Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Buutyy_Bandit007
Shiva
Level 142
God Stats
7W - 4L
1,480 SR
Queue Stats
218W - 301L
1,448 Elo+
Party 2
Izanami
Izanami
Conrub
Izanami
Level 156
God Stats
3W - 3L
1,434 SR
Queue Stats
35W - 51L
1,419 Elo+
Solo
Team Averages
Level 109
1,471 SR
1,456 Elo+

VS

Team Averages
Level 51
1,487 SR
1,399 Elo+
Ares
Ares
SomeMink3238
Ares
Level 11
God Stats
3W - 4L
1,529 SR
Queue Stats
3W - 4L
1,406 Elo+
Party 1
Chaac
Chaac
barrok99
Chaac
Level 65
God Stats
80W - 98L
1,404 SR
Queue Stats
145W - 196L
1,367 Elo+
Solo
Ah Puch
Ah Puch
sudzly
Ah Puch
Level 78
God Stats
4W - 4L
1,528 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 2 / 1
10,231
682
14,440
20,013
13,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 1 / 4
8,945
596
7,874
16,642
10,510
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Conrub
Izanami
15
1 / 1 / 4
9,591
639
12,154
13,100
5,827
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
8,710
581
8,010
11,376
13,474
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
barrok99
Chaac
12
1 / 3 / 3
8,753
584
14,229
16,847
15,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
sudzly
Ah Puch
15
2 / 3 / 2
9,425
628
21,862
10,809
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
6
Kills
4
4
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
1
2.75
W
0
1
4
2
W
Izanami
Conrub
Izanami
1
1
4
3
L
1
0
3
2.5
L
Chaac
barrok99
Chaac
1
3
3
0.83
L
Ah Puch
sudzly
Ah Puch
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,468
Damage
44,101
49,755
Taken
39,032
30,023
Mitigated
34,091
12,652
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,440
3,288
0
9,023
20,013
13,686
0
13,549
5,768
0
29,759
W
7,874
1,906
1,187
1,762
16,642
10,510
366
8,404
7,425
0
25,843
W
Izanami
Conrub
Izanami
12,154
6,143
0
680
13,100
5,827
0
7,623
4,825
0
55,478
L
8,010
407
439
436
11,376
13,474
0
20
11,079
20,782
0
L
Chaac
barrok99
Chaac
14,229
2,622
296
8,139
16,847
15,988
84
0
16,152
0
31,500
L
Ah Puch
sudzly
Ah Puch
21,862
347
212
1,215
10,809
4,629
0
183
10,428
58,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
26,888
192
Minions Killed
164
8
Camps Cleared
6
832,462
Distance Traveled
764,801
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,231
682
32
2
4
304,924
0
W
Shiva
8,945
596
46
3
1
296,464
0
W
Izanami
9,591
639
114
8
3
231,074
3
L
Ares
8,710
581
30
2
0
282,403
0
L
Chaac
8,753
584
39
3
2
245,572
0
L
Ah Puch
9,425
628
95
6
4
236,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role