Player Matchup

Osiris
Osiris
Kels952321
Osiris
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,486 Elo+
Solo
Kukulkan
Kukulkan
LUCKYme2016
Kukulkan
Level 129
God Stats
1W - 2L
1,479 SR
Queue Stats
89W - 91L
1,554 Elo+
Solo
Yu Huang
Yu Huang
RaikyoSF
Yu Huang
Level 104
God Stats
0W - 4L
1,366 SR
Queue Stats
86W - 78L
1,557 Elo+
Solo
Xing Tian
Xing Tian
YaManPatches
Xing Tian
Level 148
God Stats
0W - 2L
1,631 SR
Queue Stats
59W - 59L
1,528 Elo+
Solo
Fenrir
Fenrir
sKiMASKi
Fenrir
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 247L
1,589 Elo+
Solo
Team Averages
Level 121
1,495 SR
1,543 Elo+

VS

Team Averages
Level 145
1,476 SR
1,582 Elo+
Rama
Rama
Bengaldude22
Rama
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 124L
1,514 Elo+
Party 1
Mulan
Mulan
Jabri The Goat
Mulan
Level 125
God Stats
1W - 2L
1,313 SR
Queue Stats
103W - 112L
1,524 Elo+
Party 1
Hachiman
Hachiman
KabuDaFam
Hachiman
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,696 Elo+
Solo
Yu Huang
Yu Huang
WiebeSenpai
Yu Huang
Level 149
God Stats
7W - 9L
1,568 SR
Queue Stats
543W - 551L
1,568 Elo+
Solo
Sobek
Sobek
h0shikage
Sobek
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
232W - 233L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kels952321
Osiris
19
4 / 4 / 7
11,651
647
12,213
23,303
32,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
LUCKYme2016
Kukulkan
20
5 / 4 / 9
12,382
688
26,326
18,100
10,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
RaikyoSF
Yu Huang
19
6 / 3 / 8
11,595
644
20,728
18,292
10,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
YaManPatches
Xing Tian
19
4 / 4 / 16
11,843
658
16,273
29,062
42,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
sKiMASKi
Fenrir
17
4 / 5 / 4
10,672
593
12,329
20,309
14,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 3
13,397
744
20,369
14,805
7,870
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 7 / 12
11,037
613
7,854
20,534
24,673
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
KabuDaFam
Hachiman
20
8 / 4 / 9
14,024
779
24,092
15,652
8,612
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
WiebeSenpai
Yu Huang
19
2 / 5 / 10
11,832
657
21,893
14,563
7,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
h0shikage
Sobek
19
0 / 3 / 14
12,804
711
15,409
31,261
34,159
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
68
23
Kills
20
20
Deaths
23
44
Assists
48
Player
Kills
Deaths
Assists
KDA
W
10
4
3
2.88
W
0
7
12
0.86
W
Hachiman
KabuDaFam
Hachiman
8
4
9
3.13
L
Osiris
Kels952321
Osiris
4
4
7
1.88
L
Kukulkan
LUCKYme2016
Kukulkan
5
4
9
2.38
L
Yu Huang
RaikyoSF
Yu Huang
6
3
8
3.33
W
Yu Huang
WiebeSenpai
Yu Huang
2
5
10
1.4
L
Xing Tian
YaManPatches
Xing Tian
4
4
16
3
W
Sobek
h0shikage
Sobek
0
3
14
2.33
L
Fenrir
sKiMASKi
Fenrir
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,869
Damage
89,617
109,066
Taken
96,815
110,810
Mitigated
82,370
34,111
Healing
35,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,369
16,028
582
4,427
14,805
7,870
3,682
9,635
5,170
0
41,154
W
7,854
968
1,740
4,318
20,534
24,673
393
15,262
5,272
0
14,973
W
Hachiman
KabuDaFam
Hachiman
24,092
18,202
0
3,809
15,652
8,612
2,901
9,183
6,469
0
49,469
L
Osiris
Kels952321
Osiris
12,213
3,079
2,171
1,729
23,303
32,750
105
7,974
15,329
431
18,375
L
Kukulkan
LUCKYme2016
Kukulkan
26,326
3,202
2,096
3,084
18,100
10,280
106
8,212
9,888
61,967
0
L
Yu Huang
RaikyoSF
Yu Huang
20,728
2,263
3,783
3,546
18,292
10,646
144
6,947
11,345
37,360
0
W
Yu Huang
WiebeSenpai
Yu Huang
21,893
1,916
475
466
14,563
7,056
859
10,160
4,403
49,487
0
L
Xing Tian
YaManPatches
Xing Tian
16,273
743
4,997
4,601
29,062
42,137
0
5,917
23,145
29,631
0
W
Sobek
h0shikage
Sobek
15,409
368
4,051
16,039
31,261
34,159
0
19,503
11,758
30,334
0
L
Fenrir
sKiMASKi
Fenrir
12,329
1,961
4,476
3,628
20,309
14,997
0
8,252
12,057
0
22,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,143
Gold Earned
63,094
170
Minions Killed
193
0
Camps Cleared
0
1,729,228
Distance Traveled
1,561,736
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,397
744
39
2
0
282,264
0
W
Mulan
11,037
613
22
1
0
279,107
0
W
Hachiman
14,024
779
45
3
0
313,230
1
L
Osiris
11,651
647
12
1
0
347,438
0
L
Kukulkan
12,382
688
76
4
0
333,679
5
L
Yu Huang
11,595
644
46
3
0
329,693
2
W
Yu Huang
11,832
657
53
3
0
325,567
3
L
Xing Tian
11,843
658
18
1
0
377,807
4
W
Sobek
12,804
711
34
2
0
361,568
0
L
Fenrir
10,672
593
18
1
0
340,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role