Player Matchup

Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver IV
GotThatKill
Poseidon
Silver IV
Level 120
God Stats
2W - 1L
1,550 SR
Queue Stats
55W - 59L
1,334 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze V
JVL_Fam
Zhong Kui
Bronze V
Level 99
God Stats
1W - 2L
1,588 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Chernobog
Chernobog
Gold V
NotRevognah
Chernobog
Gold V
Level 148
God Stats
1W - 1L
1,785 SR
Queue Stats
69W - 63L
1,249 MMR
Solo
Bacchus
Bacchus
Bronze III
SJMarquez
Bacchus
Bronze III
Level 89
God Stats
2W - 1L
1,679 SR
Queue Stats
23W - 28L
1,308 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,620 SR
1,378 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,513 SR
1,384 MMR
Sobek
Sobek
Silver I
CardinaIsCK
Sobek
Silver I
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,319 MMR
Solo
Anubis
Anubis
Silver I
KingCryptomic
Anubis
Silver I
Level 121
God Stats
3W - 1L
1,725 SR
Queue Stats
109W - 109L
1,271 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
McChunckyz
Erlang Shen
Silver I
Level 45
God Stats
0W - 1L
1,665 SR
Queue Stats
106W - 116L
1,435 MMR
Solo
Medusa
Medusa
Gold V
OutrightYeti373
Medusa
Gold V
Level 136
God Stats
1W - 3L
1,187 SR
Queue Stats
45W - 49L
1,435 MMR
Party 2
Cliodhna
Cliodhna
Gold III
unbirkable
Cliodhna
Gold III
Level 156
God Stats
3W - 5L
1,488 SR
Queue Stats
153W - 145L
1,462 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
6 / 2 / 13
12,780
533
18,960
33,714
37,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
GotThatKill
Poseidon
20
6 / 3 / 14
13,458
561
14,961
16,529
7,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
JVL_Fam
Zhong Kui
20
7 / 3 / 10
14,259
594
16,440
17,357
15,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
NotRevognah
Chernobog
20
12 / 4 / 11
14,676
612
31,971
24,411
11,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
SJMarquez
Bacchus
18
4 / 0 / 21
12,779
532
8,991
16,143
24,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ShivaAthena

VS

Bans
ArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
8,085
337
6,514
18,755
15,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 9 / 2
9,925
414
9,853
20,595
12,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
McChunckyz
Erlang Shen
19
1 / 8 / 4
11,707
488
16,334
34,080
32,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 7 / 0
10,665
444
11,189
23,426
10,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
unbirkable
Cliodhna
19
7 / 5 / 0
11,874
495
16,312
26,971
12,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
20
35
Kills
12
12
Deaths
35
69
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
2
13
6.25
L
1
6
2
0.33
W
Poseidon
GotThatKill
Poseidon
6
3
14
4.33
W
Zhong Kui
JVL_Fam
Zhong Kui
7
3
10
4
L
1
9
2
0.22
L
Erlang Shen
McChunckyz
Erlang Shen
1
8
4
0.38
W
Chernobog
NotRevognah
Chernobog
12
4
11
4.38
L
2
7
0
0.29
W
Bacchus
SJMarquez
Bacchus
4
0
21
14.5
L
Cliodhna
unbirkable
Cliodhna
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,323
Damage
60,202
108,154
Taken
123,827
97,045
Mitigated
82,846
36,326
Healing
33,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
18,960
8,718
0
12,427
33,714
37,872
2,417
5,553
28,161
8,518
73,722
L
6,514
1,014
0
5,281
18,755
15,777
214
5,710
13,045
23,954
0
W
Poseidon
GotThatKill
Poseidon
14,961
2,342
0
1,268
16,529
7,372
1,537
3,791
12,738
131,152
0
W
Zhong Kui
JVL_Fam
Zhong Kui
16,440
3,490
0
6,303
17,357
15,757
5,392
4,073
13,284
117,947
0
L
9,853
772
0
4,571
20,595
12,687
574
9,643
10,952
79,327
0
L
Erlang Shen
McChunckyz
Erlang Shen
16,334
9,282
0
11,591
34,080
32,225
821
8,166
25,914
0
86,165
W
Chernobog
NotRevognah
Chernobog
31,971
23,022
0
11,371
24,411
11,671
6,645
2,943
21,468
0
125,678
L
11,189
4,422
0
3,641
23,426
10,113
0
7,931
15,495
0
92,169
W
Bacchus
SJMarquez
Bacchus
8,991
1,885
0
4,957
16,143
24,373
928
3,348
12,795
42,580
0
L
Cliodhna
unbirkable
Cliodhna
16,312
770
0
8,295
26,971
12,044
0
12,048
14,923
0
113,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,952
Gold Earned
52,256
615
Minions Killed
603
0
Camps Cleared
0
2,422,609
Distance Traveled
1,902,078
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,780
533
109
5
0
468,195
2
L
Sobek
8,085
337
27
1
0
293,331
5
W
Poseidon
13,458
561
157
7
0
521,161
2
W
Zhong Kui
14,259
594
144
6
0
413,681
3
L
Anubis
9,925
414
137
6
0
321,036
5
L
Erlang Shen
11,707
488
144
6
0
383,148
3
W
Chernobog
14,676
612
150
6
0
493,966
2
L
Medusa
10,665
444
136
6
0
378,851
2
W
Bacchus
12,779
532
55
2
0
525,606
5
L
Cliodhna
11,874
495
159
7
0
525,712
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role