Player Matchup

Jormungandr
Jormungandr
DatFroTho
Jormungandr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 22L
1,398 Elo+
Party 4
Discordia
Discordia
TassadarTF
Discordia
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 27L
1,679 Elo+
Party 4
Hachiman
Hachiman
Vaaltor
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 24L
1,679 Elo+
Party 4
Anubis
Anubis
beastworld0007
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,349 Elo+
Party 3
Scylla
Scylla
iiClappZ
Scylla
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,251 Elo+
Party 3
Team Averages
Level 61
1,500 SR
1,471 Elo+

VS

Team Averages
Level 75
1,511 SR
1,405 Elo+
Eset
Eset
Born2B3ast
Eset
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,393 Elo+
Party 1
Raijin
Raijin
CoopieC
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,409 Elo+
Party 2
Charybdis
Charybdis
GODYO
Charybdis
Level 160
God Stats
45W - 70L
1,271 SR
Queue Stats
1,992W - 2,170L
1,413 Elo+
Solo
Neith
Neith
LUVTANG
Neith
Level 25
God Stats
4W - 1L
1,787 SR
Queue Stats
85W - 79L
1,444 Elo+
Party 1
Jing Wei
Jing Wei
klickklockwood
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DatFroTho
Jormungandr
20
5 / 8 / 17
13,390
744
13,866
23,643
14,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
TassadarTF
Discordia
20
6 / 8 / 16
13,027
724
27,336
16,888
7,664
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Vaaltor
Hachiman
20
14 / 7 / 11
14,246
791
18,561
18,095
8,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 11 / 8
11,314
629
6,593
21,249
10,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
iiClappZ
Scylla
14
2 / 11 / 9
9,945
553
3,243
18,926
7,309
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 14
12,628
702
11,857
12,966
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
CoopieC
Raijin
20
8 / 7 / 17
13,468
748
24,564
22,740
9,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
GODYO
Charybdis
14
1 / 7 / 13
10,605
589
8,320
15,835
5,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
LUVTANG
Neith
20
13 / 5 / 20
15,677
871
25,687
22,991
9,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
20
15 / 6 / 15
14,891
827
17,032
18,397
9,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
124
29
Kills
45
45
Deaths
30
61
Assists
79
Player
Kills
Deaths
Assists
KDA
W
8
5
14
3
W
Raijin
CoopieC
Raijin
8
7
17
2.36
L
Jormungandr
DatFroTho
Jormungandr
5
8
17
1.69
W
Charybdis
GODYO
Charybdis
1
7
13
1.07
W
Neith
LUVTANG
Neith
13
5
20
4.6
L
Discordia
TassadarTF
Discordia
6
8
16
1.75
L
Hachiman
Vaaltor
Hachiman
14
7
11
2.79
L
2
11
8
0.55
L
Scylla
iiClappZ
Scylla
2
11
9
0.59
W
Jing Wei
15
6
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,599
Damage
87,460
98,801
Taken
92,929
48,585
Mitigated
38,811
19,240
Healing
27,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,857
773
580
792
12,966
5,592
453
5,635
7,331
23,382
0
W
Raijin
CoopieC
Raijin
24,564
1,900
2,064
6,712
22,740
9,418
1,072
12,438
10,302
42,280
0
L
Jormungandr
DatFroTho
Jormungandr
13,866
652
545
1,546
23,643
14,692
525
8,974
14,669
42,750
0
W
Charybdis
GODYO
Charybdis
8,320
5,337
1,009
2,275
15,835
5,386
2,614
9,125
6,710
0
20,177
W
Neith
LUVTANG
Neith
25,687
7,265
1,836
9,159
22,991
9,136
3,647
15,226
7,765
0
51,678
L
Discordia
TassadarTF
Discordia
27,336
1,181
1,991
1,770
16,888
7,664
0
6,108
10,780
45,864
0
L
Hachiman
Vaaltor
Hachiman
18,561
9,926
2,173
3,017
18,095
8,240
843
8,882
9,213
0
31,033
L
6,593
514
155
3,799
21,249
10,680
43
7,551
13,698
25,559
0
L
Scylla
iiClappZ
Scylla
3,243
855
1,525
2,719
18,926
7,309
162
4,906
14,020
8,139
0
W
Jing Wei
17,032
11,417
325
2,665
18,397
9,279
2,593
8,614
7,750
0
42,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,922
Gold Earned
67,269
166
Minions Killed
183
0
Camps Cleared
0
1,314,028
Distance Traveled
1,422,478
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,628
702
27
2
0
314,686
0
W
Raijin
13,468
748
26
1
0
299,636
1
L
Jormungandr
13,390
744
52
3
0
273,239
0
W
Charybdis
10,605
589
27
2
0
195,124
1
W
Neith
15,677
871
56
3
0
298,503
0
L
Discordia
13,027
724
43
2
0
280,728
2
L
Hachiman
14,246
791
19
1
0
303,798
0
L
Anubis
11,314
629
43
2
0
242,014
0
L
Scylla
9,945
553
9
1
0
214,249
1
W
Jing Wei
14,891
827
47
3
0
314,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role