Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Hexeliine
Guan Yu
Level 98
God Stats
6W - 2L
1,578 SR
Queue Stats
222W - 121L
1,672 Elo+
Party 2
Poseidon
Poseidon
IRamz
Poseidon
Level 38
God Stats
7W - 1L
1,695 SR
Queue Stats
812W - 464L
1,750 Elo+
Party 2
Cabrakan
Cabrakan
Servoink
Cabrakan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 6L
1,859 Elo+
Party 2
Bastet
Bastet
SinisterPhoenixx
Bastet
Level 160
God Stats
21W - 13L
1,623 SR
Queue Stats
1,010W - 603L
1,717 Elo+
Party 2
Team Averages
Level 95
1,579 SR
1,700 Elo+

VS

Team Averages
Level 96
1,528 SR
1,469 Elo+
Ganesha
Ganesha
EnvyJason
Ganesha
Level 147
God Stats
0W - 1L
1,640 SR
Queue Stats
168W - 162L
1,488 Elo+
Solo
Yu Huang
Yu Huang
GodGoo
Yu Huang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
MrsirDonuts
Horus
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 142L
1,484 Elo+
Party 1
Freya
Freya
TheBestCatEver
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 31L
1,382 Elo+
Solo
Izanami
Izanami
lowiqt
Izanami
Level 151
God Stats
5W - 5L
1,502 SR
Queue Stats
181W - 152L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
4 / 2 / 19
9,606
873
5,376
16,973
28,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Hexeliine
Guan Yu
15
1 / 4 / 21
9,225
839
4,367
16,166
16,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
IRamz
Poseidon
20
17 / 2 / 13
11,903
1,082
33,610
10,101
5,446
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Servoink
Cabrakan
15
5 / 4 / 15
9,270
843
10,663
14,933
16,217
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 2 / 20
9,338
849
14,386
11,318
5,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EnvyJason
Ganesha
14
1 / 5 / 9
8,021
729
5,976
15,723
20,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
GodGoo
Yu Huang
15
2 / 7 / 7
8,536
776
10,325
10,184
4,653
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 6 / 6
8,604
782
5,758
18,616
21,368
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 8 / 10
8,970
815
10,971
16,485
7,983
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
lowiqt
Izanami
15
3 / 6 / 9
8,676
789
12,198
13,376
5,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
55
32
Kills
14
14
Deaths
32
88
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
2
19
6.75
L
Ganesha
EnvyJason
Ganesha
1
5
9
1.1
L
Yu Huang
GodGoo
Yu Huang
2
7
7
0.79
W
Guan Yu
Hexeliine
Guan Yu
1
4
21
2.88
W
Poseidon
IRamz
Poseidon
17
2
13
11.75
L
5
6
6
1.33
W
Cabrakan
Servoink
Cabrakan
5
4
15
3.13
W
5
2
20
7.5
L
3
8
10
1
L
Izanami
lowiqt
Izanami
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,402
Damage
45,228
69,491
Taken
74,384
71,918
Mitigated
60,573
33,449
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,376
1,559
7,653
6,405
16,973
28,253
806
7,895
9,078
9,226
0
L
Ganesha
EnvyJason
Ganesha
5,976
427
753
1,495
15,723
20,726
0
10,690
5,033
16,309
0
L
Yu Huang
GodGoo
Yu Huang
10,325
1,422
68
0
10,184
4,653
0
5,632
4,552
17,906
0
W
Guan Yu
Hexeliine
Guan Yu
4,367
717
7,883
4,943
16,166
16,683
202
5,606
10,560
0
6,662
W
Poseidon
IRamz
Poseidon
33,610
6,818
366
1,699
10,101
5,446
1,974
5,999
4,102
65,786
0
L
5,758
2,082
3,527
3,390
18,616
21,368
0
12,258
6,358
2,439
7,584
W
Cabrakan
Servoink
Cabrakan
10,663
1,316
0
1,847
14,933
16,217
419
5,172
9,761
18,353
0
W
14,386
2,528
314
2,339
11,318
5,319
687
3,667
7,651
0
19,795
L
10,971
3,474
202
2,917
16,485
7,983
0
12,259
4,226
23,705
0
L
Izanami
lowiqt
Izanami
12,198
6,667
230
1,386
13,376
5,843
0
8,810
4,566
0
30,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,342
Gold Earned
42,807
108
Minions Killed
137
0
Camps Cleared
0
1,090,106
Distance Traveled
871,431
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,606
873
5
0
0
207,673
0
L
Ganesha
8,021
729
1
0
0
196,074
0
L
Yu Huang
8,536
776
22
2
0
163,876
2
W
Guan Yu
9,225
839
3
0
0
233,728
0
W
Poseidon
11,903
1,082
82
7
0
207,857
2
L
Horus
8,604
782
9
1
0
172,205
1
W
Cabrakan
9,270
843
9
1
0
185,880
1
W
Bastet
9,338
849
9
1
0
254,968
1
L
Freya
8,970
815
38
3
0
169,913
1
L
Izanami
8,676
789
67
6
0
169,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role