Player Matchup

Anubis
Anubis
Ingeniero199
Anubis
Level 33
God Stats
40W - 32L
1,274 SR
Queue Stats
59W - 74L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
SgtJerimyIrons
Sun Wukong
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 179L
1,358 Elo+
Solo
Izanami
Izanami
its RAEL117
Izanami
Level 17
God Stats
0W - 2L
1,374 SR
Queue Stats
0W - 2L
1,364 Elo+
Party 2
Team Averages
Level 61
1,383 SR
1,408 Elo+

VS

Team Averages
Level 99
1,507 SR
1,480 Elo+
Mulan
Mulan
CorpseParty439
Mulan
Level 60
God Stats
2W - 1L
1,231 SR
Queue Stats
130W - 202L
1,388 Elo+
Party 1
Ra
Ra
QweenPhelps
Ra
Level 153
God Stats
2W - 0L
1,769 SR
Queue Stats
110W - 110L
1,562 Elo+
Solo
Heimdallr
Heimdallr
thricetheimpaler
Heimdallr
Level 85
God Stats
75W - 95L
1,522 SR
Queue Stats
306W - 383L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 2 / 1
6,209
621
1,138
5,161
2,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
SgtJerimyIrons
Sun Wukong
10
1 / 2 / 0
6,264
626
2,919
6,579
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
its RAEL117
Izanami
8
0 / 1 / 1
5,780
578
826
2,607
836
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,644
664
3,671
4,765
3,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 0 / 2
7,476
748
2,153
2,801
1,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
12
1 / 0 / 4
6,808
681
6,002
3,283
1,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
5
5
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Anubis
0
2
1
0.25
W
3
0
2
4
L
Sun Wukong
SgtJerimyIrons
Sun Wukong
1
2
0
0.5
L
Izanami
its RAEL117
Izanami
0
1
1
0.5
W
Heimdallr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,883
Damage
11,826
14,347
Taken
10,849
7,761
Mitigated
6,214
1,388
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,671
182
0
881
4,765
3,422
161
634
4,014
0
8,329
L
Anubis
1,138
52
0
490
5,161
2,291
0
907
4,140
20,621
0
W
2,153
88
1,120
1,907
2,801
1,526
433
710
2,039
43,757
0
L
Sun Wukong
SgtJerimyIrons
Sun Wukong
2,919
431
0
648
6,579
4,634
0
1,256
5,148
0
14,659
L
Izanami
its RAEL117
Izanami
826
655
0
250
2,607
836
0
611
1,928
0
8,777
W
Heimdallr
6,002
1,934
0
700
3,283
1,266
775
738
2,397
0
18,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,253
Gold Earned
20,928
98
Minions Killed
127
3
Camps Cleared
6
528,576
Distance Traveled
593,786
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,644
664
5
1
1
188,888
2
L
Anubis
6,209
621
48
5
1
203,659
3
W
Ra
7,476
748
80
8
5
206,950
2
L
Sun Wukong
6,264
626
28
3
0
170,814
0
L
Izanami
5,780
578
22
2
2
154,103
1
W
Heimdallr
6,808
681
42
4
0
197,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role