Player Matchup

Tiamat
Tiamat
Gamerdude116
Tiamat
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,566 Elo+
Party 1
Medusa
Medusa
Phins305
Medusa
Level 13
God Stats
3W - 0L
1,745 SR
Queue Stats
8W - 3L
1,482 Elo+
Party 1
Kumbhakarna
Kumbhakarna
vNyko
Kumbhakarna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,600 Elo+
Party 1
Team Averages
Level 60
1,582 SR
1,549 Elo+

VS

Team Averages
Level 26
1,517 SR
1,498 Elo+
Sobek
Sobek
Seandell
Sobek
Level 8
God Stats
0W - 2L
1,283 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Yuebtw
Amaterasu
Level 8
God Stats
1W - 2L
1,769 SR
Queue Stats
1W - 7L
1,496 Elo+
Party 2
He Bo
He Bo
scrxppy
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
8 / 0 / 4
11,587
772
25,048
8,571
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Phins305
Medusa
12
5 / 5 / 5
10,163
678
10,197
13,366
5,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
vNyko
Kumbhakarna
15
0 / 1 / 13
10,489
699
11,112
15,217
14,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Seandell
Sobek
12
0 / 5 / 5
8,411
561
4,558
20,037
19,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
Yuebtw
Amaterasu
13
2 / 5 / 4
8,998
600
7,668
17,851
13,490
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
scrxppy
He Bo
14
4 / 3 / 2
9,740
649
11,476
16,836
7,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
13
Kills
6
6
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
0
4
10
W
Medusa
Phins305
Medusa
5
5
5
1.5
L
Sobek
Seandell
Sobek
0
5
5
0.5
L
Amaterasu
Yuebtw
Amaterasu
2
5
4
0.8
L
He Bo
scrxppy
He Bo
4
3
2
1.67
W
Kumbhakarna
vNyko
Kumbhakarna
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,357
Damage
23,702
37,154
Taken
54,724
26,560
Mitigated
40,730
8,675
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
25,048
2,080
0
3,036
8,571
6,404
847
3,704
4,711
73,742
0
W
Medusa
Phins305
Medusa
10,197
5,999
0
1,761
13,366
5,255
1,170
7,012
5,951
0
22,686
L
Sobek
Seandell
Sobek
4,558
1,185
0
1,384
20,037
19,825
0
11,467
8,570
12,029
0
L
Amaterasu
Yuebtw
Amaterasu
7,668
3,309
0
2,234
17,851
13,490
0
9,946
7,905
0
15,226
L
He Bo
scrxppy
He Bo
11,476
1,939
0
2,428
16,836
7,415
0
14,848
1,988
41,167
0
W
Kumbhakarna
vNyko
Kumbhakarna
11,112
1,056
430
3,448
15,217
14,901
667
5,472
9,414
29,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,239
Gold Earned
27,149
161
Minions Killed
109
11
Camps Cleared
1
788,766
Distance Traveled
752,484
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,587
772
105
7
8
305,163
2
W
Medusa
10,163
678
21
1
1
225,285
0
L
Sobek
8,411
561
20
1
1
254,708
2
L
Amaterasu
8,998
600
23
2
0
248,355
0
L
He Bo
9,740
649
66
4
0
249,421
0
W
Kumbhakarna
10,489
699
35
2
2
258,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role