Player Matchup

Ao Kuang
Ao Kuang
FallLeloup007
Ao Kuang
Level 145
God Stats
1W - 3L
1,111 SR
Queue Stats
386W - 424L
1,464 Elo+
Solo
Ares
Ares
MR-0_0-3MAR
Ares
Level 59
God Stats
1W - 3L
1,258 SR
Queue Stats
394W - 443L
1,446 Elo+
Solo
Ra
Ra
oBanging-
Ra
Level 120
God Stats
1W - 2L
1,274 SR
Queue Stats
66W - 73L
1,480 Elo+
Solo
Chernobog
Chernobog
redwards2004
Chernobog
Level 119
God Stats
8W - 13L
1,298 SR
Queue Stats
218W - 212L
1,417 Elo+
Solo
Skadi
Skadi
wardog2448
Skadi
Level 65
God Stats
5W - 2L
1,652 SR
Queue Stats
213W - 212L
1,485 Elo+
Solo
Team Averages
Level 102
1,319 SR
1,458 Elo+

VS

Team Averages
Level 104
1,478 SR
1,457 Elo+
Jing Wei
Jing Wei
AtoMIc xANg3l
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,431 Elo+
Solo
Arachne
Arachne
Gawd DMT Bobby
Arachne
Level 105
God Stats
9W - 11L
1,476 SR
Queue Stats
126W - 129L
1,480 Elo+
Solo
Bakasura
Bakasura
Illchap0
Bakasura
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 83L
1,453 Elo+
Solo
Shiva
Shiva
MFG_Hype
Shiva
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 25L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
Seranwrap0402033
Baron Samedi
Level 95
God Stats
3W - 4L
1,416 SR
Queue Stats
432W - 451L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FallLeloup007
Ao Kuang
14
5 / 1 / 1
8,405
525
6,839
14,396
7,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 2
7,257
454
4,732
11,779
9,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 1 / 4
9,221
576
9,441
9,122
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
redwards2004
Chernobog
16
3 / 2 / 4
9,611
601
8,966
14,244
5,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
12
1 / 0 / 1
7,102
444
7,906
6,470
2,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AtoMIc xANg3l
Jing Wei
11
0 / 0 / 2
6,266
392
8,193
9,471
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
2,892
181
0
0
0
Bakasura
Illchap0
Bakasura
14
2 / 4 / 0
8,262
516
5,569
13,789
7,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shiva
MFG_Hype
Shiva
13
2 / 5 / 1
7,801
488
13,579
16,935
13,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Seranwrap0402033
Baron Samedi
11
1 / 3 / 0
6,780
424
5,555
12,827
8,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
5
5
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AtoMIc xANg3l
Jing Wei
0
0
2
1
W
Ao Kuang
FallLeloup007
Ao Kuang
5
1
1
5.5
L
0
0
0
0
L
Bakasura
Illchap0
Bakasura
2
4
0
0.5
L
Shiva
MFG_Hype
Shiva
2
5
1
0.5
W
0
1
2
1
L
Baron Samedi
Seranwrap0402033
Baron Samedi
1
3
0
0.33
W
3
1
4
5
W
Chernobog
redwards2004
Chernobog
3
2
4
2.5
W
Skadi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,884
Damage
32,896
56,011
Taken
53,022
28,563
Mitigated
32,555
21,776
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AtoMIc xANg3l
Jing Wei
8,193
6,313
0
3,861
9,471
3,500
575
4,108
5,249
0
43,956
W
Ao Kuang
FallLeloup007
Ao Kuang
6,839
2,319
0
6,025
14,396
7,162
0
299
13,557
40,803
11,349
L
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Illchap0
Bakasura
5,569
3,647
0
5,499
13,789
7,308
0
6,814
6,699
0
67,126
L
Shiva
MFG_Hype
Shiva
13,579
2,901
0
2,993
16,935
13,380
0
3,456
13,341
0
58,148
W
4,732
653
0
3,131
11,779
9,230
0
2,439
9,340
30,374
0
L
Baron Samedi
Seranwrap0402033
Baron Samedi
5,555
1,035
2,944
4,764
12,827
8,367
0
5,198
7,533
30,757
0
W
9,441
1,214
1,165
4,069
9,122
3,795
1,547
94
8,718
80,895
0
W
Chernobog
redwards2004
Chernobog
8,966
6,015
0
6,538
14,244
5,635
1,490
0
14,204
0
67,331
W
Skadi
7,906
2,840
0
848
6,470
2,741
62
2,723
3,747
0
55,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
32,001
463
Minions Killed
321
0
Camps Cleared
0
1,451,465
Distance Traveled
1,128,332
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,266
392
75
5
0
277,721
4
W
Ao Kuang
8,405
525
79
5
0
313,555
0
L
Arachne
2,892
181
0
0
0
0
0
L
Bakasura
8,262
516
137
9
0
322,943
2
L
Shiva
7,801
488
81
5
0
287,441
1
W
Ares
7,257
454
36
2
0
285,003
5
L
Baron Samedi
6,780
424
28
2
0
240,227
5
W
Ra
9,221
576
140
9
0
313,505
8
W
Chernobog
9,611
601
127
8
0
245,322
1
W
Skadi
7,102
444
81
5
0
294,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role