Player Matchup

Medusa
Medusa
 
Medusa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Son Of Sins2297
Ra
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,171 Elo+
Party 1
Cliodhna
Cliodhna
hellsdemonlord97
Cliodhna
Level 40
God Stats
0W - 2L
1,371 SR
Queue Stats
4W - 33L
1,066 Elo+
Party 1
Team Averages
Level 36
1,457 SR
1,246 Elo+

VS

Team Averages
Level 72
1,257 SR
1,165 Elo+
Ao Kuang
Ao Kuang
Scolek
Ao Kuang
Level 55
God Stats
4W - 9L
1,052 SR
Queue Stats
7W - 15L
1,144 Elo+
Solo
Kuzenbo
Kuzenbo
glitchedgames98
Kuzenbo
Level 96
God Stats
6W - 9L
1,316 SR
Queue Stats
96W - 167L
1,230 Elo+
Party 2
Artemis
Artemis
jasd1998
Artemis
Level 66
God Stats
6W - 3L
1,404 SR
Queue Stats
26W - 51L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 5 / 2
7,831
653
7,245
11,308
5,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 6 / 3
8,625
719
7,236
10,490
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 7 / 2
6,892
574
4,305
11,996
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Scolek
Ao Kuang
14
8 / 2 / 7
9,546
796
9,117
9,210
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 2 / 13
8,849
737
6,205
13,684
16,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
jasd1998
Artemis
15
9 / 1 / 5
10,353
863
12,260
6,819
3,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
18
18
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
2
0.8
W
Ao Kuang
Scolek
Ao Kuang
8
2
7
5.75
L
2
6
3
0.58
W
1
2
13
3.75
L
0
7
2
0.14
W
Artemis
jasd1998
Artemis
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,786
Damage
27,582
33,794
Taken
29,713
14,661
Mitigated
25,666
4,590
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,245
3,107
987
1,943
11,308
5,073
0
2,987
8,321
0
16,967
W
Ao Kuang
Scolek
Ao Kuang
9,117
2,776
0
3,943
9,210
5,416
961
2,709
6,501
27,511
2,552
L
7,236
697
371
282
10,490
4,710
215
6,367
4,123
25,233
0
W
6,205
1,782
345
2,092
13,684
16,898
308
3,829
9,855
18,467
0
L
4,305
381
0
1,007
11,996
4,878
110
5,524
6,472
0
13,505
W
Artemis
jasd1998
Artemis
12,260
5,889
0
826
6,819
3,352
1,759
1,586
5,233
0
47,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,348
Gold Earned
28,748
88
Minions Killed
118
2
Camps Cleared
8
447,226
Distance Traveled
654,503
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,831
653
24
2
1
134,439
1
W
Ao Kuang
9,546
796
52
4
5
228,402
4
L
Ra
8,625
719
45
4
0
135,174
0
W
Kuzenbo
8,849
737
17
1
1
226,428
7
L
Cliodhna
6,892
574
19
2
1
177,613
0
W
Artemis
10,353
863
49
4
2
199,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role