Player Matchup

Zhong Kui
Zhong Kui
HANDS_rcd
Zhong Kui
Level 127
God Stats
4W - 4L
1,418 SR
Queue Stats
99W - 94L
1,443 Elo+
Party 2
Set
Set
SolutedCFW
Set
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 84L
1,426 Elo+
Party 2
Fafnir
Fafnir
TANK0421
Fafnir
Level 27
God Stats
2W - 5L
1,289 SR
Queue Stats
22W - 36L
1,333 Elo+
Party 2
Agni
Agni
el_nino_beano
Agni
Level 101
God Stats
1W - 1L
1,746 SR
Queue Stats
44W - 43L
1,452 Elo+
Party 2
Poseidon
Poseidon
valentine1028_
Poseidon
Level 54
God Stats
8W - 5L
1,620 SR
Queue Stats
63W - 52L
1,471 Elo+
Party 2
Team Averages
Level 74
1,515 SR
1,425 Elo+

VS

Team Averages
Level 93
1,591 SR
1,282 Elo+
Skadi
Skadi
ALANWASBORN526
Skadi
Level 139
God Stats
4W - 1L
1,887 SR
Queue Stats
30W - 27L
1,395 Elo+
Solo
Achilles
Achilles
Fufi_7690
Achilles
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 24L
1,108 Elo+
Party 1
Freya
Freya
PM_ORDONEZ-1998
Freya
Level 102
God Stats
34W - 27L
1,555 SR
Queue Stats
373W - 418L
1,350 Elo+
Solo
Thanatos
Thanatos
Uncanny_Break30
Thanatos
Level 55
God Stats
7W - 8L
1,512 SR
Queue Stats
24W - 48L
1,356 Elo+
Party 1
Bacchus
Bacchus
elgrande_45PR
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HANDS_rcd
Zhong Kui
18
0 / 1 / 0
11,036
526
10,561
9,800
12,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 6 / 2
10,537
502
14,246
18,236
11,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
TANK0421
Fafnir
13
1 / 4 / 2
8,979
428
4,706
19,841
27,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 8 / 2
8,447
402
7,040
11,719
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
19
3 / 6 / 2
11,142
531
11,570
14,384
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 4
11,924
568
19,270
15,634
6,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Fufi_7690
Achilles
18
0 / 0 / 0
9,963
474
2,958
14,298
16,083
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
0 / 3 / 3
9,648
459
7,291
18,704
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
17
11 / 4 / 2
11,097
528
10,649
23,794
12,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
16
3 / 2 / 12
10,378
494
9,097
17,923
24,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
13
Kills
25
25
Deaths
13
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
11
4
4
3.25
W
Achilles
Fufi_7690
Achilles
0
0
0
0
L
Zhong Kui
HANDS_rcd
Zhong Kui
0
1
0
0
W
0
3
3
0.5
L
7
6
2
1.33
L
Fafnir
TANK0421
Fafnir
1
4
2
0.5
W
Thanatos
11
4
2
3
L
2
8
2
0.38
W
Bacchus
3
2
12
4.5
L
Poseidon
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,123
Damage
49,265
73,980
Taken
90,353
61,682
Mitigated
66,535
18,759
Healing
34,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,270
9,623
0
2,124
15,634
6,246
4,954
5,527
10,107
0
93,094
W
Achilles
Fufi_7690
Achilles
2,958
532
0
5,231
14,298
16,083
153
7,526
6,772
0
76,532
L
Zhong Kui
HANDS_rcd
Zhong Kui
10,561
2,333
0
5,730
9,800
12,553
378
370
9,430
100,853
0
W
7,291
2,682
0
7,559
18,704
7,340
432
9,002
9,702
80,571
0
L
14,246
6,709
290
4,999
18,236
11,481
3
4,221
14,015
0
56,224
L
Fafnir
TANK0421
Fafnir
4,706
1,930
0
2,330
19,841
27,238
0
3,878
15,963
26,441
0
W
Thanatos
10,649
4,705
0
16,075
23,794
12,846
251
4,892
18,902
0
68,306
L
7,040
626
233
1,355
11,719
4,276
1,037
2,744
8,975
56,400
0
W
Bacchus
9,097
1,476
0
3,660
17,923
24,020
0
6,930
10,993
37,679
0
L
Poseidon
11,570
1,628
0
3,822
14,384
6,134
0
5,175
9,209
112,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,141
Gold Earned
53,010
548
Minions Killed
537
0
Camps Cleared
0
1,836,537
Distance Traveled
1,873,924
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,924
568
135
6
0
377,092
5
W
Achilles
9,963
474
141
7
0
355,917
2
L
Zhong Kui
11,036
526
189
9
0
383,497
1
W
Freya
9,648
459
122
6
0
332,359
2
L
Set
10,537
502
68
3
0
406,002
0
L
Fafnir
8,979
428
43
2
0
370,624
1
W
Thanatos
11,097
528
93
4
0
401,219
0
L
Agni
8,447
402
78
4
0
304,423
1
W
Bacchus
10,378
494
46
2
0
407,337
2
L
Poseidon
11,142
531
170
8
0
371,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role