Player Matchup

Guan Yu
Guan Yu
Caleb9
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sol
Sol
HOF_ShiitStaiin
Sol
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,566 Elo+
Party 1
Chiron
Chiron
VicPiter666
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,443 Elo+
Solo
Vulcan
Vulcan
Villifyyy
Vulcan
Level 29
God Stats
5W - 3L
1,685 SR
Queue Stats
249W - 185L
1,670 Elo+
Party 1
Danzaburou
Danzaburou
xLionzPridex
Danzaburou
Level 149
God Stats
1W - 2L
1,313 SR
Queue Stats
209W - 202L
1,569 Elo+
Party 1
Team Averages
Level 63
1,500 SR
1,550 Elo+

VS

Team Averages
Level 48
1,430 SR
1,429 Elo+
Apollo
Apollo
ItsAMcKenaThing
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
K8H48
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 145L
1,498 Elo+
Solo
Ra
Ra
Kelric_Thar
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,291 Elo+
Solo
Cerberus
Cerberus
TRAP_Canadian
Cerberus
Level 143
God Stats
1W - 3L
1,151 SR
Queue Stats
237W - 242L
1,406 Elo+
Solo
The Morrigan
The Morrigan
TyOverload6045
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Caleb9
Guan Yu
17
5 / 4 / 26
11,371
711
9,858
19,435
20,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 3 / 17
11,104
694
9,050
12,146
9,272
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
20
6 / 1 / 25
11,954
747
18,281
16,229
8,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Villifyyy
Vulcan
20
17 / 4 / 18
13,593
850
37,949
17,747
9,571
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xLionzPridex
Danzaburou
20
12 / 3 / 17
12,729
796
21,549
19,418
10,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 6
10,664
667
15,394
21,725
11,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
K8H48
Sun Wukong
16
2 / 7 / 5
9,648
603
11,415
22,400
31,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 9 / 2
9,795
612
10,903
14,852
8,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TRAP_Canadian
Cerberus
18
2 / 6 / 7
11,083
693
10,806
29,426
34,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
TyOverload6045
The Morrigan
15
3 / 12 / 1
9,355
585
8,007
13,741
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
35
43
Kills
14
15
Deaths
43
103
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Caleb9
Guan Yu
5
4
26
4.5
W
3
3
17
3.83
L
5
9
6
0.89
L
Sun Wukong
K8H48
Sun Wukong
2
7
5
0.64
L
2
9
2
0.33
L
Cerberus
TRAP_Canadian
Cerberus
2
6
7
0.92
L
The Morrigan
TyOverload6045
The Morrigan
3
12
1
0.29
W
Chiron
6
1
25
18.5
W
Vulcan
Villifyyy
Vulcan
17
4
18
6.5
W
Danzaburou
xLionzPridex
Danzaburou
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,687
Damage
56,525
84,975
Taken
102,144
59,125
Mitigated
93,139
49,176
Healing
22,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Caleb9
Guan Yu
9,858
1,387
7,843
6,269
19,435
20,974
35
4,130
15,305
0
20,332
W
9,050
4,116
1,598
4,365
12,146
9,272
3,398
3,500
8,646
24,225
0
L
15,394
6,041
163
3,957
21,725
11,820
0
9,767
11,958
0
26,538
L
Sun Wukong
K8H48
Sun Wukong
11,415
1,296
1,043
3,711
22,400
31,788
0
9,921
12,479
0
28,344
L
10,903
407
1,472
1,473
14,852
8,324
0
7,390
7,462
25,466
0
L
Cerberus
TRAP_Canadian
Cerberus
10,806
786
891
9,277
29,426
34,621
0
11,699
17,727
37,705
0
L
The Morrigan
TyOverload6045
The Morrigan
8,007
685
0
238
13,741
6,586
0
7,840
5,519
19,926
791
W
Chiron
18,281
9,336
5,195
7,024
16,229
8,466
1,687
5,785
10,444
0
37,622
W
Vulcan
Villifyyy
Vulcan
37,949
9,434
1,897
6,932
17,747
9,571
992
7,328
10,419
63,820
0
W
Danzaburou
xLionzPridex
Danzaburou
21,549
10,426
656
7,397
19,418
10,842
3,479
8,995
10,423
0
47,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,751
Gold Earned
50,545
182
Minions Killed
223
0
Camps Cleared
0
1,539,615
Distance Traveled
1,203,590
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,371
711
10
1
0
326,939
2
W
Sol
11,104
694
37
2
0
265,689
0
L
Apollo
10,664
667
39
2
0
228,648
2
L
Sun Wukong
9,648
603
20
1
0
272,672
2
L
Ra
9,795
612
39
2
0
246,885
0
L
Cerberus
11,083
693
101
6
0
241,976
1
L
The Morrigan
9,355
585
24
2
0
213,409
0
W
Chiron
11,954
747
37
2
0
309,965
3
W
Vulcan
13,593
850
55
3
0
347,259
3
W
Danzaburou
12,729
796
43
3
0
289,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role