Player Matchup

Sol
Sol
Artsy-Starky9103
Sol
Level 157
God Stats
4W - 5L
1,700 SR
Queue Stats
79W - 102L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
JonOzaine
Baron Samedi
Level 156
God Stats
18W - 15L
1,624 SR
Queue Stats
228W - 246L
1,480 Elo+
Solo
Nemesis
Nemesis
ShoryuSwordsman
Nemesis
Level 102
God Stats
2W - 3L
1,505 SR
Queue Stats
4W - 5L
1,465 Elo+
Solo
Vamana
Vamana
Ur2eZ_4_Me
Vamana
Level 143
God Stats
23W - 11L
1,701 SR
Queue Stats
138W - 118L
1,666 Elo+
Solo
Rama
Rama
peachy_keen54
Rama
Level 131
God Stats
3W - 5L
1,437 SR
Queue Stats
63W - 92L
1,432 Elo+
Party 1
Team Averages
Level 138
1,593 SR
1,511 Elo+

VS

Team Averages
Level 45
1,557 SR
1,463 Elo+
Danzaburou
Danzaburou
D3ADLY_DROP_
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,288 Elo+
Party 2
Scylla
Scylla
Jmurr0089
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 2
Thoth
Thoth
Kramiel
Thoth
Level 135
God Stats
6W - 4L
1,749 SR
Queue Stats
101W - 51L
1,762 Elo+
Solo
Neith
Neith
Teceo117
Neith
Level 68
God Stats
96W - 93L
1,537 SR
Queue Stats
97W - 100L
1,476 Elo+
Solo
Achilles
Achilles
stabublind
Achilles
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,511
851
5,234
5,632
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
JonOzaine
Baron Samedi
15
4 / 4 / 7
8,365
837
6,942
10,998
5,642
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 6
7,429
743
7,004
9,049
3,303
Vamana
Ur2eZ_4_Me
Vamana
16
6 / 1 / 6
9,144
914
14,368
17,015
11,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 1 / 5
7,509
751
3,353
8,119
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D3ADLY_DROP_
Danzaburou
13
0 / 2 / 4
7,187
719
3,401
7,308
3,513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Jmurr0089
Scylla
11
0 / 6 / 1
6,315
632
833
8,390
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
Kramiel
Thoth
15
4 / 2 / 3
8,572
857
13,336
7,241
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Teceo117
Neith
14
2 / 4 / 0
7,877
788
5,403
10,568
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
stabublind
Achilles
13
1 / 6 / 4
7,329
733
9,319
14,144
9,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
20
Kills
7
8
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Danzaburou
D3ADLY_DROP_
Danzaburou
0
2
4
1
L
Scylla
Jmurr0089
Scylla
0
6
1
0.08
W
Baron Samedi
JonOzaine
Baron Samedi
4
4
7
1.88
L
Thoth
Kramiel
Thoth
4
2
3
2.75
W
3
1
6
6
L
Neith
Teceo117
Neith
2
4
0
0.5
W
Vamana
Ur2eZ_4_Me
Vamana
6
1
6
9
W
3
1
5
5.5
L
Achilles
stabublind
Achilles
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,901
Damage
32,292
50,813
Taken
47,651
25,863
Mitigated
23,951
14,834
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,234
1,560
0
1,602
5,632
2,006
2,064
1,664
3,968
27,514
0
L
Danzaburou
D3ADLY_DROP_
Danzaburou
3,401
772
0
1,138
7,308
3,513
0
1,879
5,429
0
15,411
L
Scylla
Jmurr0089
Scylla
833
510
0
630
8,390
3,187
13
2,257
6,133
5,705
0
W
Baron Samedi
JonOzaine
Baron Samedi
6,942
762
752
2,661
10,998
5,642
496
3,676
7,322
34,378
0
L
Thoth
Kramiel
Thoth
13,336
307
0
548
7,241
2,831
0
1,722
5,519
35,983
0
W
7,004
2,065
0
1,003
9,049
3,303
968
1,600
7,449
0
12,157
L
Neith
Teceo117
Neith
5,403
2,559
0
1,996
10,568
4,965
0
4,032
6,536
0
25,776
W
Vamana
Ur2eZ_4_Me
Vamana
14,368
7,087
1,157
5,845
17,015
11,829
0
4,630
12,385
0
35,233
W
3,353
3,157
0
1,814
8,119
3,083
1,879
2,599
5,520
0
14,976
L
Achilles
stabublind
Achilles
9,319
5,615
0
2,542
14,144
9,455
75
2,286
11,858
0
17,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,958
Gold Earned
37,280
194
Minions Killed
155
0
Camps Cleared
0
1,015,352
Distance Traveled
979,231
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,511
851
44
4
0
197,482
5
L
Danzaburou
7,187
719
26
3
0
203,688
1
L
Scylla
6,315
632
4
0
0
186,362
1
W
Baron Samedi
8,365
837
60
6
0
195,083
2
L
Thoth
8,572
857
55
6
0
225,622
3
W
Nemesis
7,429
743
15
2
0
227,795
0
L
Neith
7,877
788
46
5
0
170,934
0
W
Vamana
9,144
914
54
5
0
219,315
0
W
Rama
7,509
751
21
2
0
175,677
2
L
Achilles
7,329
733
24
2
0
192,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role