Player Matchup

Bastet
Bastet
AltaFromNorway
Bastet
Level 58
God Stats
21W - 19L
1,381 SR
Queue Stats
404W - 412L
1,387 Elo+
Solo
Hou Yi
Hou Yi
Docholliday124
Hou Yi
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
5W - 23L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
Kirkwoodlegacy
Cthulhu
Level 8
God Stats
1W - 1L
1,735 SR
Queue Stats
3W - 14L
1,257 Elo+
Party 1
Anubis
Anubis
Pslayer070270
Anubis
Level 18
God Stats
1W - 1L
1,744 SR
Queue Stats
6W - 22L
1,256 Elo+
Party 1
Thor
Thor
TemporalSoul
Thor
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 20L
1,256 Elo+
Party 1
Team Averages
Level 30
1,528 SR
1,283 Elo+

VS

Team Averages
Level 85
1,563 SR
1,445 Elo+
Bellona
Bellona
KANG 4321
Bellona
Level 120
God Stats
7W - 1L
1,561 SR
Queue Stats
172W - 170L
1,419 Elo+
Solo
Olorun
Olorun
Killen4Joy101
Olorun
Level 65
God Stats
1W - 2L
1,418 SR
Queue Stats
72W - 60L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Nightmare72808
Cthulhu
Level 69
God Stats
3W - 2L
1,689 SR
Queue Stats
26W - 27L
1,380 Elo+
Party 2
Serqet
Serqet
Royal_Pain_XO
Serqet
Level 109
God Stats
14W - 15L
1,467 SR
Queue Stats
131W - 147L
1,441 Elo+
Party 2
Izanami
Izanami
pravliks
Izanami
Level 63
God Stats
7W - 2L
1,681 SR
Queue Stats
34W - 32L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,234
452
3,446
11,982
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 7 / 1
5,761
360
4,375
11,878
4,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 6 / 1
6,446
403
5,277
15,882
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 0
6,199
387
2,981
10,438
5,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 1 / 1
7,034
440
2,454
10,470
4,765
Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KANG 4321
Bellona
14
1 / 1 / 2
8,788
549
5,344
14,693
13,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
10 / 0 / 1
10,070
629
17,897
12,535
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 6
8,169
511
3,772
5,600
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 3 / 4
7,747
484
4,264
9,761
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
pravliks
Izanami
15
5 / 2 / 7
9,412
588
11,176
7,253
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
21
21
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
0
7
1
0.07
W
Bellona
KANG 4321
Bellona
1
1
2
2
W
10
0
1
10.5
L
0
6
1
0.08
W
3
0
6
6
L
1
4
0
0.25
W
2
3
4
1.33
L
1
1
1
1.5
W
Izanami
pravliks
Izanami
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,533
Damage
42,453
60,650
Taken
49,842
30,832
Mitigated
31,957
8,332
Healing
18,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,446
1,194
0
4,026
11,982
4,399
0
1,764
10,218
0
39,895
L
4,375
2,014
148
692
11,878
4,258
0
4,731
7,147
0
28,138
W
Bellona
KANG 4321
Bellona
5,344
2,178
0
5,469
14,693
13,634
1,365
986
13,707
0
57,894
W
17,897
9,824
914
10,296
12,535
7,010
5,180
3,302
9,233
98,355
13,222
L
5,277
597
0
729
15,882
12,288
0
5,917
9,965
24,780
0
W
3,772
670
0
883
5,600
4,570
30
1,947
3,653
21,648
0
L
2,981
166
0
1,681
10,438
5,122
0
7,053
3,145
24,922
0
W
4,264
481
0
750
9,761
3,855
0
807
8,954
0
44,425
L
2,454
865
0
1,056
10,470
4,765
834
137
10,141
0
42,286
W
Izanami
pravliks
Izanami
11,176
7,004
0
500
7,253
2,888
2,299
1,216
6,037
0
71,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,674
Gold Earned
44,186
225
Minions Killed
520
0
Camps Cleared
0
1,383,284
Distance Traveled
1,439,348
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,234
452
62
4
0
315,194
0
L
Hou Yi
5,761
360
35
2
0
256,310
0
W
Bellona
8,788
549
123
8
0
293,058
2
W
Olorun
10,070
629
173
11
0
267,743
0
L
Cthulhu
6,446
403
32
2
0
275,046
0
W
Cthulhu
8,169
511
28
2
0
303,983
0
L
Anubis
6,199
387
32
2
0
241,869
0
W
Serqet
7,747
484
80
5
0
318,451
0
L
Thor
7,034
440
64
4
0
294,865
6
W
Izanami
9,412
588
116
7
0
256,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role