Player Matchup

Chaac
Chaac
Elotero0
Chaac
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 9L
1,297 Elo+
Party 2
Cerberus
Cerberus
HarlanGames
Cerberus
Level 23
God Stats
5W - 10L
1,251 SR
Queue Stats
12W - 23L
1,315 Elo+
Party 1
Thanatos
Thanatos
abbud2
Thanatos
Level 104
God Stats
0W - 1L
1,694 SR
Queue Stats
30W - 25L
1,197 Elo+
Party 2
Scylla
Scylla
damienfamed75
Scylla
Level 21
God Stats
1W - 2L
1,732 SR
Queue Stats
31W - 43L
1,358 Elo+
Party 1
Anhur
Anhur
figitstorm
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 98L
1,393 Elo+
Party 1
Team Averages
Level 39
1,536 SR
1,312 Elo+

VS

Team Averages
Level 94
1,569 SR
1,535 Elo+
Baron Samedi
Baron Samedi
Armstrong31
Baron Samedi
Level 122
God Stats
1W - 0L
1,774 SR
Queue Stats
29W - 15L
1,792 Elo+
Solo
Poseidon
Poseidon
KingBonke
Poseidon
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,431 Elo+
Party 3
Ra
Ra
ScoodleMcNubbers
Ra
Level 44
God Stats
2W - 1L
1,534 SR
Queue Stats
29W - 27L
1,386 Elo+
Solo
Bellona
Bellona
SllentGunner
Bellona
Level 133
God Stats
1W - 0L
1,454 SR
Queue Stats
36W - 23L
1,586 Elo+
Party 3
Shiva
Shiva
naturalflavors
Shiva
Level 136
God Stats
46W - 35L
1,582 SR
Queue Stats
872W - 888L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elotero0
Chaac
16
0 / 6 / 3
10,190
849
4,901
11,239
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
HarlanGames
Cerberus
17
1 / 7 / 6
11,921
993
15,210
29,101
32,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
abbud2
Thanatos
18
1 / 11 / 7
11,671
973
15,360
22,018
13,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 5 / 5
12,074
1,006
9,627
15,636
6,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
17
6 / 9 / 3
13,266
1,106
18,554
22,766
9,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

30

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Armstrong31
Baron Samedi
20
10 / 1 / 19
13,931
1,161
17,477
13,924
9,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
KingBonke
Poseidon
19
4 / 3 / 17
12,177
1,015
11,803
9,138
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 2 / 21
13,361
1,113
21,577
9,422
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
SllentGunner
Bellona
20
14 / 1 / 18
14,503
1,209
25,755
19,973
19,067
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
5 / 3 / 20
13,373
1,114
17,586
17,323
9,119
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
133
10
Kills
38
38
Deaths
10
24
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Armstrong31
Baron Samedi
10
1
19
19.5
L
Chaac
Elotero0
Chaac
0
6
3
0.25
L
Cerberus
HarlanGames
Cerberus
1
7
6
0.57
W
Poseidon
KingBonke
Poseidon
4
3
17
4.17
W
5
2
21
7.75
W
Bellona
SllentGunner
Bellona
14
1
18
23
L
Thanatos
abbud2
Thanatos
1
11
7
0.41
L
2
5
5
0.9
L
Anhur
6
9
3
0.83
W
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,652
Damage
94,198
100,760
Taken
69,780
74,336
Mitigated
44,016
14,950
Healing
20,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Armstrong31
Baron Samedi
17,477
1,827
5,273
5,579
13,924
9,999
0
5,849
7,873
43,627
0
L
Chaac
Elotero0
Chaac
4,901
857
0
1,366
11,239
12,352
0
5,144
6,095
0
9,514
L
Cerberus
HarlanGames
Cerberus
15,210
1,584
0
5,455
29,101
32,272
0
15,657
13,444
25,782
0
W
Poseidon
KingBonke
Poseidon
11,803
1,665
0
321
9,138
2,405
0
2,274
6,689
18,662
0
W
21,577
2,750
2,552
1,737
9,422
3,426
0
2,297
7,082
51,272
0
W
Bellona
SllentGunner
Bellona
25,755
10,415
0
2,726
19,973
19,067
0
7,229
12,149
3,588
32,732
L
Thanatos
abbud2
Thanatos
15,360
3,255
0
5,636
22,018
13,419
0
10,837
11,181
0
38,358
L
9,627
1,487
0
636
15,636
6,424
0
8,800
6,836
35,628
0
L
Anhur
18,554
7,399
0
1,857
22,766
9,869
0
12,488
10,278
0
42,185
W
17,586
2,809
561
1,624
17,323
9,119
0
7,188
9,610
0
35,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,122
Gold Earned
67,345
228
Minions Killed
224
4
Camps Cleared
12
969,430
Distance Traveled
1,066,466
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,931
1,161
81
7
2
210,880
0
L
Chaac
10,190
849
7
1
0
121,235
1
L
Cerberus
11,921
993
32
3
0
207,658
0
W
Poseidon
12,177
1,015
13
1
0
184,100
0
W
Ra
13,361
1,113
76
6
9
225,346
0
W
Bellona
14,503
1,209
24
2
0
226,239
0
L
Thanatos
11,671
973
44
4
1
231,332
0
L
Scylla
12,074
1,006
75
6
1
201,059
0
L
Anhur
13,266
1,106
70
6
2
208,146
0
W
Shiva
13,373
1,114
30
3
1
219,901
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role