Player Matchup

Baron Samedi
Baron Samedi
CheatahC4
Baron Samedi
Level 143
God Stats
13W - 11L
1,652 SR
Queue Stats
146W - 182L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
FurmentedSox
Cthulhu
Level 154
God Stats
3W - 8L
1,400 SR
Queue Stats
439W - 473L
1,444 Elo+
Party 1
Amaterasu
Amaterasu
GTRBROS4life957
Amaterasu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 44L
1,328 Elo+
Party 1
Team Averages
Level 103
1,517 SR
1,386 Elo+

VS

Team Averages
Level 51
1,468 SR
1,416 Elo+
Fenrir
Fenrir
KILLER FRANQUI
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
charizard5577
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,359 Elo+
Party 2
Thor
Thor
o ChRiStO o
Thor
Level 29
God Stats
6W - 10L
1,403 SR
Queue Stats
11W - 16L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CheatahC4
Baron Samedi
16
3 / 3 / 13
11,466
764
20,863
18,120
15,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
FurmentedSox
Cthulhu
18
9 / 2 / 7
12,535
836
20,434
30,015
19,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
GTRBROS4life957
Amaterasu
15
7 / 8 / 8
11,474
765
13,957
21,533
11,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
9,947
663
6,650
20,267
14,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 7 / 7
10,517
701
23,155
23,043
19,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 4 / 7
11,123
742
11,927
20,792
9,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
19
Kills
11
13
Deaths
19
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CheatahC4
Baron Samedi
3
3
13
3.17
W
Cthulhu
FurmentedSox
Cthulhu
9
2
7
6.25
W
Amaterasu
GTRBROS4life957
Amaterasu
7
8
8
1.38
L
2
8
5
0.56
L
4
7
7
1.07
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,254
Damage
41,732
69,668
Taken
64,102
47,371
Mitigated
43,158
31,178
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CheatahC4
Baron Samedi
20,863
2,472
5,703
9,562
18,120
15,889
728
608
17,389
49,666
0
W
Cthulhu
FurmentedSox
Cthulhu
20,434
2,543
1,160
10,827
30,015
19,992
650
461
29,261
60,131
0
W
Amaterasu
GTRBROS4life957
Amaterasu
13,957
7,816
0
3,926
21,533
11,490
484
334
21,073
0
33,159
L
6,650
1,796
0
1,065
20,267
14,188
0
11,538
8,729
0
14,626
L
23,155
3,774
49
4,201
23,043
19,105
641
14,665
8,378
0
54,677
L
11,927
2,121
0
0
20,792
9,865
896
15,428
5,364
0
29,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
31,587
178
Minions Killed
121
10
Camps Cleared
4
776,252
Distance Traveled
753,084
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,466
764
51
3
6
233,564
5
W
Cthulhu
12,535
836
99
7
2
292,651
4
W
Amaterasu
11,474
765
28
2
2
250,037
0
L
Fenrir
9,947
663
20
1
0
239,986
0
L
Chaac
10,517
701
66
4
2
243,135
0
L
Thor
11,123
742
35
2
2
269,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role