Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bilybob273
Gilgamesh
Level 29
God Stats
39W - 25L
1,491 SR
Queue Stats
325W - 310L
1,542 Elo+
Solo
Neith
Neith
HolyHalberd
Neith
Level 26
God Stats
9W - 7L
1,485 SR
Queue Stats
72W - 72L
1,502 Elo+
Solo
Charybdis
Charybdis
Kev The Phenom
Charybdis
Level 117
God Stats
3W - 4L
1,476 SR
Queue Stats
161W - 145L
1,481 Elo+
Solo
Bastet
Bastet
moreau117
Bastet
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
153W - 137L
1,483 Elo+
Solo
Team Averages
Level 73
1,456 SR
1,501 Elo+

VS

Team Averages
Level 57
1,635 SR
1,495 Elo+
Guan Yu
Guan Yu
Makoman22
Guan Yu
Level 29
God Stats
0W - 2L
1,457 SR
Queue Stats
22W - 19L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
Onion Priest
Baron Samedi
Level 109
God Stats
7W - 2L
1,864 SR
Queue Stats
98W - 70L
1,577 Elo+
Party 1
Xing Tian
Xing Tian
SweggerDagger
Xing Tian
Level 27
God Stats
37W - 42L
1,459 SR
Queue Stats
150W - 178L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
WrongBirch4504
Tsukuyomi
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 15L
1,285 Elo+
Solo
Izanami
Izanami
Zoolanth
Izanami
Level 109
God Stats
2W - 4L
1,893 SR
Queue Stats
96W - 76L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 5 / 0
6,045
605
1,966
7,152
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
 
Sol
10
0 / 5 / 0
6,045
605
1,966
7,152
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Bilybob273
Gilgamesh
13
1 / 3 / 1
7,166
717
4,232
10,603
7,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 4 / 1
7,134
713
7,299
8,892
3,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Kev The Phenom
Charybdis
14
1 / 1 / 0
7,037
704
5,111
10,619
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
moreau117
Bastet
14
1 / 1 / 2
6,867
687
7,565
5,902
2,621
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Makoman22
Guan Yu
13
0 / 0 / 3
6,740
674
3,702
7,628
4,023
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Onion Priest
Baron Samedi
15
3 / 0 / 0
8,038
804
6,326
4,035
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SweggerDagger
Xing Tian
13
0 / 0 / 3
6,730
673
2,398
11,800
8,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
WrongBirch4504
Tsukuyomi
12
0 / 5 / 1
6,829
683
3,675
9,209
3,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Zoolanth
Izanami
16
9 / 1 / 1
9,294
929
14,174
10,195
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
12
19
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
5
0
0
W
Sol
 
Sol
0
5
0
0
W
Gilgamesh
Bilybob273
Gilgamesh
1
3
1
0.5
W
3
4
1
0.88
W
Charybdis
Kev The Phenom
Charybdis
1
1
0
1
L
Guan Yu
Makoman22
Guan Yu
0
0
3
1.5
L
Baron Samedi
Onion Priest
Baron Samedi
3
0
0
3
L
Xing Tian
SweggerDagger
Xing Tian
0
0
3
1.5
L
Tsukuyomi
WrongBirch4504
Tsukuyomi
0
5
1
0.1
L
Izanami
Zoolanth
Izanami
9
1
1
9.5
W
Bastet
moreau117
Bastet
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,139
Damage
30,275
50,320
Taken
42,867
23,326
Mitigated
23,235
9,053
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,966
98
0
486
7,152
2,114
0
588
6,564
6,856
0
W
Sol
 
Sol
1,966
98
0
486
7,152
2,114
0
588
6,564
6,856
0
W
Gilgamesh
Bilybob273
Gilgamesh
4,232
545
0
907
10,603
7,597
0
1,479
9,124
3,122
8,211
W
7,299
2,554
265
1,376
8,892
3,902
183
463
8,429
0
20,010
W
Charybdis
Kev The Phenom
Charybdis
5,111
1,604
0
4,709
10,619
4,978
0
5,067
5,552
0
27,857
L
Guan Yu
Makoman22
Guan Yu
3,702
263
850
1,565
7,628
4,023
182
1,303
6,176
0
12,673
L
Baron Samedi
Onion Priest
Baron Samedi
6,326
302
890
2,644
4,035
2,294
335
0
4,035
34,457
0
L
Xing Tian
SweggerDagger
Xing Tian
2,398
248
0
4,692
11,800
8,360
0
975
10,756
6,564
0
L
Tsukuyomi
WrongBirch4504
Tsukuyomi
3,675
710
0
350
9,209
3,790
523
139
9,070
0
14,287
L
Izanami
Zoolanth
Izanami
14,174
10,556
0
3,625
10,195
4,768
482
602
9,546
0
52,521
W
Bastet
moreau117
Bastet
7,565
1,806
0
824
5,902
2,621
0
1,127
4,775
0
18,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,294
Gold Earned
37,631
130
Minions Killed
223
0
Camps Cleared
0
994,885
Distance Traveled
1,013,796
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,045
605
5
1
0
128,609
0
W
Sol
6,045
605
5
1
0
128,609
0
W
Gilgamesh
7,166
717
18
2
0
177,635
0
W
Neith
7,134
713
28
3
0
171,137
0
W
Charybdis
7,037
704
43
4
0
192,707
5
L
Guan Yu
6,740
674
25
3
0
225,009
0
L
Baron Samedi
8,038
804
74
7
0
195,276
1
L
Xing Tian
6,730
673
12
1
0
205,784
1
L
Tsukuyomi
6,829
683
19
2
0
182,459
0
L
Izanami
9,294
929
93
9
0
205,268
2
W
Bastet
6,867
687
31
3
0
196,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role