Player Matchup

Hera
Hera
Abasheva
Hera
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 90L
1,642 Elo+
Party 2
Neith
Neith
Angybean
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 11L
2,038 Elo+
Party 2
Tyr
Tyr
thedragonstone
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,476 Elo+
Party 2
Team Averages
Level 32
1,500 SR
1,719 Elo+

VS

Team Averages
Level 84
1,563 SR
1,353 Elo+
Discordia
Discordia
OtterAmerica
Discordia
Level 110
God Stats
0W - 2L
1,268 SR
Queue Stats
78W - 125L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
Thejacko1antern
Gilgamesh
Level 86
God Stats
9W - 10L
1,571 SR
Queue Stats
87W - 131L
1,372 Elo+
Party 1
Neith
Neith
ZIph0n
Neith
Level 57
God Stats
4W - 1L
1,850 SR
Queue Stats
23W - 56L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
2 / 7 / 11
12,776
672
8,641
15,283
6,861
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Angybean
Neith
20
5 / 3 / 9
14,086
741
18,336
20,337
10,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
10 / 6 / 5
14,485
762
22,787
27,407
30,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OtterAmerica
Discordia
19
2 / 4 / 9
13,114
690
23,428
13,173
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Thejacko1antern
Gilgamesh
16
4 / 8 / 9
12,496
658
13,805
29,290
27,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
ZIph0n
Neith
18
8 / 5 / 2
12,852
676
17,587
14,449
8,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
17
Kills
14
16
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
2
7
11
1.07
W
Neith
Angybean
Neith
5
3
9
3.17
L
Discordia
OtterAmerica
Discordia
2
4
9
1.63
L
Gilgamesh
Thejacko1antern
Gilgamesh
4
8
9
1.06
L
Neith
ZIph0n
Neith
8
5
2
1.8
W
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,764
Damage
54,820
63,027
Taken
56,912
47,251
Mitigated
40,867
14,544
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
8,641
2,879
273
1,386
15,283
6,861
503
6,089
9,194
39,742
0
W
Neith
Angybean
Neith
18,336
8,577
0
7,090
20,337
10,296
1,505
10,340
9,997
0
72,747
L
Discordia
OtterAmerica
Discordia
23,428
799
0
1,053
13,173
5,450
0
1,284
11,889
79,611
0
L
Gilgamesh
Thejacko1antern
Gilgamesh
13,805
3,724
356
2,924
29,290
27,254
123
5,407
23,883
0
29,222
L
Neith
ZIph0n
Neith
17,587
9,718
0
3,254
14,449
8,163
0
2,331
12,118
0
55,043
W
22,787
1,639
0
5,795
27,407
30,094
257
7,356
18,141
0
40,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,347
Gold Earned
38,462
209
Minions Killed
208
7
Camps Cleared
8
1,016,261
Distance Traveled
952,270
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,776
672
65
3
2
314,745
4
W
Neith
14,086
741
109
6
1
338,252
8
L
Discordia
13,114
690
109
6
2
316,920
7
L
Gilgamesh
12,496
658
19
1
3
326,772
3
L
Neith
12,852
676
80
4
3
308,578
1
W
Tyr
14,485
762
35
2
4
363,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role