Player Matchup

Eset
Eset
PantherLily3714
Eset
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
395W - 410L
1,464 Elo+
Party 1
Bakasura
Bakasura
Sinocolo
Bakasura
Level 88
God Stats
8W - 12L
1,367 SR
Queue Stats
211W - 217L
1,489 Elo+
Party 1
Loki
Loki
XxJET04xX
Loki
Level 70
God Stats
4W - 3L
1,568 SR
Queue Stats
336W - 346L
1,267 Elo+
Solo
Artemis
Artemis
gvilla0811
Artemis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 92L
1,472 Elo+
Solo
Cthulhu
Cthulhu
sirdzaid123
Cthulhu
Level 48
God Stats
3W - 2L
1,617 SR
Queue Stats
99W - 101L
1,504 Elo+
Solo
Team Averages
Level 90
1,510 SR
1,439 Elo+

VS

Team Averages
Level 104
1,486 SR
1,443 Elo+
Medusa
Medusa
ChilledBlaze
Medusa
Level 38
God Stats
1W - 6L
1,500 SR
Queue Stats
40W - 54L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
FatBoii-_-420
Sun Wukong
Level 128
God Stats
106W - 86L
1,565 SR
Queue Stats
208W - 215L
1,451 Elo+
Solo
Skadi
Skadi
ZeusHakK
Skadi
Level 118
God Stats
1W - 2L
1,510 SR
Queue Stats
75W - 78L
1,444 Elo+
Solo
Ra
Ra
abo-_-awad77
Ra
Level 128
God Stats
5W - 14L
1,413 SR
Queue Stats
699W - 768L
1,415 Elo+
Solo
Bakasura
Bakasura
xdMaurilio
Bakasura
Level 109
God Stats
1W - 3L
1,441 SR
Queue Stats
275W - 301L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 14
15,905
589
25,166
15,912
9,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Sinocolo
Bakasura
20
12 / 2 / 6
16,601
615
23,565
28,331
21,716
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
20
3 / 1 / 17
13,922
516
8,739
19,262
9,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
gvilla0811
Artemis
20
8 / 1 / 9
15,612
578
27,232
27,332
15,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
sirdzaid123
Cthulhu
20
6 / 0 / 20
14,988
555
13,187
26,961
42,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 11 / 2
10,604
393
8,097
29,652
11,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
FatBoii-_-420
Sun Wukong
19
2 / 5 / 1
12,886
477
14,823
36,850
28,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
ZeusHakK
Skadi
18
1 / 5 / 0
11,682
433
12,882
16,220
7,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 11 / 1
10,663
395
16,471
24,534
10,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
xdMaurilio
Bakasura
18
1 / 10 / 1
11,489
426
7,773
28,409
13,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
9
42
Kills
4
4
Deaths
42
66
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
11
2
0.09
L
Sun Wukong
FatBoii-_-420
Sun Wukong
2
5
1
0.5
W
13
0
14
20
W
Bakasura
Sinocolo
Bakasura
12
2
6
7.5
W
Loki
3
1
17
11.5
L
Skadi
ZeusHakK
Skadi
1
5
0
0.2
L
0
11
1
0.05
W
Artemis
gvilla0811
Artemis
8
1
9
12.5
W
Cthulhu
sirdzaid123
Cthulhu
6
0
20
16
L
Bakasura
xdMaurilio
Bakasura
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,889
Damage
60,046
117,798
Taken
135,665
99,268
Mitigated
71,775
49,750
Healing
28,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,097
3,322
0
5,934
29,652
11,378
1,120
11,544
17,184
0
66,987
L
Sun Wukong
FatBoii-_-420
Sun Wukong
14,823
3,346
0
11,218
36,850
28,528
1,697
7,855
26,044
0
109,637
W
25,166
1,280
4,194
4,528
15,912
9,313
3,247
3,611
12,301
120,697
0
W
Bakasura
Sinocolo
Bakasura
23,565
11,234
0
10,513
28,331
21,716
4,635
1,747
26,480
0
120,152
W
Loki
8,739
1,590
0
3,228
19,262
9,731
2,909
2,580
16,425
0
98,317
L
Skadi
ZeusHakK
Skadi
12,882
7,234
0
1,531
16,220
7,300
782
5,857
9,886
0
104,131
L
16,471
1,167
1,151
6,310
24,534
10,882
263
7,828
16,338
101,626
0
W
Artemis
gvilla0811
Artemis
27,232
17,086
0
16,859
27,332
15,582
7,329
7,763
19,569
0
152,993
W
Cthulhu
sirdzaid123
Cthulhu
13,187
300
2,451
7,977
26,961
42,926
658
5,463
21,498
69,580
0
L
Bakasura
xdMaurilio
Bakasura
7,773
5,277
0
2,849
28,409
13,687
0
5,177
22,345
0
114,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,028
Gold Earned
57,324
805
Minions Killed
723
0
Camps Cleared
0
2,721,391
Distance Traveled
2,279,947
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,604
393
94
3
0
429,649
4
L
Sun Wukong
12,886
477
181
7
0
472,984
7
W
Eset
15,905
589
177
7
0
523,013
7
W
Bakasura
16,601
615
218
8
0
589,668
5
W
Loki
13,922
516
131
5
0
605,401
1
L
Skadi
11,682
433
160
6
0
435,037
2
L
Ra
10,663
395
121
4
0
431,370
3
W
Artemis
15,612
578
189
7
0
427,845
2
W
Cthulhu
14,988
555
90
3
0
575,464
4
L
Bakasura
11,489
426
167
6
0
510,907
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role