Player Matchup

Scylla
Scylla
BladeAssassin61
Scylla
Level 109
God Stats
1W - 0L
1,599 SR
Queue Stats
61W - 72L
1,359 Elo+
Solo
Hun Batz
Hun Batz
Grazion
Hun Batz
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 100L
1,430 Elo+
Party 2
Shiva
Shiva
SM0K3W13T
Shiva
Level 8
God Stats
3W - 1L
1,736 SR
Queue Stats
52W - 61L
1,458 Elo+
Party 2
Ratatoskr
Ratatoskr
TJBear04
Ratatoskr
Level 96
God Stats
6W - 1L
1,667 SR
Queue Stats
210W - 239L
1,358 Elo+
Solo
Izanami
Izanami
Yshay41
Izanami
Level 94
God Stats
42W - 23L
1,678 SR
Queue Stats
102W - 102L
1,390 Elo+
Solo
Team Averages
Level 92
1,636 SR
1,399 Elo+

VS

Team Averages
Level 79
1,541 SR
1,361 Elo+
Zeus
Zeus
Black-Beard-DK
Zeus
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
487W - 513L
1,042 Elo+
Solo
Mercury
Mercury
DanSladeDan
Mercury
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,441 Elo+
Solo
Izanami
Izanami
kittiegh0st
Izanami
Level 87
God Stats
15W - 11L
1,639 SR
Queue Stats
221W - 289L
1,429 Elo+
Solo
Ymir
Ymir
report_guan_yu
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
shayanbakhsi6473
Zhong Kui
Level 136
God Stats
17W - 8L
1,568 SR
Queue Stats
216W - 233L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
7,799
487
2,814
10,010
3,662
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
Grazion
Hun Batz
15
7 / 1 / 3
9,209
576
9,296
11,370
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
SM0K3W13T
Shiva
13
3 / 1 / 2
8,129
508
6,036
9,787
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
TJBear04
Ratatoskr
17
6 / 1 / 2
10,251
641
12,709
14,670
8,965
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Yshay41
Izanami
16
4 / 0 / 4
10,265
642
9,800
10,685
4,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,764
423
3,442
6,568
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DanSladeDan
Mercury
14
3 / 2 / 2
8,322
520
6,438
14,939
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
kittiegh0st
Izanami
12
0 / 3 / 1
6,846
428
2,262
8,335
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 7 / 1
7,627
477
4,602
16,115
11,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
12
2 / 6 / 1
6,895
431
10,988
14,544
6,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
20
Kills
5
6
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
0
3
5
0.83
L
Mercury
DanSladeDan
Mercury
3
2
2
2
W
Hun Batz
Grazion
Hun Batz
7
1
3
8.5
W
Shiva
SM0K3W13T
Shiva
3
1
2
4
W
Ratatoskr
TJBear04
Ratatoskr
6
1
2
7
W
Izanami
Yshay41
Izanami
4
0
4
6
L
Izanami
kittiegh0st
Izanami
0
3
1
0.17
L
0
7
1
0.07
L
Zhong Kui
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,655
Damage
27,732
56,522
Taken
60,501
27,518
Mitigated
27,637
24,351
Healing
16,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,442
205
0
805
6,568
1,658
0
548
6,020
35,354
0
W
2,814
307
0
2,405
10,010
3,662
1,273
4,979
4,340
47,554
0
L
Mercury
DanSladeDan
Mercury
6,438
3,449
0
4,936
14,939
5,376
0
968
13,971
0
58,896
W
Hun Batz
Grazion
Hun Batz
9,296
3,236
0
5,747
11,370
4,489
174
1,356
9,781
0
64,489
W
Shiva
SM0K3W13T
Shiva
6,036
582
452
2,773
9,787
5,939
260
4,119
5,349
3,577
29,443
W
Ratatoskr
TJBear04
Ratatoskr
12,709
4,609
0
7,414
14,670
8,965
0
4,527
9,895
0
84,970
W
Izanami
Yshay41
Izanami
9,800
6,740
0
5,560
10,685
4,463
1,395
2,334
8,125
0
105,853
L
Izanami
kittiegh0st
Izanami
2,262
1,505
325
2,745
8,335
2,293
864
80
8,255
0
49,104
L
4,602
2,011
0
3,745
16,115
11,391
0
0
16,115
54,628
0
L
Zhong Kui
10,988
1,141
378
3,426
14,544
6,919
1,131
1,919
12,625
45,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,653
Gold Earned
36,454
577
Minions Killed
418
0
Camps Cleared
0
1,548,083
Distance Traveled
1,396,081
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,764
423
63
4
0
275,163
4
W
Scylla
7,799
487
82
5
0
262,826
2
L
Mercury
8,322
520
96
6
0
325,290
0
W
Hun Batz
9,209
576
110
7
0
367,498
3
W
Shiva
8,129
508
42
3
0
311,366
3
W
Ratatoskr
10,251
641
162
10
0
331,990
1
W
Izanami
10,265
642
181
11
0
274,403
3
L
Izanami
6,846
428
82
5
0
288,894
4
L
Ymir
7,627
477
108
7
0
243,158
1
L
Zhong Kui
6,895
431
69
4
0
263,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role