Player Matchup

Merlin
Merlin
Archshielder
Merlin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,340 Elo+
Solo
Chang'e
Chang'e
BoZhEnA 72r
Chang'e
Level 28
God Stats
6W - 9L
1,236 SR
Queue Stats
399W - 441L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
EBACK
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,294 Elo+
Party 1
Arachne
Arachne
GHOST_DETROIT1
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,205 Elo+
Solo
Ravana
Ravana
TBHVIS
Ravana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,294 Elo+
Party 1
Team Averages
Level 37
1,447 SR
1,311 Elo+

VS

Team Averages
Level 56
1,480 SR
1,447 Elo+
Thoth
Thoth
 
Thoth
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ChineseShanh
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,465 Elo+
Solo
Atlas
Atlas
KorePersephone
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,431 Elo+
Solo
Nike
Nike
MoGrizz
Nike
Level 76
God Stats
7W - 7L
1,169 SR
Queue Stats
978W - 961L
1,453 Elo+
Solo
The Morrigan
The Morrigan
Ourbarcardi z
The Morrigan
Level 125
God Stats
1W - 3L
1,729 SR
Queue Stats
142W - 145L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 2 / 11
13,412
838
16,313
14,013
6,917
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
BoZhEnA 72r
Chang'e
18
4 / 5 / 14
11,451
716
12,625
22,680
14,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
EBACK
Gilgamesh
18
2 / 7 / 15
11,753
735
15,762
26,122
21,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 5 / 10
10,581
661
7,058
14,732
8,207
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
TBHVIS
Ravana
20
4 / 3 / 13
11,506
719
10,961
20,288
13,150
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
6 / 3 / 10
11,232
702
21,052
12,573
8,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ChineseShanh
Sylvanus
15
3 / 3 / 11
9,947
622
6,926
11,684
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 4 / 14
10,836
677
6,874
15,702
19,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
MoGrizz
Nike
18
7 / 6 / 9
10,757
672
22,471
17,673
12,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Ourbarcardi z
The Morrigan
17
2 / 5 / 9
10,329
646
15,394
11,212
6,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
74
21
Kills
21
22
Deaths
21
63
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
3
10
3.67
W
Merlin
7
2
11
6.25
W
Chang'e
BoZhEnA 72r
Chang'e
4
5
14
2.2
L
Sylvanus
ChineseShanh
Sylvanus
3
3
11
2.83
W
Gilgamesh
EBACK
Gilgamesh
2
7
15
1.36
W
4
5
10
1.8
L
3
4
14
2.5
L
Nike
MoGrizz
Nike
7
6
9
1.92
L
The Morrigan
Ourbarcardi z
The Morrigan
2
5
9
1.3
W
Ravana
TBHVIS
Ravana
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,719
Damage
72,717
97,835
Taken
68,844
63,985
Mitigated
60,999
48,416
Healing
16,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
21,052
1,511
2,452
2,277
12,573
8,443
0
5,472
7,101
51,088
0
W
Merlin
16,313
664
2,057
3,677
14,013
6,917
1,249
6,455
7,502
59,909
0
W
Chang'e
BoZhEnA 72r
Chang'e
12,625
827
13,884
11,426
22,680
14,347
1,537
12,449
9,907
31,908
0
L
Sylvanus
ChineseShanh
Sylvanus
6,926
1,792
2,063
2,574
11,684
14,364
13
4,262
7,422
10,809
0
W
Gilgamesh
EBACK
Gilgamesh
15,762
4,601
3,892
3,698
26,122
21,364
1,045
11,083
14,953
85
35,105
W
7,058
3,616
1,923
2,968
14,732
8,207
2,521
6,534
8,156
0
13,474
L
6,874
1,175
0
585
15,702
19,263
0
7,645
8,057
15,794
0
L
Nike
MoGrizz
Nike
22,471
4,096
2,121
1,502
17,673
12,723
0
7,059
10,614
0
33,949
L
The Morrigan
Ourbarcardi z
The Morrigan
15,394
787
2,108
837
11,212
6,206
0
4,585
6,627
30,486
4,623
W
Ravana
TBHVIS
Ravana
10,961
3,934
1,180
3,711
20,288
13,150
1,560
8,343
11,694
0
24,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,703
Gold Earned
53,101
205
Minions Killed
173
0
Camps Cleared
0
1,452,021
Distance Traveled
1,247,647
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,232
702
80
5
0
273,053
4
W
Merlin
13,412
838
89
6
0
325,445
1
W
Chang'e
11,451
716
34
2
0
279,419
5
L
Sylvanus
9,947
622
8
1
0
170,712
0
W
Gilgamesh
11,753
735
27
2
0
301,599
2
W
Arachne
10,581
661
20
1
0
225,635
4
L
Atlas
10,836
677
12
1
0
265,406
0
L
Nike
10,757
672
25
2
0
289,470
3
L
The Morrigan
10,329
646
48
3
0
249,006
2
W
Ravana
11,506
719
35
2
0
319,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role