Player Matchup

Atlas
Atlas
 
Atlas
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DraconicSentinel
Terra
Level 65
God Stats
1W - 2L
1,467 SR
Queue Stats
112W - 117L
1,534 Elo+
Party 2
Da Ji
Da Ji
Haplo666
Da Ji
Level 148
God Stats
1W - 3L
1,373 SR
Queue Stats
200W - 209L
1,529 Elo+
Party 2
Ne Zha
Ne Zha
mata_faliyos
Ne Zha
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
539W - 566L
1,504 Elo+
Solo
King Arthur
King Arthur
xMASTERxRAGERx1
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 111
1,468 SR
1,513 Elo+

VS

Team Averages
Level 145
1,626 SR
1,455 Elo+
Merlin
Merlin
John001
Merlin
Level 160
God Stats
5W - 1L
1,640 SR
Queue Stats
258W - 263L
1,500 Elo+
Solo
Khepri
Khepri
Misterr-Bionic
Khepri
Level 143
God Stats
2W - 0L
1,741 SR
Queue Stats
52W - 49L
1,461 Elo+
Party 1
Horus
Horus
Teo_755
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,465 Elo+
Solo
Awilix
Awilix
TimboodmiT
Awilix
Level 154
God Stats
1W - 1L
1,750 SR
Queue Stats
35W - 36L
1,322 Elo+
Party 1
Ne Zha
Ne Zha
nickaustin
Ne Zha
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 55L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
2 / 6 / 7
10,791
674
18,117
30,250
32,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 2 / 10
10,541
659
15,580
34,639
27,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Haplo666
Da Ji
14
1 / 10 / 6
8,984
562
14,313
21,355
9,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
19
7 / 4 / 5
12,092
756
17,833
20,361
10,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
xMASTERxRAGERx1
King Arthur
15
1 / 7 / 7
9,226
577
7,361
21,147
14,755
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
John001
Merlin
20
12 / 3 / 15
12,404
775
32,670
11,787
7,303
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 2 / 19
11,960
748
14,125
23,894
41,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
Teo_755
Horus
17
3 / 4 / 23
10,864
679
12,222
21,259
29,100
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
TimboodmiT
Awilix
19
7 / 2 / 20
11,917
745
28,774
19,843
24,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
nickaustin
Ne Zha
18
3 / 4 / 17
11,118
695
18,350
19,773
17,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
123
12
Kills
29
29
Deaths
15
35
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
6
7
0.92
L
1
2
10
3
L
Da Ji
Haplo666
Da Ji
1
10
6
0.4
W
Merlin
John001
Merlin
12
3
15
6.5
W
4
2
19
6.75
W
Horus
Teo_755
Horus
3
4
23
3.63
W
Awilix
TimboodmiT
Awilix
7
2
20
8.5
L
Ne Zha
7
4
5
2.38
W
Ne Zha
nickaustin
Ne Zha
3
4
17
2.88
L
King Arthur
xMASTERxRAGERx1
King Arthur
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,204
Damage
106,141
127,752
Taken
96,556
95,470
Mitigated
120,152
48,130
Healing
38,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
18,117
7,314
2,736
5,679
30,250
32,438
52
9,972
20,278
35,286
0
L
15,580
1,721
8,109
17,751
34,639
27,778
407
16,005
18,634
26,489
0
L
Da Ji
Haplo666
Da Ji
14,313
3,258
1,630
1,164
21,355
9,854
0
9,727
11,628
0
22,689
W
Merlin
John001
Merlin
32,670
4,002
2,813
1,341
11,787
7,303
1,635
3,492
8,097
58,009
0
W
14,125
1,686
1,895
3,744
23,894
41,232
950
8,566
14,876
27,229
0
W
Horus
Teo_755
Horus
12,222
5,826
12,261
6,660
21,259
29,100
430
5,112
15,833
0
22,271
W
Awilix
TimboodmiT
Awilix
28,774
9,945
1,065
2,394
19,843
24,701
2,088
6,961
12,489
0
42,808
L
Ne Zha
17,833
4,499
2,047
6,188
20,361
10,645
1,436
5,581
14,780
0
33,448
W
Ne Zha
nickaustin
Ne Zha
18,350
4,890
1,166
5,452
19,773
17,816
2,294
7,962
11,564
0
37,071
L
King Arthur
xMASTERxRAGERx1
King Arthur
7,361
1,807
1,064
1,762
21,147
14,755
0
5,510
15,637
0
13,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,634
Gold Earned
58,263
128
Minions Killed
159
0
Camps Cleared
0
1,295,369
Distance Traveled
1,396,548
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,791
674
38
2
0
286,553
2
L
Terra
10,541
659
30
2
0
311,948
1
L
Da Ji
8,984
562
16
1
0
246,207
1
W
Merlin
12,404
775
46
3
0
265,178
0
W
Khepri
11,960
748
26
2
0
287,420
0
W
Horus
10,864
679
19
1
0
278,773
1
W
Awilix
11,917
745
26
2
0
297,846
0
L
Ne Zha
12,092
756
33
2
0
215,595
0
W
Ne Zha
11,118
695
42
3
0
267,331
1
L
King Arthur
9,226
577
11
1
0
235,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role