Player Matchup

Amaterasu
Amaterasu
BeanBoyInTimeOut
Amaterasu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 276L
1,461 Elo+
Party 1
Vulcan
Vulcan
RatCrew-DrKilo
Vulcan
Level 114
God Stats
3W - 1L
1,643 SR
Queue Stats
86W - 125L
1,451 Elo+
Party 1
Skadi
Skadi
XxEchoxX572
Skadi
Level 153
God Stats
2W - 3L
1,795 SR
Queue Stats
216W - 232L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
Yunako-
Sylvanus
Level 144
God Stats
382W - 343L
1,579 SR
Queue Stats
405W - 385L
1,603 Elo+
Solo
Set
Set
factsman
Set
Level 85
God Stats
7W - 6L
1,556 SR
Queue Stats
273W - 306L
1,503 Elo+
Party 1
Team Averages
Level 124
1,615 SR
1,519 Elo+

VS

Team Averages
Level 120
1,568 SR
1,599 Elo+
Chronos
Chronos
BlackieChan280
Chronos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 131L
1,641 Elo+
Solo
Guan Yu
Guan Yu
Dusty66
Guan Yu
Level 83
God Stats
13W - 15L
1,566 SR
Queue Stats
198W - 206L
1,582 Elo+
Party 2
Ra
Ra
JASARP123
Ra
Level 127
God Stats
10W - 5L
1,640 SR
Queue Stats
87W - 84L
1,583 Elo+
Solo
Hachiman
Hachiman
Nieldilocks
Hachiman
Level 118
God Stats
4W - 3L
1,475 SR
Queue Stats
393W - 368L
1,596 Elo+
Solo
Bakasura
Bakasura
Škywalker
Bakasura
Level 149
God Stats
9W - 8L
1,660 SR
Queue Stats
262W - 239L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
13
2 / 3 / 3
7,973
532
11,039
15,012
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 5 / 1
7,677
512
6,534
10,744
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
11 / 0 / 6
9,907
660
14,794
8,928
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Yunako-
Sylvanus
12
3 / 4 / 8
7,799
520
5,699
16,955
9,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
8 / 0 / 4
9,263
618
12,396
12,492
6,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,069
405
4,459
13,802
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Dusty66
Guan Yu
12
2 / 3 / 2
7,360
491
10,780
20,519
13,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 3 / 2
7,783
519
10,139
9,256
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Nieldilocks
Hachiman
10
1 / 7 / 0
6,397
426
3,828
13,111
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Škywalker
Bakasura
13
6 / 5 / 1
8,141
543
9,779
16,495
6,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
26
Kills
12
12
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
2
3
3
1.17
L
0
8
1
0.06
L
Guan Yu
Dusty66
Guan Yu
2
3
2
1
L
3
3
2
1.33
L
Hachiman
Nieldilocks
Hachiman
1
7
0
0.14
W
2
5
1
0.5
W
11
0
6
14
W
Sylvanus
Yunako-
Sylvanus
3
4
8
1.75
W
8
0
4
10
L
Bakasura
Škywalker
Bakasura
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,462
Damage
38,985
64,131
Taken
73,183
30,019
Mitigated
30,479
18,758
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
11,039
6,024
0
6,053
15,012
6,054
450
2,250
12,111
0
54,228
L
4,459
1,506
0
1,482
13,802
4,123
0
2,608
11,170
41,678
0
L
Guan Yu
Dusty66
Guan Yu
10,780
2,136
353
8,564
20,519
13,105
0
2,016
18,452
1,710
41,912
L
10,139
1,095
604
2,252
9,256
3,114
0
2,694
6,390
61,017
0
L
Hachiman
Nieldilocks
Hachiman
3,828
2,866
0
3,325
13,111
3,600
0
2,474
10,618
0
31,621
W
6,534
1,811
0
663
10,744
4,259
330
4,913
4,995
50,136
0
W
14,794
7,863
0
3,697
8,928
3,416
1,664
2,840
5,790
0
71,337
W
Sylvanus
Yunako-
Sylvanus
5,699
1,590
1,263
6,153
16,955
9,471
204
3,925
12,489
27,296
10,356
W
12,396
5,469
0
929
12,492
6,819
0
2,552
9,451
0
83,058
L
Bakasura
Škywalker
Bakasura
9,779
6,313
0
2,796
16,495
6,537
1,074
2,615
13,760
0
54,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,619
Gold Earned
35,750
458
Minions Killed
423
0
Camps Cleared
0
1,486,747
Distance Traveled
1,370,660
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,973
532
89
6
0
289,822
3
L
Chronos
6,069
405
55
4
0
234,842
1
L
Guan Yu
7,360
491
84
6
0
300,627
3
L
Ra
7,783
519
116
8
0
292,837
4
L
Hachiman
6,397
426
55
4
0
225,988
2
W
Vulcan
7,677
512
94
6
0
283,271
0
W
Skadi
9,907
660
103
7
0
296,041
5
W
Sylvanus
7,799
520
53
4
0
270,621
11
W
Set
9,263
618
119
8
0
346,992
4
L
Bakasura
8,141
543
113
8
0
316,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role