Player Matchup

Ymir
Ymir
DontCallMeSteve
Ymir
Level 124
God Stats
14W - 21L
1,541 SR
Queue Stats
126W - 145L
1,460 Elo+
Party 1
Ah Puch
Ah Puch
MvG ShadowBlade
Ah Puch
Level 134
God Stats
9W - 3L
1,624 SR
Queue Stats
95W - 104L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
evanhend
Jing Wei
Level 149
God Stats
2W - 1L
1,840 SR
Queue Stats
42W - 58L
1,450 Elo+
Party 1
Mercury
Mercury
lordofthecurls19
Mercury
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
399W - 374L
1,534 Elo+
Party 1
Horus
Horus
muphaniel
Horus
Level 148
God Stats
6W - 6L
1,637 SR
Queue Stats
238W - 225L
1,524 Elo+
Party 1
Team Averages
Level 143
1,629 SR
1,496 Elo+

VS

Team Averages
Level 42
1,662 SR
1,561 Elo+
Eset
Eset
DeSnakes
Eset
Level 119
God Stats
2W - 2L
1,783 SR
Queue Stats
61W - 52L
1,573 Elo+
Party 2
Sun Wukong
Sun Wukong
Ghosts_I_See
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,436 Elo+
Solo
Apollo
Apollo
GorillaSnake406
Apollo
Level 29
God Stats
6W - 3L
1,579 SR
Queue Stats
38W - 28L
1,500 Elo+
Party 2
Bastet
Bastet
HAHASmashPiece
Bastet
Level 4
God Stats
5W - 1L
1,686 SR
Queue Stats
15W - 7L
1,695 Elo+
Solo
Poseidon
Poseidon
KISSMYANHUR
Poseidon
Level 29
God Stats
11W - 4L
1,762 SR
Queue Stats
60W - 42L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,352
668
3,729
14,095
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 2 / 1
7,974
725
12,084
9,754
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
evanhend
Jing Wei
13
1 / 3 / 2
7,531
685
5,405
10,415
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 2
7,430
675
3,714
10,769
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
muphaniel
Horus
12
1 / 5 / 2
7,199
654
4,142
12,607
12,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
3 / 0 / 11
8,374
761
11,635
4,998
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Ghosts_I_See
Sun Wukong
15
2 / 0 / 14
8,574
779
9,787
12,464
10,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 2 / 13
8,026
730
6,534
8,252
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
7 / 1 / 7
9,126
830
11,613
9,402
4,098
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
KISSMYANHUR
Poseidon
18
6 / 0 / 7
10,318
938
11,362
4,749
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
3
Kills
19
19
Deaths
3
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Eset
3
0
11
8.5
L
0
4
2
0.25
W
Sun Wukong
Ghosts_I_See
Sun Wukong
2
0
14
9
W
1
2
13
3.75
W
7
1
7
10.5
W
Poseidon
KISSMYANHUR
Poseidon
6
0
7
9.5
L
1
2
1
0.75
L
Jing Wei
evanhend
Jing Wei
1
3
2
0.67
L
0
5
2
0.2
L
Horus
muphaniel
Horus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,074
Damage
50,931
57,640
Taken
39,865
37,382
Mitigated
23,200
13,349
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
11,635
197
1,005
748
4,998
2,454
218
2,874
2,056
23,769
0
L
3,729
578
0
1,175
14,095
11,966
0
5,271
8,557
11,071
0
W
Sun Wukong
Ghosts_I_See
Sun Wukong
9,787
1,441
320
5,483
12,464
10,410
84
3,401
8,963
0
25,935
W
6,534
3,357
0
375
8,252
4,265
1,595
4,212
3,887
0
22,470
W
11,613
2,467
0
983
9,402
4,098
6
3,208
6,098
0
30,737
W
Poseidon
KISSMYANHUR
Poseidon
11,362
1,507
0
250
4,749
1,973
2,762
2,118
2,541
62,587
0
L
12,084
46
90
3,731
9,754
3,970
0
3,042
6,585
41,530
0
L
Jing Wei
evanhend
Jing Wei
5,405
4,389
0
2,158
10,415
4,610
0
4,677
5,698
0
25,423
L
3,714
1,243
0
0
10,769
4,219
0
3,160
7,413
0
21,084
L
Horus
muphaniel
Horus
4,142
1,317
2,445
3,750
12,607
12,617
0
5,925
6,390
0
5,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,486
Gold Earned
44,418
180
Minions Killed
268
0
Camps Cleared
0
1,145,318
Distance Traveled
1,212,953
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,374
761
30
3
0
252,249
2
L
Ymir
7,352
668
20
2
0
219,502
4
W
Sun Wukong
8,574
779
38
3
0
237,647
1
W
Apollo
8,026
730
27
2
0
213,027
1
W
Bastet
9,126
830
40
4
0
256,793
2
W
Poseidon
10,318
938
133
12
0
253,237
0
L
Ah Puch
7,974
725
71
6
0
223,718
2
L
Jing Wei
7,531
685
49
4
0
228,576
5
L
Mercury
7,430
675
38
3
0
248,356
0
L
Horus
7,199
654
2
0
0
225,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role