
W
30,644
5,390
0
2,399
18,095
7,732
3,049
4,436
13,227
152,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,853
Gold Earned
79,441
720
Minions Killed
785
0
Camps Cleared
0
2,564,653
Distance Traveled
2,769,349
27
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,798
407
47
2
0
547,723
5
W
Kali
16,100
555
192
7
0
631,512
5
L
Serqet
13,436
463
170
6
0
613,109
6
L
Baron Samedi
13,099
452
173
6
0
421,714
3
W
King Arthur
15,342
529
170
6
0
548,480
8
W
Anhur
17,089
589
192
7
0
530,166
7
W
Sylvanus
14,941
515
50
2
0
520,715
10
L
Medusa
13,532
467
203
7
0
499,979
6
L
Morgan Le Fay
11,988
413
127
4
0
482,128
7
W
Nu Wa
15,969
551
181
6
0
538,476
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role