Player Matchup

Artemis
Artemis
Atreyusss
Artemis
Level 88
God Stats
1W - 0L
1,708 SR
Queue Stats
6W - 0L
1,776 Elo+
Party 2
Arachne
Arachne
FFacuAAnso
Arachne
Level 40
God Stats
2W - 2L
1,255 SR
Queue Stats
12W - 14L
1,529 Elo+
Solo
Bakasura
Bakasura
JotaJotaBG
Bakasura
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,604 Elo+
Party 2
Zhong Kui
Zhong Kui
TheKillerWafler
Zhong Kui
Level 47
God Stats
4W - 4L
1,290 SR
Queue Stats
66W - 46L
1,565 Elo+
Party 2
Atlas
Atlas
namechanged9985
Atlas
Level 31
God Stats
26W - 23L
1,500 SR
Queue Stats
382W - 399L
1,272 Elo+
Solo
Team Averages
Level 63
1,451 SR
1,549 Elo+

VS

Team Averages
Level 58
1,586 SR
1,526 Elo+
Ymir
Ymir
Fraserrr
Ymir
Level 2
God Stats
2W - 2L
1,730 SR
Queue Stats
12W - 11L
1,699 Elo+
Party 1
Janus
Janus
JaeDisarray
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 131L
1,420 Elo+
Solo
Achilles
Achilles
JayAcy
Achilles
Level 45
God Stats
1W - 2L
1,359 SR
Queue Stats
35W - 42L
1,474 Elo+
Solo
Rama
Rama
OrBiTaL_StRiKE09
Rama
Level 147
God Stats
26W - 18L
1,726 SR
Queue Stats
108W - 106L
1,581 Elo+
Party 1
Cliodhna
Cliodhna
bengosstrades
Cliodhna
Level 57
God Stats
61W - 49L
1,615 SR
Queue Stats
177W - 187L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Atreyusss
Artemis
12
3 / 0 / 5
7,756
554
7,564
10,455
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
FFacuAAnso
Arachne
14
3 / 0 / 1
8,189
585
4,041
11,106
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
JotaJotaBG
Bakasura
15
5 / 0 / 2
9,350
668
6,772
9,605
5,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TheKillerWafler
Zhong Kui
12
3 / 0 / 4
7,576
541
7,154
5,408
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 7
7,394
528
3,727
9,934
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 4 / 0
5,865
419
2,002
12,122
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
6,042
432
2,736
7,432
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
JayAcy
Achilles
12
0 / 2 / 0
6,513
465
3,467
6,982
5,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 6 / 0
5,580
399
9,804
11,000
3,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
bengosstrades
Cliodhna
7
0 / 1 / 0
5,295
378
3,418
6,114
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
15
Kills
0
0
Deaths
15
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
Atreyusss
Artemis
3
0
5
5.5
W
Arachne
FFacuAAnso
Arachne
3
0
1
3.5
L
Ymir
0
4
0
0
L
0
2
0
0
L
Achilles
JayAcy
Achilles
0
2
0
0
W
Bakasura
JotaJotaBG
Bakasura
5
0
2
6
L
0
6
0
0
W
Zhong Kui
TheKillerWafler
Zhong Kui
3
0
4
5
L
Cliodhna
bengosstrades
Cliodhna
0
1
0
0
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,258
Damage
21,427
46,508
Taken
43,650
26,668
Mitigated
21,579
19,716
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Atreyusss
Artemis
7,564
3,567
0
5,402
10,455
4,320
1,180
581
9,874
0
52,152
W
Arachne
FFacuAAnso
Arachne
4,041
3,429
0
4,292
11,106
4,485
0
598
10,472
0
72,657
L
Ymir
2,002
712
0
1,141
12,122
8,228
0
3,715
7,899
10,849
0
L
2,736
195
0
1,100
7,432
2,308
0
2,791
4,339
46,255
0
L
Achilles
JayAcy
Achilles
3,467
963
0
851
6,982
5,837
0
0
6,452
0
40,137
W
Bakasura
JotaJotaBG
Bakasura
6,772
4,521
0
4,693
9,605
5,635
1,833
1,060
8,074
0
53,487
L
9,804
7,701
0
1,992
11,000
3,306
0
2,619
7,900
0
45,673
W
Zhong Kui
TheKillerWafler
Zhong Kui
7,154
1,593
0
2,921
5,408
4,487
1,868
1,603
3,805
41,744
0
L
Cliodhna
bengosstrades
Cliodhna
3,418
565
0
788
6,114
1,900
0
1,185
4,448
0
25,486
W
3,727
1,260
0
2,408
9,934
7,741
217
1,939
7,957
22,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,265
Gold Earned
29,295
415
Minions Killed
306
0
Camps Cleared
0
1,381,189
Distance Traveled
1,203,003
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,756
554
72
5
0
258,352
3
W
Arachne
8,189
585
108
8
0
305,034
5
L
Ymir
5,865
419
20
1
0
273,173
0
L
Janus
6,042
432
82
6
0
247,568
7
L
Achilles
6,513
465
72
5
0
251,096
3
W
Bakasura
9,350
668
143
10
0
287,349
5
L
Rama
5,580
399
76
5
0
240,778
2
W
Zhong Kui
7,576
541
70
5
0
252,806
3
L
Cliodhna
5,295
378
56
4
0
190,388
2
W
Atlas
7,394
528
22
2
0
277,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role