Player Matchup

Morgan Le Fay
Morgan Le Fay
MakoSFX
Morgan Le Fay
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 16L
1,554 Elo+
Party 3
Jing Wei
Jing Wei
TacticalBlacon
Jing Wei
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,714 Elo+
Party 3
Mercury
Mercury
jonnyhornet
Mercury
Level 140
God Stats
2W - 4L
1,337 SR
Queue Stats
29W - 23L
1,586 Elo+
Party 3
Izanami
Izanami
mizzoubeast11
Izanami
Level 128
God Stats
7W - 2L
1,996 SR
Queue Stats
35W - 25L
1,603 Elo+
Party 3
Khepri
Khepri
ryanmack13
Khepri
Level 102
God Stats
0W - 2L
1,346 SR
Queue Stats
0W - 4L
1,198 Elo+
Party 3
Team Averages
Level 127
1,536 SR
1,531 Elo+

VS

Team Averages
Level 65
1,600 SR
1,729 Elo+
Bakasura
Bakasura
AlwaysLegacy
Bakasura
Level 107
God Stats
3W - 3L
1,535 SR
Queue Stats
306W - 274L
1,603 Elo+
Party 2
Cerberus
Cerberus
AnkayVEVO
Cerberus
Level 36
God Stats
4W - 1L
1,848 SR
Queue Stats
494W - 219L
1,903 Elo+
Party 1
Jing Wei
Jing Wei
DaSumeragi
Jing Wei
Level 67
God Stats
12W - 2L
1,753 SR
Queue Stats
218W - 100L
1,793 Elo+
Party 1
Danzaburou
Danzaburou
UploadsTM
Danzaburou
Level 28
God Stats
4W - 2L
1,631 SR
Queue Stats
108W - 37L
1,795 Elo+
Party 1
Sol
Sol
VLSolo
Sol
Level 88
God Stats
1W - 1L
1,232 SR
Queue Stats
179W - 163L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MakoSFX
Morgan Le Fay
12
1 / 6 / 0
7,678
427
7,439
11,006
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
14
0 / 2 / 0
8,897
494
6,319
7,956
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
jonnyhornet
Mercury
13
0 / 3 / 1
7,845
436
3,522
15,237
6,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
12
0 / 2 / 0
7,732
430
8,040
11,003
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
ryanmack13
Khepri
11
0 / 2 / 0
7,256
403
2,546
6,848
5,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlwaysLegacy
Bakasura
18
1 / 1 / 3
11,197
622
3,922
10,829
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
AnkayVEVO
Cerberus
14
1 / 0 / 9
9,349
519
6,196
13,803
13,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
DaSumeragi
Jing Wei
16
4 / 0 / 0
9,990
555
6,729
9,864
4,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
UploadsTM
Danzaburou
17
7 / 0 / 6
10,856
603
13,123
12,558
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
VLSolo
Sol
14
2 / 0 / 8
9,118
507
6,719
8,441
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
15
15
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AlwaysLegacy
Bakasura
1
1
3
2.5
W
Cerberus
AnkayVEVO
Cerberus
1
0
9
5.5
W
Jing Wei
DaSumeragi
Jing Wei
4
0
0
4
L
Morgan Le Fay
MakoSFX
Morgan Le Fay
1
6
0
0.17
L
Jing Wei
0
2
0
0
W
Danzaburou
UploadsTM
Danzaburou
7
0
6
10
W
Sol
VLSolo
Sol
2
0
8
6
L
Mercury
jonnyhornet
Mercury
0
3
1
0.17
L
Izanami
0
2
0
0
L
Khepri
ryanmack13
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,866
Damage
36,689
52,050
Taken
55,495
22,766
Mitigated
32,341
10,333
Healing
27,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AlwaysLegacy
Bakasura
3,922
2,984
0
3,653
10,829
5,856
3,434
110
10,719
0
80,458
W
Cerberus
AnkayVEVO
Cerberus
6,196
557
2,945
4,815
13,803
13,257
0
4,183
9,620
37,815
0
W
Jing Wei
DaSumeragi
Jing Wei
6,729
5,931
0
5,389
9,864
4,172
6
1,475
8,389
0
85,375
L
Morgan Le Fay
MakoSFX
Morgan Le Fay
7,439
453
0
1,359
11,006
4,448
0
4,181
6,825
49,562
0
L
Jing Wei
6,319
5,885
0
2,733
7,956
2,847
1,560
1,257
6,599
0
69,105
W
Danzaburou
UploadsTM
Danzaburou
13,123
7,995
0
5,877
12,558
5,555
2,302
2,295
10,263
0
88,011
W
Sol
VLSolo
Sol
6,719
1,976
0
4,683
8,441
3,501
44
2,342
6,099
59,719
0
L
Mercury
jonnyhornet
Mercury
3,522
632
0
750
15,237
6,048
0
2,631
12,531
0
79,382
L
Izanami
8,040
5,970
0
4,535
11,003
3,790
0
2,477
8,526
0
81,130
L
Khepri
ryanmack13
Khepri
2,546
30
263
693
6,848
5,633
0
2,369
4,031
17,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
50,510
487
Minions Killed
620
0
Camps Cleared
0
1,687,902
Distance Traveled
1,786,012
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,197
622
198
11
0
392,579
4
W
Cerberus
9,349
519
52
3
0
336,023
4
W
Jing Wei
9,990
555
145
8
0
339,241
1
L
Morgan Le Fay
7,678
427
89
5
0
316,175
5
L
Jing Wei
8,897
494
130
7
0
307,323
2
W
Danzaburou
10,856
603
128
7
0
364,927
4
W
Sol
9,118
507
97
5
0
353,242
2
L
Mercury
7,845
436
100
6
0
421,032
3
L
Izanami
7,732
430
158
9
0
297,110
4
L
Khepri
7,256
403
10
1
0
346,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role