Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
BlazeBlake
Heimdallr
Gold II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 142L
1,509 MMR
Solo
Xbalanque
Xbalanque
Gold V
JVIid
Xbalanque
Gold V
Level 113
God Stats
7W - 3L
1,640 SR
Queue Stats
187W - 181L
1,463 MMR
Solo
Ra
Ra
Silver II
Rowells
Ra
Silver II
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 41L
1,448 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
regissohlund
Kumbhakarna
Gold III
Level 153
God Stats
1W - 1L
1,295 SR
Queue Stats
127W - 122L
1,452 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,487 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,563 SR
1,475 MMR
Hou Yi
Hou Yi
Gold II
CricCrac
Hou Yi
Gold II
Level 149
God Stats
4W - 4L
1,557 SR
Queue Stats
145W - 138L
1,637 MMR
Party 1
Osiris
Osiris
Platinum IV
Ollaham
Osiris
Platinum IV
Level 128
God Stats
46W - 47L
1,529 SR
Queue Stats
449W - 447L
1,349 MMR
Party 1
Nemesis
Nemesis
Bronze III
Taiger0504
Nemesis
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,438 MMR
Solo
Hercules
Hercules
Gold V
WDarknessW
Hercules
Gold V
Level 87
God Stats
1W - 2L
1,728 SR
Queue Stats
18W - 21L
1,493 MMR
Solo
Hera
Hera
Gold V
gettouchedmate
Hera
Gold V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
5 / 1 / 2
10,560
556
11,904
19,291
9,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
BlazeBlake
Heimdallr
16
1 / 1 / 1
10,250
539
10,168
16,157
9,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
JVIid
Xbalanque
19
3 / 0 / 5
11,354
598
17,032
16,358
8,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 7
10,854
571
10,058
8,634
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
regissohlund
Kumbhakarna
14
4 / 0 / 6
9,260
487
5,232
13,353
12,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
ArachneRamaCliodhnaJing WeiAtlas

VS

Bans
Baron SamediPoseidonGebMercuryAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CricCrac
Hou Yi
15
0 / 3 / 0
8,720
459
8,116
20,210
8,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Ollaham
Osiris
17
1 / 2 / 0
10,006
527
14,854
20,628
22,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Taiger0504
Nemesis
14
0 / 6 / 2
8,030
423
7,004
17,364
7,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
WDarknessW
Hercules
12
0 / 2 / 1
7,861
414
2,968
14,772
12,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 3 / 0
8,940
471
9,319
8,535
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
2
2
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
2
6
W
Heimdallr
BlazeBlake
Heimdallr
1
1
1
1.5
L
Hou Yi
CricCrac
Hou Yi
0
3
0
0
W
Xbalanque
JVIid
Xbalanque
3
0
5
5.5
L
Osiris
Ollaham
Osiris
1
2
0
0.5
W
3
0
7
6.5
L
Nemesis
Taiger0504
Nemesis
0
6
2
0.17
L
Hercules
WDarknessW
Hercules
0
2
1
0.25
L
1
3
0
0.33
W
Kumbhakarna
regissohlund
Kumbhakarna
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,394
Damage
42,261
73,793
Taken
81,509
43,901
Mitigated
54,316
32,311
Healing
22,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,904
6,513
0
4,742
19,291
9,436
0
3,942
15,349
0
80,046
W
Heimdallr
BlazeBlake
Heimdallr
10,168
4,780
0
6,077
16,157
9,354
0
0
16,157
0
75,000
L
Hou Yi
CricCrac
Hou Yi
8,116
3,419
0
7,845
20,210
8,171
0
1,022
19,188
0
79,981
W
Xbalanque
JVIid
Xbalanque
17,032
7,481
0
12,132
16,358
8,006
1,540
0
16,358
0
118,507
L
Osiris
Ollaham
Osiris
14,854
5,392
0
9,213
20,628
22,239
0
1,007
18,299
0
94,987
W
10,058
1,924
1,948
5,550
8,634
4,434
3,484
2,085
6,549
102,348
0
L
Nemesis
Taiger0504
Nemesis
7,004
2,578
0
1,441
17,364
7,711
0
4,176
12,634
0
76,862
L
Hercules
WDarknessW
Hercules
2,968
1,477
0
3,465
14,772
12,917
0
6,291
7,781
0
28,146
L
9,319
3,427
0
1,000
8,535
3,278
0
2,794
4,936
103,708
0
W
Kumbhakarna
regissohlund
Kumbhakarna
5,232
843
0
1,862
13,353
12,671
0
4,708
8,645
23,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,278
Gold Earned
43,557
632
Minions Killed
661
0
Camps Cleared
0
1,952,574
Distance Traveled
1,895,485
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,560
556
129
7
0
419,887
1
W
Heimdallr
10,250
539
122
6
0
337,134
0
L
Hou Yi
8,720
459
136
7
0
328,004
2
W
Xbalanque
11,354
598
169
9
0
364,959
3
L
Osiris
10,006
527
172
9
0
409,419
3
W
Ra
10,854
571
176
9
0
415,861
2
L
Nemesis
8,030
423
117
6
0
456,863
4
L
Hercules
7,861
414
47
2
0
371,238
5
L
Hera
8,940
471
189
10
0
329,961
7
W
Kumbhakarna
9,260
487
36
2
0
414,733
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role