Player Matchup

Artemis
Artemis
DeadeyeChamploo
Artemis
Level 43
God Stats
18W - 19L
1,316 SR
Queue Stats
142W - 161L
1,422 Elo+
Solo
Horus
Horus
Inorum
Horus
Level 153
God Stats
5W - 0L
1,627 SR
Queue Stats
48W - 30L
1,663 Elo+
Party 2
Nemesis
Nemesis
Psuee
Nemesis
Level 109
God Stats
2W - 2L
1,660 SR
Queue Stats
2W - 4L
1,153 Elo+
Party 2
Cerberus
Cerberus
Stiiiiiiiiitch
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,314 Elo+
Party 2
Zeus
Zeus
Tagged360z
Zeus
Level 157
God Stats
4W - 3L
1,709 SR
Queue Stats
126W - 119L
1,611 Elo+
Party 2
Team Averages
Level 98
1,562 SR
1,433 Elo+

VS

Team Averages
Level 101
1,478 SR
1,465 Elo+
Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Andly
Ra
Level 159
God Stats
0W - 1L
1,509 SR
Queue Stats
102W - 107L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ghosts_I_See
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,731 SR
Queue Stats
21W - 16L
1,510 Elo+
Solo
Aphrodite
Aphrodite
ManicPride
Aphrodite
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 33L
1,311 Elo+
Party 1
Freya
Freya
Tund3rCloudz
Freya
Level 147
God Stats
7W - 11L
1,149 SR
Queue Stats
96W - 102L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
6,776
678
3,055
5,455
2,416
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Inorum
Horus
16
9 / 1 / 9
8,588
859
13,544
12,658
8,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Psuee
Nemesis
16
8 / 1 / 7
8,633
863
11,031
10,505
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
13
0 / 1 / 6
6,793
679
2,402
10,397
8,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 3 / 12
8,600
860
20,955
6,014
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 5 / 1
7,048
705
3,604
13,950
5,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
14
1 / 6 / 2
7,494
749
6,770
11,343
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Ghosts_I_See
Ah Muzen Cab
16
2 / 3 / 3
8,376
838
10,957
10,454
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
ManicPride
Aphrodite
12
0 / 4 / 4
6,613
661
1,605
9,014
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 4 / 2
7,325
733
6,814
11,143
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
22
Kills
6
7
Deaths
22
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
5
1
0.3
L
Ra
1
6
2
0.33
W
0
1
6
3
L
Ah Muzen Cab
Ghosts_I_See
Ah Muzen Cab
2
3
3
1.17
W
Horus
Inorum
Horus
9
1
9
13.5
L
Aphrodite
ManicPride
Aphrodite
0
4
4
0.5
W
Nemesis
Psuee
Nemesis
8
1
7
11.5
W
Cerberus
0
1
6
3
W
5
3
12
3.67
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,987
Damage
29,750
45,029
Taken
55,904
28,518
Mitigated
24,144
8,308
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,604
797
780
3,361
13,950
5,420
0
6,422
7,382
0
15,580
L
Ra
6,770
782
633
1,962
11,343
4,154
0
2,919
8,284
25,911
0
W
3,055
1,154
143
253
5,455
2,416
334
2,464
2,991
0
10,328
L
Ah Muzen Cab
Ghosts_I_See
Ah Muzen Cab
10,957
5,944
0
3,531
10,454
4,694
0
3,946
6,408
0
40,391
W
Horus
Inorum
Horus
13,544
4,630
1,085
2,314
12,658
8,292
562
3,716
8,942
0
25,113
L
Aphrodite
ManicPride
Aphrodite
1,605
293
2,293
2,044
9,014
5,628
0
5,549
3,344
4,827
0
W
Nemesis
Psuee
Nemesis
11,031
5,012
0
3,113
10,505
6,370
370
3,471
7,034
0
31,956
W
Cerberus
2,402
0
0
1,043
10,397
8,748
0
2,802
7,595
12,449
0
W
20,955
1,678
0
357
6,014
2,692
1,081
2,736
3,278
41,495
0
L
6,814
2,401
0
2,198
11,143
4,248
0
4,521
6,437
22,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,390
Gold Earned
36,856
183
Minions Killed
190
0
Camps Cleared
0
982,597
Distance Traveled
884,861
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,048
705
25
3
0
181,387
3
L
Ra
7,494
749
52
5
0
177,495
2
W
Artemis
6,776
678
22
2
0
179,810
2
L
Ah Muzen Cab
8,376
838
77
8
0
184,895
1
W
Horus
8,588
859
33
3
0
213,924
0
L
Aphrodite
6,613
661
7
1
0
162,437
0
W
Nemesis
8,633
863
45
5
0
223,928
0
W
Cerberus
6,793
679
21
2
0
178,394
0
W
Zeus
8,600
860
62
6
0
186,541
2
L
Freya
7,325
733
29
3
0
178,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role