Player Matchup

Jing Wei
Jing Wei
Havoqq
Jing Wei
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 121L
1,309 Elo+
Solo
King Arthur
King Arthur
ObservedPaper73
King Arthur
Level 32
God Stats
0W - 2L
1,174 SR
Queue Stats
0W - 5L
1,162 Elo+
Party 1
Ra
Ra
REVZATERRA
Ra
Level 86
God Stats
11W - 21L
1,241 SR
Queue Stats
107W - 120L
1,327 Elo+
Solo
Ratatoskr
Ratatoskr
SadCorpse5008
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Persephone
Persephone
miojoloko
Persephone
Level 82
God Stats
18W - 19L
1,486 SR
Queue Stats
707W - 778L
1,298 Elo+
Solo
Team Averages
Level 56
1,380 SR
1,319 Elo+

VS

Team Averages
Level 67
1,374 SR
1,336 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ANONIMUS2858
Kali
Level 84
God Stats
6W - 2L
1,645 SR
Queue Stats
34W - 37L
1,315 Elo+
Solo
Skadi
Skadi
Gamer420_Skater
Skadi
Level 46
God Stats
2W - 1L
1,295 SR
Queue Stats
113W - 119L
1,276 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShotMega
Cu Chulainn
Level 77
God Stats
15W - 8L
1,300 SR
Queue Stats
84W - 101L
1,298 Elo+
Solo
Raijin
Raijin
įnsomniacXLR
Raijin
Level 86
God Stats
1W - 2L
1,129 SR
Queue Stats
53W - 60L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Havoqq
Jing Wei
10
0 / 1 / 1
8,214
342
2,167
5,378
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
ObservedPaper73
King Arthur
12
1 / 12 / 0
8,033
335
5,602
24,234
14,349
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 0
9,911
413
15,411
15,580
6,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
SadCorpse5008
Ratatoskr
11
0 / 9 / 0
8,095
337
3,828
19,575
10,642
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
miojoloko
Persephone
14
0 / 2 / 1
9,755
406
6,789
7,588
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
0 / 1 / 8
12,077
503
4,461
16,773
22,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 1 / 7
13,132
547
3,970
24,493
12,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

19
4 / 1 / 5
12,955
540
8,542
10,479
5,072
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
ShotMega
Cu Chulainn
17
9 / 0 / 6
12,515
521
18,138
22,436
22,399
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
11 / 1 / 7
12,437
518
12,942
11,134
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
3
Kills
26
27
Deaths
4
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
8
4
W
2
1
7
5.5
W
4
1
5
6.5
L
Jing Wei
Havoqq
Jing Wei
0
1
1
0.5
L
King Arthur
ObservedPaper73
King Arthur
1
12
0
0.08
L
2
3
0
0.67
L
Ratatoskr
SadCorpse5008
Ratatoskr
0
9
0
0
W
Cu Chulainn
ShotMega
Cu Chulainn
9
0
6
12
L
Persephone
miojoloko
Persephone
0
2
1
0.25
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,797
Damage
48,053
72,355
Taken
85,315
36,318
Mitigated
66,482
14,973
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,461
446
1,521
4,388
16,773
22,130
2,200
6,740
9,947
0
67,560
W
3,970
2,345
449
11,228
24,493
12,184
2,262
2,231
22,158
0
147,913
W
8,542
1,912
0
328
10,479
5,072
8,619
2,144
8,233
0
93,115
L
Jing Wei
Havoqq
Jing Wei
2,167
1,430
0
1,322
5,378
1,810
0
269
5,109
0
29,428
L
King Arthur
ObservedPaper73
King Arthur
5,602
1,087
0
2,990
24,234
14,349
0
4,688
19,546
0
40,137
L
15,411
1,382
291
3,398
15,580
6,260
0
2,803
12,777
77,588
0
L
Ratatoskr
SadCorpse5008
Ratatoskr
3,828
773
0
3,198
19,575
10,642
0
4,686
14,889
0
30,087
W
Cu Chulainn
ShotMega
Cu Chulainn
18,138
3,598
0
750
22,436
22,399
2,023
8,195
13,602
179
62,574
L
Persephone
miojoloko
Persephone
6,789
1,507
203
3,571
7,588
3,257
906
675
6,911
62,189
7,884
W
12,942
1,768
0
250
11,134
4,697
2,542
2,453
8,295
80,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,008
Gold Earned
63,116
379
Minions Killed
613
0
Camps Cleared
0
1,627,448
Distance Traveled
2,163,789
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,077
503
100
4
0
420,762
0
W
Kali
13,132
547
175
7
0
490,426
0
W
Skadi
12,955
540
155
6
0
397,858
1
L
Jing Wei
8,214
342
59
2
0
201,840
1
L
King Arthur
8,033
335
39
2
0
395,792
4
L
Ra
9,911
413
120
5
0
392,620
5
L
Ratatoskr
8,095
337
34
1
0
404,796
1
W
Cu Chulainn
12,515
521
74
3
0
474,421
0
L
Persephone
9,755
406
127
5
0
232,400
1
W
Raijin
12,437
518
109
5
0
380,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role