Player Matchup

Persephone
Persephone
Azumiiin
Persephone
Level 133
God Stats
1W - 1L
1,691 SR
Queue Stats
99W - 79L
1,511 Elo+
Party 2
Hel
Hel
FayesBourbon
Hel
Level 81
God Stats
23W - 21L
1,464 SR
Queue Stats
104W - 98L
1,417 Elo+
Solo
Thor
Thor
MIN0TAUR0
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,278 Elo+
Solo
Da Ji
Da Ji
PirateNamedEli
Da Ji
Level 104
God Stats
0W - 2L
1,255 SR
Queue Stats
8W - 12L
1,462 Elo+
Solo
Skadi
Skadi
spagettivz
Skadi
Level 59
God Stats
0W - 2L
1,289 SR
Queue Stats
242W - 245L
1,483 Elo+
Party 2
Team Averages
Level 84
1,440 SR
1,430 Elo+

VS

Team Averages
Level 98
1,597 SR
1,486 Elo+
Baron Samedi
Baron Samedi
GauntDuo
Baron Samedi
Level 145
God Stats
3W - 0L
1,728 SR
Queue Stats
5W - 3L
1,542 Elo+
Solo
Ganesha
Ganesha
TophitoTheGreat
Ganesha
Level 88
God Stats
108W - 87L
1,477 SR
Queue Stats
243W - 259L
1,410 Elo+
Solo
Hachiman
Hachiman
VNV Fear
Hachiman
Level 66
God Stats
6W - 4L
1,500 SR
Queue Stats
250W - 225L
1,487 Elo+
Party 1
Tyr
Tyr
VNV Walrus
Tyr
Level 85
God Stats
4W - 0L
1,535 SR
Queue Stats
85W - 87L
1,524 Elo+
Party 1
Susano
Susano
the_pepe_marcos
Susano
Level 105
God Stats
3W - 0L
1,745 SR
Queue Stats
36W - 37L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Azumiiin
Persephone
19
6 / 4 / 6
15,354
1,181
28,973
17,383
5,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
1 / 6 / 7
12,315
947
14,451
18,578
8,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
18
1 / 16 / 5
12,183
937
6,730
29,375
13,418
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 8 / 7
13,217
1,017
18,531
23,384
10,852
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
18
3 / 6 / 6
12,848
988
23,314
23,284
8,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GauntDuo
Baron Samedi
20
7 / 4 / 23
13,697
1,054
15,962
16,513
14,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 2 / 35
13,838
1,064
13,097
23,601
30,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
VNV Fear
Hachiman
20
19 / 3 / 10
16,527
1,271
25,745
18,632
8,950
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 3 / 29
12,897
992
18,374
25,437
22,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
13 / 3 / 19
16,269
1,251
31,957
15,762
8,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
157
15
Kills
41
40
Deaths
15
31
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Persephone
Azumiiin
Persephone
6
4
6
2.25
L
1
6
7
0.75
W
Baron Samedi
GauntDuo
Baron Samedi
7
4
23
4.63
L
Thor
1
16
5
0.22
L
4
8
7
0.94
W
0
2
35
8.75
W
Hachiman
VNV Fear
Hachiman
19
3
10
8
W
2
3
29
5.5
L
Skadi
3
6
6
1
W
13
3
19
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,999
Damage
105,135
112,004
Taken
99,945
47,355
Mitigated
84,548
14,774
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Azumiiin
Persephone
28,973
3,103
271
2,704
17,383
5,791
0
3,560
13,655
64,989
0
L
14,451
1,009
4,704
3,938
18,578
8,603
0
5,481
12,823
27,454
0
W
Baron Samedi
GauntDuo
Baron Samedi
15,962
1,735
4,621
6,146
16,513
14,063
0
7,192
9,321
42,270
0
L
Thor
6,730
2,168
0
0
29,375
13,418
0
7,398
21,542
0
27,030
L
18,531
7,594
0
870
23,384
10,852
0
6,505
16,806
0
23,916
W
13,097
1,218
0
0
23,601
30,214
0
10,518
13,083
31,871
0
W
Hachiman
VNV Fear
Hachiman
25,745
18,269
0
3,573
18,632
8,950
0
9,361
9,271
0
44,944
W
18,374
3,342
0
2,056
25,437
22,862
0
10,972
14,465
0
28,016
L
Skadi
23,314
12,507
0
2,287
23,284
8,691
0
6,115
17,011
0
44,605
W
31,957
7,049
0
1,685
15,762
8,459
0
5,381
10,381
0
57,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,917
Gold Earned
73,228
213
Minions Killed
215
5
Camps Cleared
9
1,167,052
Distance Traveled
1,178,624
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
15,354
1,181
99
8
1
234,657
0
L
Hel
12,315
947
31
2
1
250,068
0
W
Baron Samedi
13,697
1,054
70
5
0
191,004
0
L
Thor
12,183
937
40
3
1
211,577
4
L
Da Ji
13,217
1,017
8
1
2
245,448
0
W
Ganesha
13,838
1,064
2
0
0
265,306
1
W
Hachiman
16,527
1,271
55
4
3
205,424
1
W
Tyr
12,897
992
35
3
0
261,305
0
L
Skadi
12,848
988
35
3
0
225,302
2
W
Susano
16,269
1,251
53
4
6
255,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role