Player Matchup

Medusa
Medusa
 
Medusa
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Amphitrite4139
Neith
Level 144
God Stats
4W - 7L
1,420 SR
Queue Stats
82W - 89L
1,554 Elo+
Solo
Aphrodite
Aphrodite
Marxman09
Aphrodite
Level 122
God Stats
2W - 3L
1,602 SR
Queue Stats
310W - 292L
1,540 Elo+
Solo
Loki
Loki
Uakhornet750
Loki
Level 159
God Stats
109W - 95L
1,619 SR
Queue Stats
261W - 274L
1,517 Elo+
Party 1
Pele
Pele
turdhurler5
Pele
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 82L
1,399 Elo+
Party 1
Team Averages
Level 132
1,528 SR
1,502 Elo+

VS

Team Averages
Level 127
1,524 SR
1,539 Elo+
Mulan
Mulan
Fallen_Siickness
Mulan
Level 147
God Stats
118W - 99L
1,589 SR
Queue Stats
389W - 384L
1,580 Elo+
Solo
Merlin
Merlin
IWozzled
Merlin
Level 107
God Stats
11W - 15L
1,466 SR
Queue Stats
188W - 211L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
JASARP123
Tsukuyomi
Level 127
God Stats
3W - 1L
1,252 SR
Queue Stats
87W - 84L
1,590 Elo+
Solo
Artemis
Artemis
Suicidepact
Artemis
Level 125
God Stats
7W - 5L
1,828 SR
Queue Stats
409W - 374L
1,622 Elo+
Solo
Cerberus
Cerberus
adamdlc
Cerberus
Level 128
God Stats
22W - 26L
1,485 SR
Queue Stats
427W - 483L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 5 / 1
9,371
493
13,620
17,093
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
6 / 4 / 1
9,184
483
13,780
12,955
5,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Marxman09
Aphrodite
15
1 / 3 / 3
9,764
514
7,307
12,669
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 1
8,546
450
4,317
13,081
6,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 8 / 6
9,587
505
7,608
20,385
7,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
10,100
532
12,579
22,766
15,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
IWozzled
Merlin
16
4 / 3 / 5
10,023
528
6,766
9,509
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
JASARP123
Tsukuyomi
18
10 / 2 / 4
11,652
613
12,328
17,177
7,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Suicidepact
Artemis
17
2 / 2 / 4
10,255
540
9,870
16,420
5,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
adamdlc
Cerberus
15
6 / 2 / 8
10,536
555
8,946
15,970
20,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
15
Kills
25
25
Deaths
15
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
5
1
0.9
L
6
4
1
1.63
W
3
6
2
0.67
W
Merlin
IWozzled
Merlin
4
3
5
2.17
W
Tsukuyomi
JASARP123
Tsukuyomi
10
2
4
6
L
Aphrodite
Marxman09
Aphrodite
1
3
3
0.83
W
Artemis
Suicidepact
Artemis
2
2
4
2
L
2
5
1
0.5
W
Cerberus
adamdlc
Cerberus
6
2
8
5
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,632
Damage
50,489
76,183
Taken
81,842
31,089
Mitigated
52,650
20,517
Healing
30,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,620
6,273
0
4,428
17,093
6,444
0
2,951
14,142
0
84,984
L
13,780
3,856
0
3,544
12,955
5,067
900
1,893
11,062
0
61,681
W
12,579
2,139
0
9,479
22,766
15,014
0
257
22,509
0
82,863
W
Merlin
IWozzled
Merlin
6,766
350
0
1,160
9,509
3,833
182
2,626
6,883
79,303
0
W
Tsukuyomi
JASARP123
Tsukuyomi
12,328
5,123
0
5,418
17,177
7,528
304
4,621
12,556
0
92,955
L
Aphrodite
Marxman09
Aphrodite
7,307
929
0
6,279
12,669
5,220
0
2,800
9,869
92,397
0
W
Artemis
Suicidepact
Artemis
9,870
5,098
0
7,622
16,420
5,509
3,049
0
16,420
0
83,814
L
4,317
1,384
113
1,180
13,081
6,706
0
5,291
7,790
0
25,461
W
Cerberus
adamdlc
Cerberus
8,946
1,511
263
6,853
15,970
20,766
0
891
15,079
32,867
0
L
7,608
2,249
0
4,973
20,385
7,652
498
2,777
17,608
0
79,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,452
Gold Earned
52,566
520
Minions Killed
534
0
Camps Cleared
0
1,629,503
Distance Traveled
1,677,863
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,371
493
120
6
0
315,950
5
L
Neith
9,184
483
94
5
0
271,685
1
W
Mulan
10,100
532
128
7
0
325,093
1
W
Merlin
10,023
528
121
6
0
306,282
3
W
Tsukuyomi
11,652
613
120
6
0
378,482
2
L
Aphrodite
9,764
514
158
8
0
337,801
6
W
Artemis
10,255
540
124
7
0
330,160
6
L
Loki
8,546
450
37
2
0
374,018
0
W
Cerberus
10,536
555
41
2
0
337,846
3
L
Pele
9,587
505
111
6
0
330,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role