Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Dark V25696
Neith
Level 136
God Stats
17W - 10L
1,557 SR
Queue Stats
394W - 299L
1,547 Elo+
Party 2
Bakasura
Bakasura
ForeverDizzy
Bakasura
Level 85
God Stats
14W - 10L
1,592 SR
Queue Stats
286W - 206L
1,593 Elo+
Party 2
Hachiman
Hachiman
Reeeeeee123
Hachiman
Level 89
God Stats
4W - 1L
1,620 SR
Queue Stats
432W - 349L
1,597 Elo+
Party 2
Jormungandr
Jormungandr
foreverangry
Jormungandr
Level 47
God Stats
50W - 18L
1,783 SR
Queue Stats
186W - 117L
1,624 Elo+
Party 2
Team Averages
Level 88
1,610 SR
1,572 Elo+

VS

Team Averages
Level 112
1,577 SR
1,559 Elo+
Thor
Thor
Point 4 on lay
Thor
Level 157
God Stats
41W - 37L
1,575 SR
Queue Stats
502W - 476L
1,527 Elo+
Party 1
Janus
Janus
RickySpanish677
Janus
Level 122
God Stats
38W - 32L
1,629 SR
Queue Stats
413W - 390L
1,553 Elo+
Party 1
Kali
Kali
Souis Laha
Kali
Level 159
God Stats
18W - 20L
1,572 SR
Queue Stats
487W - 452L
1,513 Elo+
Party 1
Poseidon
Poseidon
Suarez_NFL
Poseidon
Level 117
God Stats
7W - 5L
1,609 SR
Queue Stats
51W - 69L
1,335 Elo+
Solo
Hercules
Hercules
Thor20VapeLord
Hercules
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 2L
1,870 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 0 / 1
5,805
581
3,774
3,575
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 4
5,714
571
3,669
4,929
1,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
ForeverDizzy
Bakasura
11
3 / 0 / 4
6,134
613
5,035
7,137
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Reeeeeee123
Hachiman
9
1 / 0 / 1
5,581
558
2,480
3,459
975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
foreverangry
Jormungandr
8
3 / 0 / 2
5,289
529
3,840
4,903
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,768
477
2,753
7,518
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
5,102
510
3,216
3,942
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
4,737
474
2,224
7,298
4,540
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Suarez_NFL
Poseidon
6
0 / 4 / 0
4,288
429
480
5,636
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
6
0 / 2 / 0
4,023
402
1,638
5,465
2,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
10
Kills
0
0
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
W
2
0
4
4
W
Bakasura
ForeverDizzy
Bakasura
3
0
4
5
L
0
1
0
0
W
Hachiman
Reeeeeee123
Hachiman
1
0
1
1.5
L
0
1
0
0
L
0
2
0
0
L
Poseidon
Suarez_NFL
Poseidon
0
4
0
0
L
Hercules
0
2
0
0
W
Jormungandr
foreverangry
Jormungandr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,798
Damage
10,311
24,003
Taken
29,859
10,918
Mitigated
12,112
8,642
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,774
676
199
1,993
3,575
2,408
128
0
3,575
31,875
0
W
3,669
1,206
0
1,815
4,929
1,753
0
1,810
3,119
0
37,776
W
Bakasura
ForeverDizzy
Bakasura
5,035
3,490
0
1,808
7,137
2,663
0
947
6,190
0
32,990
L
2,753
441
0
2,790
7,518
2,440
0
559
6,634
0
27,064
W
Hachiman
Reeeeeee123
Hachiman
2,480
1,099
0
1,579
3,459
975
810
41
3,418
0
25,312
L
3,216
38
0
1,039
3,942
980
0
181
3,607
41,102
0
L
2,224
732
0
2,186
7,298
4,540
0
3,621
3,347
0
21,439
L
Poseidon
Suarez_NFL
Poseidon
480
133
0
470
5,636
1,404
0
1,583
4,053
22,846
0
L
Hercules
1,638
229
0
870
5,465
2,748
0
1,670
3,515
0
6,873
W
Jormungandr
foreverangry
Jormungandr
3,840
1,784
0
1,248
4,903
3,119
168
898
4,005
27,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
22,918
288
Minions Killed
220
0
Camps Cleared
0
977,075
Distance Traveled
929,625
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,805
581
53
5
0
150,544
2
W
Neith
5,714
571
64
6
0
195,232
3
W
Bakasura
6,134
613
78
8
0
249,839
0
L
Thor
4,768
477
59
6
0
197,968
2
W
Hachiman
5,581
558
49
5
0
182,351
0
L
Janus
5,102
510
72
7
0
203,951
3
L
Kali
4,737
474
43
4
0
170,136
2
L
Poseidon
4,288
429
39
4
0
166,180
0
L
Hercules
4,023
402
7
1
0
191,390
0
W
Jormungandr
5,289
529
44
4
0
199,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role