Player Matchup

Hercules
Hercules
Imkumbhkarna
Hercules
Level 109
God Stats
3W - 5L
1,409 SR
Queue Stats
128W - 171L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
WeanlingDEAD07
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,230 Elo+
Party 1
Vulcan
Vulcan
xVToonsVx
Vulcan
Level 40
God Stats
1W - 4L
1,095 SR
Queue Stats
124W - 161L
1,306 Elo+
Party 1
Team Averages
Level 57
1,335 SR
1,280 Elo+

VS

Team Averages
Level 129
1,449 SR
1,258 Elo+
Xing Tian
Xing Tian
LuvDocta9
Xing Tian
Level 116
God Stats
3W - 7L
1,625 SR
Queue Stats
75W - 142L
1,320 Elo+
Solo
Charybdis
Charybdis
USUK PYRO
Charybdis
Level 146
God Stats
0W - 4L
1,380 SR
Queue Stats
3W - 6L
1,289 Elo+
Solo
Merlin
Merlin
xHazyxSmokerx
Merlin
Level 124
God Stats
0W - 3L
1,341 SR
Queue Stats
5W - 19L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Imkumbhkarna
Hercules
14
5 / 0 / 3
8,598
717
9,536
11,619
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 5
8,177
681
7,037
9,782
8,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
xVToonsVx
Vulcan
12
3 / 1 / 4
8,073
673
9,550
9,363
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LuvDocta9
Xing Tian
11
1 / 1 / 0
7,017
585
6,600
11,051
8,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
USUK PYRO
Charybdis
10
0 / 6 / 1
6,958
580
5,589
12,291
4,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 1
7,172
598
10,777
7,465
2,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Imkumbhkarna
Hercules
5
0
3
6.5
L
Xing Tian
LuvDocta9
Xing Tian
1
1
0
1
L
Charybdis
USUK PYRO
Charybdis
0
6
1
0.08
W
0
0
5
2.5
L
0
1
1
0.5
W
Vulcan
xVToonsVx
Vulcan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,123
Damage
22,966
30,764
Taken
30,807
18,603
Mitigated
16,740
7,227
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Imkumbhkarna
Hercules
9,536
2,196
689
2,831
11,619
6,445
0
5,985
5,634
0
27,055
L
Xing Tian
LuvDocta9
Xing Tian
6,600
294
462
2,295
11,051
8,941
0
6,922
3,746
12,249
0
L
Charybdis
USUK PYRO
Charybdis
5,589
3,209
0
1,150
12,291
4,803
0
5,773
5,988
0
24,337
W
7,037
596
157
3,550
9,782
8,592
0
6,369
3,413
21,876
0
L
10,777
46
378
775
7,465
2,996
0
3,880
3,306
33,141
0
W
Vulcan
xVToonsVx
Vulcan
9,550
1,633
0
0
9,363
3,566
225
5,465
3,898
28,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,848
Gold Earned
21,147
119
Minions Killed
112
7
Camps Cleared
3
669,707
Distance Traveled
600,039
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,598
717
40
3
5
239,693
1
L
Xing Tian
7,017
585
8
1
0
229,839
4
L
Charybdis
6,958
580
48
4
2
165,681
0
W
Cthulhu
8,177
681
30
3
1
207,563
0
L
Merlin
7,172
598
56
5
1
204,519
0
W
Vulcan
8,073
673
49
4
1
222,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role