Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
 
Neith
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
KiviMeister
Mercury
Gold I
Level 160
God Stats
11W - 7L
1,578 SR
Queue Stats
297W - 283L
1,441 MMR
Solo
Bacchus
Bacchus
Silver I
WDarknessW
Bacchus
Silver I
Level 87
God Stats
5W - 1L
1,772 SR
Queue Stats
18W - 21L
1,447 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
Zezya
Baron Samedi
Platinum IV
Level 158
God Stats
2W - 3L
1,291 SR
Queue Stats
187W - 191L
1,501 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,528 SR
1,478 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,457 SR
1,481 MMR
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
BlazeBlake
Anhur
Gold II
Level 145
God Stats
3W - 2L
1,592 SR
Queue Stats
139W - 142L
1,427 MMR
Solo
Zeus
Zeus
Gold IV
Dev3NSTieN
Zeus
Gold IV
Level 138
God Stats
8W - 13L
1,466 SR
Queue Stats
228W - 217L
1,456 MMR
Solo
King Arthur
King Arthur
Platinum V
MRnabocop
King Arthur
Platinum V
Level 66
God Stats
16W - 20L
1,554 SR
Queue Stats
172W - 177L
1,528 MMR
Solo
Xbalanque
Xbalanque
Gold IV
enyelom333
Xbalanque
Gold IV
Level 106
God Stats
2W - 3L
1,170 SR
Queue Stats
144W - 148L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 2 / 7
10,748
537
11,976
11,861
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
16
3 / 5 / 5
9,590
480
9,735
13,850
6,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Mercury
KiviMeister
Mercury
17
9 / 1 / 5
10,985
549
14,316
14,471
7,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
WDarknessW
Bacchus
15
5 / 1 / 6
10,090
505
9,494
17,149
22,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Zezya
Baron Samedi
18
2 / 1 / 4
10,888
544
14,442
15,776
15,270
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArachneAthenaThoth

VS

Bans
AgniShivaJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 1 / 3
8,918
446
3,316
15,440
17,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
16
7 / 4 / 3
10,721
536
10,802
14,496
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 8 / 2
8,347
417
9,277
14,715
6,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MRnabocop
King Arthur
17
1 / 5 / 1
10,381
519
13,730
23,897
18,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
enyelom333
Xbalanque
15
0 / 6 / 4
9,106
455
5,906
16,567
6,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
23
Kills
10
10
Deaths
24
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
7
3.75
W
Neith
 
Neith
3
5
5
1.1
L
Ymir
 
Ymir
1
1
3
2.5
L
Anhur
7
4
3
2.13
L
1
8
2
0.25
W
Mercury
KiviMeister
Mercury
9
1
5
11.5
L
King Arthur
MRnabocop
King Arthur
1
5
1
0.3
W
Bacchus
WDarknessW
Bacchus
5
1
6
8
W
Baron Samedi
Zezya
Baron Samedi
2
1
4
4
L
Xbalanque
enyelom333
Xbalanque
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,963
Damage
43,031
73,107
Taken
85,115
57,946
Mitigated
55,936
29,039
Healing
25,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,976
924
4,790
5,704
11,861
6,134
227
3,339
8,342
118,279
0
W
Neith
 
Neith
9,735
2,752
0
5,282
13,850
6,787
1,338
1,257
12,499
0
87,935
L
Ymir
 
Ymir
3,316
171
0
3,189
15,440
17,597
0
6,343
9,097
40,244
0
L
Anhur
10,802
4,845
0
5,508
14,496
6,039
415
2,689
11,807
0
68,410
L
9,277
1,550
141
3,371
14,715
6,712
0
9,893
4,822
60,195
0
W
Mercury
KiviMeister
Mercury
14,316
9,170
0
3,755
14,471
7,074
0
2,056
12,371
0
86,023
L
King Arthur
MRnabocop
King Arthur
13,730
1,369
0
10,496
23,897
18,975
0
15,895
8,002
0
95,178
W
Bacchus
WDarknessW
Bacchus
9,494
1,504
0
3,474
17,149
22,681
0
4,614
12,254
33,828
0
W
Baron Samedi
Zezya
Baron Samedi
14,442
2,535
731
5,303
15,776
15,270
0
668
15,048
96,968
0
L
Xbalanque
enyelom333
Xbalanque
5,906
2,113
0
2,996
16,567
6,613
509
1,092
15,475
0
75,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,301
Gold Earned
47,473
633
Minions Killed
554
0
Camps Cleared
0
1,910,407
Distance Traveled
1,790,430
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,748
537
183
9
0
388,228
1
W
Neith
9,590
480
114
6
0
343,893
7
L
Ymir
8,918
446
40
2
0
369,864
9
L
Anhur
10,721
536
105
5
0
359,291
0
L
Zeus
8,347
417
116
6
0
336,901
14
W
Mercury
10,985
549
120
6
0
450,834
1
L
King Arthur
10,381
519
159
8
0
365,072
7
W
Bacchus
10,090
505
37
2
0
393,869
9
W
Baron Samedi
10,888
544
179
9
0
333,583
4
L
Xbalanque
9,106
455
134
7
0
359,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role