Player Matchup

Olorun
Olorun
NotDaZ0
Olorun
Level 154
God Stats
1W - 0L
1,832 SR
Queue Stats
324W - 259L
1,684 Elo+
Party 2
Jormungandr
Jormungandr
RougeLdr
Jormungandr
Level 124
God Stats
3W - 4L
1,387 SR
Queue Stats
284W - 278L
1,543 Elo+
Solo
Ullr
Ullr
XxalambritoxX18
Ullr
Level 86
God Stats
3W - 1L
1,613 SR
Queue Stats
218W - 201L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
el_CLN69
Gilgamesh
Level 88
God Stats
2W - 1L
1,603 SR
Queue Stats
36W - 14L
1,734 Elo+
Party 2
Achilles
Achilles
iTz-Sotelo-
Achilles
Level 160
God Stats
3W - 2L
1,545 SR
Queue Stats
68W - 51L
1,741 Elo+
Party 2
Team Averages
Level 122
1,596 SR
1,646 Elo+

VS

Team Averages
Level 85
1,568 SR
1,546 Elo+
Mercury
Mercury
BlwnrBackout
Mercury
Level 128
God Stats
6W - 7L
1,451 SR
Queue Stats
115W - 110L
1,581 Elo+
Solo
Sol
Sol
ComradeGodfrey
Sol
Level 69
God Stats
19W - 13L
1,658 SR
Queue Stats
231W - 142L
1,740 Elo+
Solo
Poseidon
Poseidon
JaypeaceOnPC
Poseidon
Level 89
God Stats
11W - 8L
1,755 SR
Queue Stats
299W - 227L
1,602 Elo+
Solo
Tyr
Tyr
report_guan_yu
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,362 Elo+
Party 1
Horus
Horus
shayanbakhsi6473
Horus
Level 134
God Stats
4W - 1L
1,478 SR
Queue Stats
216W - 233L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NotDaZ0
Olorun
13
2 / 2 / 2
8,177
584
4,135
8,765
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RougeLdr
Jormungandr
13
3 / 2 / 2
8,293
592
15,438
9,998
10,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 3
6,897
493
4,456
8,555
4,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
el_CLN69
Gilgamesh
12
3 / 0 / 5
7,165
512
6,697
11,677
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
iTz-Sotelo-
Achilles
12
5 / 1 / 4
7,731
552
7,357
11,320
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlwnrBackout
Mercury
11
2 / 3 / 1
6,683
477
8,221
11,225
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 1
7,338
524
5,073
8,778
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
JaypeaceOnPC
Poseidon
13
1 / 3 / 1
7,085
506
6,348
8,757
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 1
6,978
498
4,235
17,879
10,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 3 / 0
5,567
398
3,512
8,599
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
6
6
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
BlwnrBackout
Mercury
2
3
1
0.83
L
1
2
1
0.75
L
Poseidon
JaypeaceOnPC
Poseidon
1
3
1
0.5
W
Olorun
NotDaZ0
Olorun
2
2
2
1.5
W
Jormungandr
RougeLdr
Jormungandr
3
2
2
2
W
0
1
3
1.5
W
Gilgamesh
el_CLN69
Gilgamesh
3
0
5
5.5
W
Achilles
iTz-Sotelo-
Achilles
5
1
4
7
L
1
2
1
0.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,083
Damage
27,389
50,315
Taken
55,238
34,313
Mitigated
25,550
13,354
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BlwnrBackout
Mercury
8,221
5,512
0
666
11,225
4,094
0
2,340
8,885
0
47,523
L
5,073
1,897
0
4,674
8,778
3,317
0
2,279
6,499
53,760
8,912
L
Poseidon
JaypeaceOnPC
Poseidon
6,348
885
0
1,670
8,757
3,001
0
175
8,582
68,734
0
W
Olorun
NotDaZ0
Olorun
4,135
2,782
100
3,982
8,765
3,881
0
3,097
5,614
69,113
0
W
Jormungandr
RougeLdr
Jormungandr
15,438
7,863
0
2,060
9,998
10,666
0
294
9,704
72,527
0
W
4,456
1,151
0
440
8,555
4,107
0
3,585
4,970
0
59,670
W
Gilgamesh
el_CLN69
Gilgamesh
6,697
2,597
0
4,156
11,677
5,722
0
1,198
10,450
0
45,112
W
Achilles
iTz-Sotelo-
Achilles
7,357
1,827
0
2,616
11,320
9,937
0
2,663
8,386
0
17,721
L
4,235
766
0
8,183
17,879
10,630
0
12,142
5,737
0
50,621
L
3,512
1,817
766
1,653
8,599
4,508
159
2,637
5,962
0
20,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,263
Gold Earned
33,651
442
Minions Killed
434
0
Camps Cleared
0
1,340,800
Distance Traveled
1,347,618
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,683
477
85
6
0
313,862
1
L
Sol
7,338
524
112
8
0
230,670
7
L
Poseidon
7,085
506
107
8
0
261,827
4
W
Olorun
8,177
584
126
9
0
238,306
2
W
Jormungandr
8,293
592
124
9
0
219,940
4
W
Ullr
6,897
493
114
8
0
256,672
0
W
Gilgamesh
7,165
512
59
4
0
319,054
2
W
Achilles
7,731
552
19
1
0
306,828
4
L
Tyr
6,978
498
96
7
0
283,071
3
L
Horus
5,567
398
34
2
0
258,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role