Player Matchup

Medusa
Medusa
CoCoAX3Snow
Medusa
Level 158
God Stats
5W - 7L
1,415 SR
Queue Stats
510W - 482L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Helhell
Sylvanus
Level 131
God Stats
5W - 6L
1,130 SR
Queue Stats
437W - 457L
1,531 Elo+
Solo
Loki
Loki
shvqiri
Loki
Level 119
God Stats
1W - 1L
1,577 SR
Queue Stats
33W - 22L
1,584 Elo+
Solo
Cerberus
Cerberus
sp4_Andy
Cerberus
Level 133
God Stats
6W - 2L
1,500 SR
Queue Stats
197W - 190L
1,487 Elo+
Solo
Apollo
Apollo
spacemanloso
Apollo
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 129L
1,489 Elo+
Solo
Team Averages
Level 132
1,425 SR
1,520 Elo+

VS

Team Averages
Level 102
1,606 SR
1,530 Elo+
Bastet
Bastet
DropsMixed
Bastet
Level 27
God Stats
2W - 2L
1,598 SR
Queue Stats
183W - 145L
1,563 Elo+
Solo
Charybdis
Charybdis
Reeferfredd
Charybdis
Level 119
God Stats
3W - 3L
1,636 SR
Queue Stats
272W - 276L
1,549 Elo+
Solo
Sylvanus
Sylvanus
XxLilXannyxX
Sylvanus
Level 120
God Stats
1W - 1L
1,768 SR
Queue Stats
221W - 216L
1,552 Elo+
Solo
Chronos
Chronos
jigsawjones4
Chronos
Level 123
God Stats
1W - 3L
1,527 SR
Queue Stats
145W - 146L
1,543 Elo+
Solo
Anhur
Anhur
thenativewolf64
Anhur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 98L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 4 / 13
8,685
790
21,796
10,654
4,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Helhell
Sylvanus
14
1 / 3 / 19
8,317
756
6,514
14,757
9,957
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
shvqiri
Loki
17
6 / 2 / 12
9,271
843
11,911
10,404
5,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
sp4_Andy
Cerberus
16
5 / 1 / 15
9,105
828
9,480
15,393
17,098
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
16
6 / 2 / 13
9,463
860
15,893
13,084
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DropsMixed
Bastet
16
5 / 4 / 4
9,084
826
14,457
16,241
7,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
Reeferfredd
Charybdis
15
3 / 3 / 6
8,225
748
11,491
10,048
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
XxLilXannyxX
Sylvanus
14
2 / 6 / 9
8,257
751
9,393
25,186
18,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
jigsawjones4
Chronos
15
1 / 3 / 8
8,065
733
7,933
11,405
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 8 / 7
7,603
691
7,487
13,895
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
22
Kills
12
12
Deaths
24
72
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
4
13
2.63
L
Bastet
DropsMixed
Bastet
5
4
4
1.75
W
Sylvanus
Helhell
Sylvanus
1
3
19
3.5
L
Charybdis
Reeferfredd
Charybdis
3
3
6
2
L
Sylvanus
XxLilXannyxX
Sylvanus
2
6
9
1.08
L
Chronos
jigsawjones4
Chronos
1
3
8
1.67
W
Loki
shvqiri
Loki
6
2
12
6
W
Cerberus
sp4_Andy
Cerberus
5
1
15
12.5
W
Apollo
6
2
13
6.25
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,594
Damage
50,761
64,292
Taken
76,775
44,255
Mitigated
37,724
33,396
Healing
26,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
21,796
6,735
1,472
1,345
10,654
4,686
763
3,561
7,093
0
36,878
L
Bastet
DropsMixed
Bastet
14,457
1,866
1,275
5,787
16,241
7,091
0
2,809
13,432
0
22,037
W
Sylvanus
Helhell
Sylvanus
6,514
1,770
7,583
4,254
14,757
9,957
175
3,061
11,696
9,657
0
L
Charybdis
Reeferfredd
Charybdis
11,491
6,004
614
2,130
10,048
3,838
990
2,867
7,181
0
20,835
L
Sylvanus
XxLilXannyxX
Sylvanus
9,393
1,865
3,376
8,234
25,186
18,461
0
4,578
20,608
13,976
0
L
Chronos
jigsawjones4
Chronos
7,933
526
881
2,508
11,405
3,827
451
3,244
8,161
29,544
0
W
Loki
shvqiri
Loki
11,911
2,918
2,969
1,227
10,404
5,731
250
2,407
7,997
0
26,970
W
Cerberus
sp4_Andy
Cerberus
9,480
146
2,788
6,197
15,393
17,098
200
3,904
11,489
16,446
0
W
Apollo
15,893
9,310
2,239
3,322
13,084
6,783
1,343
4,393
8,691
0
27,398
L
7,487
1,865
362
1,726
13,895
4,507
0
2,496
11,399
0
10,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,841
Gold Earned
41,234
143
Minions Killed
117
0
Camps Cleared
0
989,042
Distance Traveled
1,049,403
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,685
790
37
3
0
191,064
3
L
Bastet
9,084
826
23
2
0
241,576
1
W
Sylvanus
8,317
756
12
1
0
165,292
2
L
Charybdis
8,225
748
29
3
0
206,784
3
L
Sylvanus
8,257
751
17
2
0
173,072
0
L
Chronos
8,065
733
34
3
0
222,373
6
W
Loki
9,271
843
35
3
0
202,884
0
W
Cerberus
9,105
828
22
2
0
228,528
0
W
Apollo
9,463
860
37
3
0
201,274
0
L
Anhur
7,603
691
14
1
0
205,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role