Player Matchup

Fenrir
Fenrir
B2TheUnit
Fenrir
Level 61
God Stats
6W - 7L
1,316 SR
Queue Stats
448W - 444L
1,456 Elo+
Party 2
Kuzenbo
Kuzenbo
Erc 4nier
Kuzenbo
Level 101
God Stats
7W - 7L
1,745 SR
Queue Stats
416W - 451L
1,492 Elo+
Solo
Cupid
Cupid
Famyens
Cupid
Level 160
God Stats
4W - 1L
1,573 SR
Queue Stats
319W - 349L
1,440 Elo+
Solo
Bellona
Bellona
IamPiddlePaddle
Bellona
Level 107
God Stats
16W - 11L
1,677 SR
Queue Stats
466W - 477L
1,449 Elo+
Party 2
Baba Yaga
Baba Yaga
Super_Piddy
Baba Yaga
Level 69
God Stats
2W - 0L
1,686 SR
Queue Stats
65W - 75L
1,478 Elo+
Solo
Team Averages
Level 100
1,599 SR
1,463 Elo+

VS

Team Averages
Level 82
1,578 SR
1,424 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Rippedjdogg
Susano
Level 80
God Stats
1W - 3L
1,715 SR
Queue Stats
74W - 60L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
RonnanUD
Kuzenbo
Level 62
God Stats
1W - 2L
1,649 SR
Queue Stats
101W - 124L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
kellshakk
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Solo
Cthulhu
Cthulhu
srluizfernando
Cthulhu
Level 139
God Stats
2W - 3L
1,523 SR
Queue Stats
173W - 183L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B2TheUnit
Fenrir
20
9 / 4 / 17
12,784
673
15,214
24,471
23,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Erc 4nier
Kuzenbo
18
5 / 6 / 18
12,582
662
17,606
46,113
61,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Famyens
Cupid
20
5 / 3 / 20
12,731
670
21,554
16,178
9,821
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 4 / 15
12,559
661
15,797
29,765
42,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Super_Piddy
Baba Yaga
20
6 / 1 / 22
14,428
759
34,402
20,676
14,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
3 / 7 / 7
11,103
584
16,898
21,388
11,078
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
18
4 / 8 / 9
12,343
650
27,199
20,938
13,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
RonnanUD
Kuzenbo
19
5 / 6 / 5
12,892
679
20,443
26,791
47,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
kellshakk
Baron Samedi
20
3 / 7 / 9
12,077
636
17,269
20,003
11,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 5 / 11
13,114
690
24,444
27,788
39,751
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
59
33
Kills
18
18
Deaths
33
92
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
7
7
0.93
W
Fenrir
B2TheUnit
Fenrir
9
4
17
4.38
W
Kuzenbo
Erc 4nier
Kuzenbo
5
6
18
2.33
W
Cupid
Famyens
Cupid
5
3
20
5
W
8
4
15
3.88
L
Susano
4
8
9
1.06
L
Kuzenbo
RonnanUD
Kuzenbo
5
6
5
1.25
W
Baba Yaga
Super_Piddy
Baba Yaga
6
1
22
17
L
Baron Samedi
kellshakk
Baron Samedi
3
7
9
1.07
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,573
Damage
106,253
137,203
Taken
116,908
151,562
Mitigated
123,208
58,808
Healing
40,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
16,898
8,454
1,361
4,288
21,388
11,078
778
9,692
11,696
0
38,133
W
Fenrir
B2TheUnit
Fenrir
15,214
2,511
2,948
2,595
24,471
23,422
1,488
11,518
12,746
0
22,202
W
Kuzenbo
Erc 4nier
Kuzenbo
17,606
3,889
2,324
16,657
46,113
61,625
764
19,453
26,127
28,211
0
W
Cupid
Famyens
Cupid
21,554
10,233
9,606
4,987
16,178
9,821
2,308
8,429
7,592
0
49,352
W
15,797
2,437
2,953
6,612
29,765
42,222
1,200
13,609
15,751
436
25,543
L
Susano
27,199
1,595
2,417
3,851
20,938
13,290
74
8,889
12,049
0
45,238
L
Kuzenbo
RonnanUD
Kuzenbo
20,443
4,535
2,131
3,477
26,791
47,114
400
12,075
14,716
36,174
0
W
Baba Yaga
Super_Piddy
Baba Yaga
34,402
5,012
2,215
7,911
20,676
14,472
2,390
9,147
11,257
80,871
0
L
Baron Samedi
kellshakk
Baron Samedi
17,269
2,276
6,668
4,607
20,003
11,975
161
10,235
9,768
30,262
0
L
24,444
1,392
4,282
7,799
27,788
39,751
270
11,497
16,291
51,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,084
Gold Earned
61,529
209
Minions Killed
199
0
Camps Cleared
0
1,780,650
Distance Traveled
1,502,474
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,103
584
50
3
0
237,918
0
W
Fenrir
12,784
673
8
0
0
372,957
0
W
Kuzenbo
12,582
662
14
1
0
348,973
0
W
Cupid
12,731
670
59
3
0
318,908
5
W
Bellona
12,559
661
14
1
0
365,822
1
L
Susano
12,343
650
40
2
0
315,389
0
L
Kuzenbo
12,892
679
32
2
0
311,266
0
W
Baba Yaga
14,428
759
114
6
0
373,990
0
L
Baron Samedi
12,077
636
23
1
0
272,246
3
L
Cthulhu
13,114
690
54
3
0
365,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role