Player Matchup

Nu Wa
Nu Wa
AllF0rFunTwitch
Nu Wa
Level 160
God Stats
18W - 25L
1,085 SR
Queue Stats
876W - 830L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ClaudiuT
Hou Yi
Level 126
God Stats
6W - 3L
1,752 SR
Queue Stats
131W - 128L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrLovatt
Cu Chulainn
Level 142
God Stats
5W - 3L
1,853 SR
Queue Stats
492W - 432L
1,489 Elo+
Party 2
Jormungandr
Jormungandr
Peerus
Jormungandr
Level 133
God Stats
2W - 3L
1,233 SR
Queue Stats
462W - 452L
1,507 Elo+
Solo
Rama
Rama
Tyler_Gurr97
Rama
Level 126
God Stats
3W - 4L
1,501 SR
Queue Stats
203W - 194L
1,476 Elo+
Solo
Team Averages
Level 137
1,485 SR
1,503 Elo+

VS

Team Averages
Level 119
1,407 SR
1,507 Elo+
Hades
Hades
John001
Hades
Level 160
God Stats
9W - 8L
1,526 SR
Queue Stats
258W - 263L
1,512 Elo+
Solo
Hun Batz
Hun Batz
Minuano
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
RealityIsALie
Zhong Kui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Yolakko
Ne Zha
Level 140
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
deNde2052
Charybdis
Level 111
God Stats
1W - 3L
1,178 SR
Queue Stats
270W - 302L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 22
13,390
744
30,302
13,442
6,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
ClaudiuT
Hou Yi
20
11 / 7 / 10
13,768
765
18,758
21,418
10,333
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
MrLovatt
Cu Chulainn
16
3 / 8 / 8
11,082
616
11,060
23,896
27,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Peerus
Jormungandr
20
8 / 5 / 16
13,809
767
19,356
30,371
36,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 3 / 19
12,744
708
28,160
15,347
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
John001
Hades
18
3 / 6 / 9
11,213
623
9,986
20,044
11,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Minuano
Hun Batz
17
1 / 6 / 17
11,387
633
9,669
16,546
7,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
RealityIsALie
Zhong Kui
20
15 / 7 / 4
15,502
861
30,921
30,537
23,110
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
Yolakko
Ne Zha
17
2 / 7 / 5
10,368
576
16,308
31,254
18,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
deNde2052
Charybdis
20
3 / 4 / 16
12,078
671
21,217
16,821
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
75
30
Kills
24
26
Deaths
30
75
Assists
51
Player
Kills
Deaths
Assists
KDA
W
4
3
22
5
W
Hou Yi
ClaudiuT
Hou Yi
11
7
10
2.29
L
Hades
John001
Hades
3
6
9
1.25
L
Hun Batz
Minuano
Hun Batz
1
6
17
1.58
W
Cu Chulainn
MrLovatt
Cu Chulainn
3
8
8
0.88
W
Jormungandr
Peerus
Jormungandr
8
5
16
3.2
L
Zhong Kui
RealityIsALie
Zhong Kui
15
7
4
2.43
W
4
3
19
4.5
L
Ne Zha
Yolakko
Ne Zha
2
7
5
0.64
L
Charybdis
deNde2052
Charybdis
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,636
Damage
88,101
104,474
Taken
115,202
89,218
Mitigated
68,675
23,673
Healing
45,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,302
10,294
1,564
3,055
13,442
6,882
3,550
3,139
10,303
61,094
0
W
Hou Yi
ClaudiuT
Hou Yi
18,758
6,826
1,293
3,431
21,418
10,333
519
10,020
11,398
0
28,777
L
Hades
John001
Hades
9,986
471
1,754
6,981
20,044
11,722
114
6,836
13,083
35,813
0
L
Hun Batz
Minuano
Hun Batz
9,669
1,610
1,160
3,875
16,546
7,940
0
9,237
7,193
0
27,873
W
Cu Chulainn
MrLovatt
Cu Chulainn
11,060
1,388
355
1,257
23,896
27,885
102
9,722
14,174
1,278
14,596
W
Jormungandr
Peerus
Jormungandr
19,356
4,318
1,055
6,312
30,371
36,296
693
11,333
19,038
46,482
0
L
Zhong Kui
RealityIsALie
Zhong Kui
30,921
4,748
647
13,418
30,537
23,110
515
10,509
19,801
67,397
0
W
28,160
14,882
2,398
2,953
15,347
7,822
3,663
6,693
8,654
0
55,264
L
Ne Zha
Yolakko
Ne Zha
16,308
2,194
1,390
10,545
31,254
18,205
0
15,367
15,651
0
33,653
L
Charybdis
deNde2052
Charybdis
21,217
11,285
634
5,288
16,821
7,698
995
8,475
8,175
0
50,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,793
Gold Earned
60,548
201
Minions Killed
240
0
Camps Cleared
0
1,433,836
Distance Traveled
1,480,540
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,390
744
60
3
0
281,029
1
W
Hou Yi
13,768
765
22
1
0
274,763
0
L
Hades
11,213
623
70
4
0
317,091
0
L
Hun Batz
11,387
633
21
1
0
288,108
0
W
Cu Chulainn
11,082
616
13
1
0
262,970
0
W
Jormungandr
13,809
767
47
3
0
320,813
0
L
Zhong Kui
15,502
861
91
5
0
265,653
0
W
Rama
12,744
708
59
3
0
294,261
3
L
Ne Zha
10,368
576
20
1
0
311,753
4
L
Charybdis
12,078
671
38
2
0
297,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role