Player Matchup

Thoth
Thoth
HentaiDemonLord
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 72L
1,402 Elo+
Solo
Raijin
Raijin
SIoov
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,390 Elo+
Party 1
King Arthur
King Arthur
Xxl-Legendz-lxX
King Arthur
Level 159
God Stats
3W - 4L
1,502 SR
Queue Stats
153W - 133L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
knightcrawler201
Heimdallr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
xKillerTechx
Sun Wukong
Level 25
God Stats
1W - 1L
1,279 SR
Queue Stats
73W - 76L
1,444 Elo+
Solo
Team Averages
Level 72
1,456 SR
1,453 Elo+

VS

Team Averages
Level 50
1,500 SR
1,464 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Deathreaper500
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,236 Elo+
Solo
Cerberus
Cerberus
SaaVtuber
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
SofscudiTTV
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 3L
1,876 Elo+
Party 2
Raijin
Raijin
iLucolino
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 14
9,357
668
7,900
14,186
5,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
SIoov
Raijin
16
3 / 4 / 11
9,879
706
11,737
11,519
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Xxl-Legendz-lxX
King Arthur
20
12 / 4 / 17
11,958
854
24,201
23,800
26,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
20
9 / 3 / 15
12,676
905
21,671
13,814
6,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
xKillerTechx
Sun Wukong
19
5 / 6 / 21
11,589
828
14,005
21,229
24,042
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
6 / 6 / 8
11,157
797
9,557
15,427
13,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 8 / 6
9,224
659
7,662
15,919
8,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SaaVtuber
Cerberus
19
5 / 5 / 14
11,097
793
15,144
25,224
31,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
SofscudiTTV
Sun Wukong
19
7 / 5 / 10
11,617
830
18,790
22,875
21,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
iLucolino
Raijin
18
4 / 7 / 9
10,635
760
16,438
15,609
9,122
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
70
31
Kills
23
23
Deaths
31
78
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
6
8
1.67
L
1
8
6
0.5
W
2
6
14
1.5
W
Raijin
SIoov
Raijin
3
4
11
2.13
L
Cerberus
SaaVtuber
Cerberus
5
5
14
2.4
L
Sun Wukong
SofscudiTTV
Sun Wukong
7
5
10
2.4
W
King Arthur
Xxl-Legendz-lxX
King Arthur
12
4
17
5.13
L
Raijin
iLucolino
Raijin
4
7
9
1.21
W
Heimdallr
9
3
15
5.5
W
Sun Wukong
xKillerTechx
Sun Wukong
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,514
Damage
67,591
84,548
Taken
95,054
68,895
Mitigated
84,392
17,088
Healing
20,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,557
3,025
1,056
1,749
15,427
13,711
547
2,452
12,975
0
11,488
L
7,662
5,315
0
1,762
15,919
8,860
1,863
2,289
13,630
0
12,616
W
7,900
1,717
69
1,311
14,186
5,867
1,809
4,512
9,674
16,764
0
W
Raijin
SIoov
Raijin
11,737
1,824
530
274
11,519
5,517
757
3,595
7,924
21,025
0
L
Cerberus
SaaVtuber
Cerberus
15,144
619
1,016
5,420
25,224
31,346
252
5,117
20,107
23,685
0
L
Sun Wukong
SofscudiTTV
Sun Wukong
18,790
3,722
981
7,588
22,875
21,353
707
6,624
16,251
0
43,132
W
King Arthur
Xxl-Legendz-lxX
King Arthur
24,201
2,975
1,267
2,585
23,800
26,703
325
11,278
12,522
0
35,960
L
Raijin
iLucolino
Raijin
16,438
1,567
308
490
15,609
9,122
1,377
3,155
12,454
35,630
0
W
Heimdallr
21,671
8,586
2,607
3,453
13,814
6,766
4,480
5,851
7,590
0
49,644
W
Sun Wukong
xKillerTechx
Sun Wukong
14,005
2,907
949
4,043
21,229
24,042
480
6,346
14,095
0
29,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
53,730
141
Minions Killed
145
0
Camps Cleared
0
1,181,433
Distance Traveled
1,227,673
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,157
797
6
0
0
295,469
0
L
Ullr
9,224
659
17
1
0
203,921
0
W
Thoth
9,357
668
14
1
0
236,634
0
W
Raijin
9,879
706
20
1
0
196,745
0
L
Cerberus
11,097
793
39
3
0
221,349
0
L
Sun Wukong
11,617
830
44
3
0
283,602
0
W
King Arthur
11,958
854
28
2
0
252,535
0
L
Raijin
10,635
760
39
3
0
223,332
0
W
Heimdallr
12,676
905
52
4
0
260,569
1
W
Sun Wukong
11,589
828
27
2
0
234,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role