Player Matchup

Athena
Athena
Amelia_Frost
Athena
Level 109
God Stats
7W - 16L
1,413 SR
Queue Stats
131W - 148L
1,480 Elo+
Party 1
Fenrir
Fenrir
Scott_Da_Bot
Fenrir
Level 148
God Stats
5W - 13L
1,456 SR
Queue Stats
373W - 400L
1,500 Elo+
Party 1
Chaac
Chaac
ThAt_DaMn_Zay11
Chaac
Level 32
God Stats
6W - 5L
1,500 SR
Queue Stats
385W - 419L
1,259 Elo+
Solo
Thoth
Thoth
curvydog
Thoth
Level 143
God Stats
22W - 17L
1,688 SR
Queue Stats
381W - 377L
1,540 Elo+
Party 1
Jing Wei
Jing Wei
middlefinga_up
Jing Wei
Level 98
God Stats
7W - 4L
1,500 SR
Queue Stats
194W - 225L
1,447 Elo+
Party 1
Team Averages
Level 106
1,512 SR
1,445 Elo+

VS

Team Averages
Level 90
1,625 SR
1,653 Elo+
Sobek
Sobek
Dadddini
Sobek
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,553 Elo+
Party 3
Nemesis
Nemesis
ImAMo_FoTree
Nemesis
Level 18
God Stats
9W - 1L
1,500 SR
Queue Stats
696W - 195L
1,917 Elo+
Party 2
Chernobog
Chernobog
MrTommyyy
Chernobog
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,597 Elo+
Party 3
Olorun
Olorun
SgtNappa_
Olorun
Level 158
God Stats
3W - 0L
1,778 SR
Queue Stats
485W - 112L
1,761 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YT_Slayer-Ace
Ah Muzen Cab
Level 43
God Stats
4W - 1L
1,849 SR
Queue Stats
60W - 91L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
2 / 6 / 1
6,031
464
4,684
15,619
12,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
9
1 / 5 / 1
5,933
456
3,107
11,110
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 5 / 0
5,226
402
3,353
10,637
4,984
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
curvydog
Thoth
10
2 / 3 / 1
6,496
500
7,206
5,478
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
10
0 / 2 / 2
6,321
486
2,412
7,106
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dadddini
Sobek
10
2 / 1 / 10
6,957
535
4,349
11,284
9,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
ImAMo_FoTree
Nemesis
13
8 / 0 / 7
7,978
614
9,380
9,303
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
MrTommyyy
Chernobog
12
1 / 1 / 4
7,500
577
5,080
4,573
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
SgtNappa_
Olorun
14
7 / 0 / 2
8,995
692
9,035
7,941
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
YT_Slayer-Ace
Ah Muzen Cab
12
3 / 3 / 10
7,335
564
8,898
11,303
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
21
21
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Athena
2
6
1
0.42
W
Sobek
Dadddini
Sobek
2
1
10
7
W
Nemesis
ImAMo_FoTree
Nemesis
8
0
7
11.5
W
Chernobog
MrTommyyy
Chernobog
1
1
4
3
L
Fenrir
1
5
1
0.3
W
Olorun
SgtNappa_
Olorun
7
0
2
8
L
0
5
0
0
W
Ah Muzen Cab
YT_Slayer-Ace
Ah Muzen Cab
3
3
10
2.67
L
Thoth
curvydog
Thoth
2
3
1
0.83
L
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,762
Damage
36,742
49,950
Taken
44,404
25,755
Mitigated
22,146
10,053
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,684
955
400
3,069
15,619
12,023
0
3,203
12,416
19,781
0
W
Sobek
Dadddini
Sobek
4,349
976
508
4,180
11,284
9,295
0
3,859
7,425
18,238
0
W
Nemesis
ImAMo_FoTree
Nemesis
9,380
4,460
0
1,700
9,303
3,760
32
1,486
7,817
0
61,794
W
Chernobog
MrTommyyy
Chernobog
5,080
2,810
0
2,065
4,573
1,872
2,888
455
4,118
0
58,378
L
Fenrir
3,107
773
0
2,848
11,110
4,340
0
2,221
8,712
0
29,192
W
Olorun
SgtNappa_
Olorun
9,035
6,905
210
3,935
7,941
3,007
773
1,018
6,923
66,206
0
L
3,353
844
0
977
10,637
4,984
0
5,414
5,223
0
21,908
W
Ah Muzen Cab
YT_Slayer-Ace
Ah Muzen Cab
8,898
5,226
0
5,947
11,303
4,212
0
5,072
6,231
0
48,462
L
Thoth
curvydog
Thoth
7,206
330
0
560
5,478
1,857
0
1,391
4,087
54,852
0
L
Jing Wei
2,412
2,026
0
2,199
7,106
2,551
0
1,155
5,951
0
35,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
38,765
306
Minions Killed
413
0
Camps Cleared
0
1,183,995
Distance Traveled
1,333,507
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,031
464
31
2
0
243,798
2
W
Sobek
6,957
535
18
1
0
291,443
5
W
Nemesis
7,978
614
95
7
0
319,874
3
W
Chernobog
7,500
577
120
9
0
224,381
2
L
Fenrir
5,933
456
54
4
0
267,576
4
W
Olorun
8,995
692
102
8
0
249,377
0
L
Chaac
5,226
402
41
3
0
187,366
1
W
Ah Muzen Cab
7,335
564
78
6
0
248,432
2
L
Thoth
6,496
500
102
8
0
235,491
3
L
Jing Wei
6,321
486
78
6
0
249,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role