Player Matchup

Fafnir
Fafnir
Luke200230
Fafnir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 101L
1,468 Elo+
Party 3
Neith
Neith
Matthew2704
Neith
Level 48
God Stats
1W - 1L
1,282 SR
Queue Stats
56W - 53L
1,491 Elo+
Party 3
Izanami
Izanami
PODVELNYY
Izanami
Level 24
God Stats
9W - 12L
1,571 SR
Queue Stats
19W - 21L
1,458 Elo+
Party 1
Loki
Loki
Poulcodio23
Loki
Level 28
God Stats
4W - 6L
1,514 SR
Queue Stats
33W - 39L
1,424 Elo+
Party 3
Raijin
Raijin
SherlokKots
Raijin
Level 107
God Stats
6W - 10L
1,762 SR
Queue Stats
47W - 43L
1,480 Elo+
Party 1
Team Averages
Level 59
1,526 SR
1,464 Elo+

VS

Team Averages
Level 48
1,504 SR
1,447 Elo+
Loki
Loki
 
Loki
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
DeathStalker22
Skadi
Level 89
God Stats
4W - 4L
1,294 SR
Queue Stats
122W - 134L
1,491 Elo+
Party 2
Poseidon
Poseidon
MisterBalik
Poseidon
Level 60
God Stats
4W - 4L
1,724 SR
Queue Stats
79W - 88L
1,560 Elo+
Party 2
Anhur
Anhur
Russslee
Anhur
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
163W - 193L
1,323 Elo+
Solo
Cthulhu
Cthulhu
shikamaru02
Cthulhu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Luke200230
Fafnir
10
1 / 0 / 3
6,950
535
3,723
8,684
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 1
7,300
562
3,355
8,636
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
PODVELNYY
Izanami
11
4 / 1 / 3
7,334
564
6,857
5,086
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 2
6,626
510
1,846
7,125
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
12
2 / 1 / 2
7,157
551
5,331
5,853
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 1 / 0
6,722
517
3,373
8,963
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 0
7,178
552
7,380
7,273
2,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
MisterBalik
Poseidon
6
0 / 3 / 0
4,951
381
1,407
3,420
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Russslee
Anhur
9
0 / 3 / 1
5,333
410
1,923
7,606
2,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
shikamaru02
Cthulhu
8
1 / 2 / 0
5,784
445
2,836
7,457
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
4
4
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
0
2
L
1
1
0
1
W
Fafnir
Luke200230
Fafnir
1
0
3
2.5
W
1
1
1
1.5
L
Poseidon
MisterBalik
Poseidon
0
3
0
0
W
Izanami
PODVELNYY
Izanami
4
1
3
5.5
W
1
1
2
2
L
Anhur
Russslee
Anhur
0
3
1
0.17
W
Raijin
2
1
2
3
L
Cthulhu
shikamaru02
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,112
Damage
16,919
35,384
Taken
34,719
20,811
Mitigated
13,104
12,923
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,373
889
0
3,856
8,963
3,376
0
2,879
6,084
0
41,953
L
7,380
3,165
0
1,010
7,273
2,946
18
784
6,489
0
56,000
W
Fafnir
Luke200230
Fafnir
3,723
1,290
0
2,683
8,684
9,586
126
1,607
7,077
14,472
0
W
3,355
933
0
3,944
8,636
4,926
667
0
8,636
0
46,584
L
Poseidon
MisterBalik
Poseidon
1,407
182
0
500
3,420
1,168
0
1,887
1,533
22,318
0
W
Izanami
PODVELNYY
Izanami
6,857
4,456
0
1,915
5,086
1,728
3,441
606
4,480
0
50,812
W
1,846
347
0
3,300
7,125
2,371
0
405
6,564
0
39,125
L
Anhur
Russslee
Anhur
1,923
618
132
1,351
7,606
2,073
282
1,467
6,139
0
28,188
W
Raijin
5,331
1,106
0
1,081
5,853
2,200
2,374
1,327
4,384
46,012
0
L
Cthulhu
shikamaru02
Cthulhu
2,836
128
0
1,732
7,457
3,541
293
2,037
5,420
15,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,367
Gold Earned
29,968
345
Minions Killed
276
0
Camps Cleared
0
1,262,775
Distance Traveled
1,062,962
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,722
517
82
6
0
288,189
0
L
Skadi
7,178
552
92
7
0
224,696
5
W
Fafnir
6,950
535
18
1
0
263,124
7
W
Neith
7,300
562
88
7
0
247,750
4
L
Poseidon
4,951
381
37
3
0
116,932
2
W
Izanami
7,334
564
93
7
0
256,445
3
W
Loki
6,626
510
72
6
0
267,611
2
L
Anhur
5,333
410
43
3
0
239,891
2
W
Raijin
7,157
551
74
6
0
227,845
4
L
Cthulhu
5,784
445
22
2
0
193,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role